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☆ NEW Version 2.0.0 Free Update Patch Notes
★ Speedrun and Sequence Breaks Guide
☆ All Bosses and Guides
Upgrade Locations
Missile Tanks / Energy Tanks / Power Bomb Tanks
This is a 100% items guide to Artaria, one of the areas found in planet ZDR in Metroid Dread for the Nintendo Switch. Read on to learn about all the enemies, bosses, and upgrades found in Artaria and find out how to navigate the Artaria map in order to locate all the stations, teleportals, elevators, missile tanks, and energy tanks!
List of Contents
Complete Artaria Map |
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View Full Map Image |
Icon | Description |
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Samus The Samus icon on the map shows Samus' current location. | |
Save Station Save stations allow you to save the current progress of your game and are found in yellow zones. | |
Network Station You can use Network Stations found in yellow zones to contact your ship and save your progress. | |
Network Station You can visit a Map Station to download the map data of certain area and save your progress. | |
Recharge Station Recharge Stations can replenish Samus' energy and missiles. There are three types of Recharge Stations: Ammo (Red), Energy (Pink) and Total Recharge Stations (Yellow. | |
Teleportal Teleportals are found in specific sections of the map and can be used to warp to a different area. There are different colors of teleportals that link to each other. | |
Missile Tank Missile Tanks are found in hidden areas around the map and can increase your missile capacity. | |
Energy Tank Energy Tanks are found in hidden areas around the map and can increase Samus' maximum health. | |
Elevator Elevators can bring Samus to another area in planet ZDR. | |
Interactables Interactables are buttons, switches, or other devices that Samus can interact with to manipulate the environment. |
Artaria Objectives |
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✔ Talk to Adam ✔ Defeat Damaged EMMI ✔ Encounter the White EMMI ✔ Download Artaria Map Data ✔ Obtain the Charge Beam ✔ Find and Destroy the Central Unit ✔ Defeat the White EMMI ✔ Defeat Corpious and Obtain Phantom Cloak |
All Artaria Missile Tank Locations |
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View Full Map Image |
Missile Tank No. | How to Get |
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Missile Tank 01 |
Destroy the fake block hidden in the corner. |
Missile Tank 02 |
Walk near the Sensor-Lock Door |
Missile Tank 03 |
Destroy the fake blocks blocking the way to the item. |
Missile Tank 04 |
Fire a missile at the alcove in the wall to reveal a Missile Tank. |
Missile Tank 05 |
Use the Charge Beam to open the door and slide to get this item
Required Ability: • Charge Beam |
Missile Tank 06 |
Travel through the pool of water to reach the item.
Required Ability: • Spider Magnet |
Missile Tank 07 |
Use the Spider Magnet to climb the wall and shoot the blocks to get this item.
Required Ability: • Spider Magnet |
Missile Tank 08 |
Walk near the power beam door.
Required Ability: • Morph Ball |
Missile Tank 09 |
After obtaining the Morph ball, roll underwater to get the item.
Required Ability: • Morph Ball |
Missile Tank 10 (Missile+ Tank) |
With the Varia Suit, use the Morph Ball to go into the lava and get the item and back out. Note that lava will still do damage.
Required Ability: • Morph Ball • Varia Suit |
Missile Tank 11 |
Grab onto the moving magnetic strip and counter the enemies along the way.
Required Ability: • Spider Magnet • Varia Suit |
Missile Tank 12 |
Jump and grab onto the magnetic ceiling. Counter the enemies to avoid falling into the lava.
Required Ability: • Charge Beam • Spider Magnet • Varia Suit |
Missile Tank 13 |
After melting frozen Artaria, go back to the room that had frozen over. Bomb the floor, and use the Diffusion Beam on the wall to find this item.
Required Ability: • Diffusion Beam • Bomb |
Missile Tank 14 |
Use the Speed Booster to break the blocks, then shoot the floor blocks to get this item.
Required Ability: • Speed Booster |
Missile Tank 15 (Missile+ Tank) |
Charge your Shinespark at the hallway below. Once charged, jump up and turn into a morph ball. Activate your Shinespark going to the right to access the Missile+ Tank.
Required Ability: • Speed Booster |
Missile Tank 16 |
Use Speed booster in the hallway and run to the right with the Speed Booster. Store a Shinespark, shoot the Beam Block and crawl in the hole. Release the Shinespark while aiming left and keep holding left until you break all the blocks.
Required Ability: • Morph Ball • Speed Booster |
Missile Tank 17 |
Start in the room to the left of the ramp-like room and run down. Just before the missile blocks, store your Shinespark, turn into a Morph Ball and release your Shinespark in the direction of the block. Bomb the far right wall of the next room and continue to get this Missile Tank.
Required Ability: • Morph Ball • Bomb • Speed Booster |
Missile Tank 18 |
Available after getting the Grapple Beam and returning to Artaria. Pull the platform up, slide down the slope slightly before jumping to reach it.
Required Ability: • Grapple Beam |
Missile Tank 19 |
Use Space Jump to reach the ledge and bomb the block to find this Missile Tank.
Required Ability: • Bomb • Space Jump |
Missile Tank 20 |
Get this Missile Tank by using Space Jump after returning from Ferenia.
Required Ability: • Space Jump |
Missile Tank 21 |
Open the Super Missile Cover and use Bombs on the two blocks above, then go throught the opening with Morph Ball.
Required Ability: • Morph Ball • Bomb • Super Missile |
Missile Tank 22 |
After returning to Artaria with the Gravity Suit, follow the path straight and jump to the platform.
Required Ability: • Gravity Suit |
Missile Tank 23 |
Found in the room after the Chozo Soldier after Artaria is frozen.
Required Ability: • Gravity Suit |
Missile Tank 24 |
Use the Screw Attack to break the blocks.
