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Learn how to beat Arch-Tempered Velkhana, an Event Quest Monster in the game Monster Hunter World (MHW)! This guide explains everything about Arch-Tempered Velkhana's weakness, carves, rewards, and a complete strategy guide for beating and capturing it. Find out what parts are breakable and severable, and what drops and Monster materials are available.
List of Contents
Quest Name/Rank Requirement | Target | Area |
---|---|---|
The Place Where Winter Sleeps (Reach MR100) |
Arch-Tempered Velkhana |
Completion Requirements: Slay an Arch-Tempered Velkhana
Elder's Recess
Unlock Requirements: Available from the Event start time |
Roar | Wind | Tremor | Blight | Status | |
---|---|---|---|---|---|
Big | High | None | Ice | None | |
Breakable Parts | |||||
Head, Wings, Tail |
Sever | Break | Bomb | Fire | Extract |
---|---|---|---|---|
55(65) | 55(65) | 45(55) | 20 | Red |
Water | Thunder | Ice | Dragon | |
0 | 15 | 0 | 20 |
Sever | Break | Bomb | Fire | Extract |
---|---|---|---|---|
35(45) | 45(55) | 30(40) | 25 | Orange |
Water | Thunder | Ice | Dragon | |
5 | 10 | 0 | 15 |
Sever | Break | Bomb | Fire | Extract |
---|---|---|---|---|
30 | 30 | 25 | 30 | Orange |
Water | Thunder | Ice | Dragon | |
10 | 5 | 0 | 10 |
Sever | Break | Bomb | Fire | Extract |
---|---|---|---|---|
40(50) | 40(50) | 20(30) | 25 | White |
Water | Thunder | Ice | Dragon | |
5 | 10 | 0 | 15 |
Sever | Break | Bomb | Fire | Extract |
---|---|---|---|---|
45 | 40 | 30 | 30 | White |
Water | Thunder | Ice | Dragon | |
10 | 5 | 0 | 10 |
Sever | Break | Bomb | Fire | Extract |
---|---|---|---|---|
35 | 30 | 20 | 30 | Orange |
Water | Thunder | Ice | Dragon | |
10 | 5 | 0 | 10 |
Sever | Break | Bomb | Fire | Extract |
---|---|---|---|---|
40(50) | 35(45) | 35(45) | 25 | Red |
Water | Thunder | Ice | Dragon | |
5 | 10 | 0 | 15 |
Higher values indicate higher damage.
Poison | ★ | Flash | ★★ |
---|---|---|---|
Paral | ❌ | Shock | ❌ |
Sleep | ❌ | Pitfall | ❌ |
Stun | ★ | Ivy | ❌ |
Blast | ★★★ | Dung | ❌ |
Exhaust | - | Meat | ❌ |
Mount | ★★ | Screamer | ❌ |
Map | Starting Area | Visited Areas | Rest Spot |
---|---|---|---|
Elder's Recess | 8 | 9/3/2 | Coming soon! |
*The starting location may change depending on the Quest.
Poison | ★★ | Flash | ★ |
---|---|---|---|
Paral | ★ | Shock | ❌ |
Sleep | ★ | Pitfall | ❌ |
Stun | ★★★ | Ivy | ❌ |
Blast | ★★★ | Dung | ❌ |
Exhaust | - | Meat | ❌ |
Mount | ★★ | Screamer | ❌ |
Use the Crystals in Elder's Recess |
Stay Close! |
Abuse Its Overhead Breath Attack |
Watchout for Its New Breat Attacks |
Arch-Tempered Velkhana is a much stronger version of the Elder Dragon Velkhana. It's damage is through the roof and can easily one-shot unprepared characters so maximize your gear by augmenting it before heading to fight the ice dragon.
There are crystals at the starting area where you fight Arch-Tempered Velkhana. You can either use it as a preemptive attack to deal massive damage at the start or conserve it as a tool to knock down Velkhana when it's enraged. Just make sure to use it for some damage and an opening.
Solo | 2880 |
Duo | 4631 |
Multi | 6912 |
Remember that the first damage dealt to a sleeping target gets doubled so if you have a Palico or have a fellow hunter that has a sleep weapon, it can be a great strategy to attempt to make the Elder Dragon sleep beneath these crystals.
Arch-Tempered Velkhana's strongest moves come from her elemental breath attacks. These attacks target players from a distance so make sure to always be aggressive and stay close to her to avoid death.
Velkhana has a move where she uses hear breath attack to make layers of pillars that appear from the ground. Instead of running away from the center of the attack, wait for the first circle to pop then dodge inside the circle. This allows you to get some free damage while the rest of her attack's animation finishes.
The Arch-Tempered Velkhana gains new breath attacks that unleash a fan of ice pillars in front of her. The pillars have a slight delay before they deal damage so use this window to reposition yourself to safety.
This is AT Velkhana's strongest move which can 1 hit ko a hunter during its 1st hit. It's a 2 hit sequence with a 360 laser attack then it summons a layered pillar on the ground. The laser will stun hunters so its imperative to dodge the 1st hit. To dodge it, when the camera zooms out, Immediately use clutch claw on AT Velkhana's tail so you can ride its 360 movement. Once it flies, use your clutch attack to disengage and resume the fight.
Skills | Reason It's good |
---|---|
Coalescence | AT Velkhana can use a lot of ice attacks and chances are, you'll get hit by one. Popping a nulberry will immediately cure you of the ailment and with Coalesence, will grant you a flat damage buff. |
Critical Eye | More damage. AT Velkhana must be taken down in 30 minutes! Having high damage is a necessity against the frost dragon. |
Weakness Exploit | More damage. AT Velkhana must be taken down in 30 minutes! Having high damage is a necessity against the frost dragon. |
Evade Window | For those without blocking skills, Evade Window is a nearly must have skill. AT Velkhana's high damaging attacks hurts but only if you get hit. They have a long windup and is pretty easy to predict so dodging them via I-frames is pretty easy compared to some other monsters. |
Guard Up | AT Velkhana has several moves that cannot be blocked with a regular block. Having guard up will allow you to block its attacks and thus, improving your survivability. |
Critical Boost | More damage. AT Velkhana must be taken down in 30 minutes! Having high damage is a necessity against the frost dragon. |
Health Boost | A near necessity to survive AT Velkhana's attacks. (Not required if wielding a 4 piece Fatalis set. |
Tool Specialist | Ice Proof mantle is one of your best friends against AT Velkhana and maintaining its uptime via Tool Specialist will greatly improve your survivability. |
Agitator | With the addition of the Clutch Claw, enraging monsters is one of the easiest tasks to do in the game. Agitator is pretty much a flat buff at this point and you're losing out on damage if you don't have it in your loadout. |
Fire Elemental Weapons | AT Velkhana's Weakness |
---|---|
Dragon with high elderseal | Less recommended than a fire elemental weapon. You lose out on damage but can quickly shave AT Velkhana's armor preventing it from using its 360 ice attack. |
Iceproof Mantle | Iceproof Mantle's advantage over the other mantles in this fight is due to its ability to prevent AT Velkhana's ice attacks from one shotting you. It works like Temporal in this fight except you still take a little damage but its duration is way longer than temporal. |
---|---|
Temporal Mantle | The next best mantle to use against AT Velkhana. Its duration can run out pretty quickly due to AT Vel's hard damage and multiple random attacks but it can still potentially save you from otherwise lethal attacks. |
Evasion Mantle | If you're confident in your dodging abilities, Evasion Mantle can be a huge asset for you. Not only does it improve your evasion invulnerability, it also increases your attack for every narrow dodges you make. |
Rocksteady Mantle | Highly discouraged as the iceblight's stamina drain together with Rocksteady Mantle's immovable effect can be a double edged weapon. While it can allow you to make some aggressive plays like a wall slam, it can also kill you if you run out of stamina in the middle of AT Vel's lethal attacks. |
Armor | Decorations | |
---|---|---|
Head | Dragonhead Beta + | Sprinter/Expert Jewel 4 x3 |
Armor | Dragonhide Alpha + |
Satiated/Evasion Jewel 4
x2 Shaver Jewel 3 |
Greaves | Dragonclaws Beta + | Flawless/Maintenance Jewel 4 x3 |
Waist | Dragonbarbs Alpha + |
Challenger/Maintenance Jewel 4
Phoenix/Maintenance Jewel 4 |
Legs | Garuga Greaves Beta + |
Tenderizer/Physique Jewel 4
Tenderizer Jewel 2 Critical Jewel 2 |
Charm | Blaze Charm V | none |
Vigorwasp | An extra life will always help. Be sure to swap this out with a different gadget like the Meowlotov or Coral Orchestra once its revive effect has been used. |
---|---|
Meowlotov Cocktail | Additional free damage is always welcome against AT Velkhana. The short time that's given to you can likely make the quest result in failure if you fail to keep the pressure on AT Velkhana. |
Baan Ball | A free sleep means a free wall slam. |
Felyne Maestro's Baton | A free paralysis also means a huge window to attack AT Velkhana. |
Felyne Insurance/Safeguard | More lives are always welcome. |
Felyne Moxie | Unlike Fatalis, AT Velkhana's attacks doesn't have DOTs. This makes Moxie an incredible skill to have as a single max potion can instantly refill your HP to full. |
Felyne Tailor | More mantle uptime is always welcome. The bonus isn't too huge but it can still possible help. |
Vegetable Set | If you don't wish to use the said skills above, at least eating a vegetable set can improve your elemental resistance. |
Alatreon | Banbaro | Barioth | Beotodus |
Brachydios | Fatalis | Glavenus | Master Rank Kulve Taroth |
Namielle | Nargacuga | Rajang | Safi'jiiva |
Shara Ishvalda | Tigrex | Velkhana | Yian Garuga |
Zinogre |
Arch-Tempered Velkhana | Arch-Tempered Namielle |
All Monsters by Game | |
---|---|
Iceborne | Monster Hunter World |
Arch-Tempered Velkhana Weakness and Strategy Guide
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