Required Ability: • Screw Attack |
Missile Tank 15 (Missile+ Tank)
How to Solve |
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Map Location |
You can find this Missile tank near the bottom center of the Map. You will get access to this zone once Artaria freezes. Use the Speed Booster below to charge up and store your Shinespark. Once stored, jump up onto the ledge above and then use the Shinespark while in the Morph Ball mode. This will break the Speed Booster Block and bring you right underneath the Missile+ Tank.
Missile Tank 16
How to Solve |
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Map Location |
This Missile Tank can be found at the center of the map, inside the big open room the in EMMI zone. Use the Speed Booster and store your Shinespark just before you hit the wall. Climb in the small gap and use Shinespark while in Morph Ball mode and travel to the left. As you're flying, make sure to hold the left analog stick to the left. You will need to do this to keep your momentum going to the left and break the remaining blocks leading to the Missile Tank.
All Artaria Energy Tank Locations |
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View Full Map Image |
Energy Tank No. | How to Get |
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Energy Tank 01 |
Travel to the top of the ledge and slide into the chamber. |
Energy Tank 02 (Energy Part) |
Use the Morph Ball to reach this area.
Required Ability: • Morph Ball |
Energy Tank 03 (Energy Part) |
Found in the room to the right of the Chozo Soldier fight in frozen Artaria.
Required Ability: • Gravity Suit |
Energy Tank 04 |
Charge up your Shinespark inside the room of the Energy Tank. Just before you hit the wall that has the Bomb Block, store your Shinespark and use Flash Shift as you make your way under the Speed Booster Blocks.
Required Ability: • Morph Ball • Bomb • Flash Shift • Speed Booster |
Energy Tank 04
How to Solve |
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Map Location |
This Energy Tank can be found at the top left corner of the map. Inside the room, you will want to use your Speed Booster just past the upper ledge. Before you hit the wall with the Bomb Blocks, store your Shinespark. Once stored, use Flash Shift to get past the Shutter Platform and to get inside.
All Artaria Power Bomb Tank Locations |
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View Full Map Image |
Power Bomb Tank No. | How to Get |
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Power Bomb Tank 01 |
Use Spider Magnet to climb the wall and Grapple Beam to reach the ceiling to get this power up.
Required Ability: • Spider Magnet • Morph Ball • Grapple Beam |
Corpious | ||
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Rewards | Phantom Cloak |
Corpious Boss Tips |
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✔ Focus on shooting its face. ✔ Shoot the glowing orb when it turns invisible. ✔ Shoot the projectiles it spits out for ammo and energy orbs. ✔ Cling to the blue magnetic strip to avoid its charge and breath attack. ✔ Dont cling on the magnetic strip for too long. |
Chozo Soldier | |
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1st Encounter | Elun |
2nd Encounter | Ghavoran |
3rd Encounter | Artaria |
4th Encounter | Hanubia |
Elite Chozo Soldier Encounter - Gold Chozo Soldier | Hanubia |
Chozo Soldier Boss Tips |
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✔ Wall Jump and use Flash Shift to keep your distance and avoid its attacks ✔ Use Missiles for maximum damage ✔ Shoot shield variants after they move ✔ Disarm shielded variants with a Melee Counter ✔ Avoid the Black Sludge Attacks by jumping |
Damaged EMMI | ||
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Rewards | No Rewards | |
Abilities | • Instant kill attack |
EMMI Zone Map |
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|
White EMMI | ||
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Rewards | Spider Magnet | |
Abilities | • Able to climb walls • Instant kill attack |
EMMI Zone Map |
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|
Charge Beam Location | |
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Description | Focuses beam energy to unleash a powerful shot. |
Upgrade Type | Beam |
Varia Suit Location | |
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Description | Samus' first suit upgrade. The Varia suit gives Samus increased protection from attacks and insulates Samus from extreme heat, but she remains vulnerable to extreme cold and lava. |
Upgrade Type | Suit |
Grapple Beam Location | |
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Description | This beam can attach to certain points like a rope, allowing Samus to swing across certain gaps. |
Upgrade Type | Beam |
How to Obtain the Grapple Beam
Screw Attack Location | |
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|
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Description | During a space jump, Samus surrounds herself with a powerful energy that can damage enemies and shatter certain obstacles she leaps into. |
Upgrade Type | Misc. |
How to Obtain the Screw Attack
Map Icon Legends | ||
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Save Station | Network Station | Map Station |
Ammo Recharge Station | Energy Recharge Station | Total Recharge Station |
To access the map station, you first need to solve the water puzzle. If you try to enter the map room before solving the puzzle, the water will prevent you from jumping high enough to reach the ledge.
1 | Take the underwater path to the right and continue along the path until you reach the second room, defeating the enemies along the way. |
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2 | Once you reach the second room, you will find a fake block. Destroy the fake block to let the water flow over to the other room. |
3 | After destroying the fake block, the water should now be low enough for you to be able make the jump to the map station. |
Map Icon Legends | |
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Elevator or Shuttle | Teleportal |
The east elevator of Altaria leads to Cataris, the second area Samus will need to traverse in planet ZDR. Before you can access the elevator to Cataris, you will first need to obtain Phatom Cloak by defeating Corpious.
The elevator to the north leads to Dairon. To access the elevator, you must first obtain the Grapple Beam from a nearby room.
The elevator to Burenia is located to the far east section of Artaria. After Adam warns Samus of the dropping temperatures, Samus uses this elevator to travel back to Artaria.
The Red Teleportal to the West of the map leads to a matching Teleportal in Cataris. This portal is only accessible after obtaining the Morph Ball or by travelling to it from Cataris.
The Yellow Teleportal can be found in an inaccessible room within the EMMI Zone. Samus can only access this room after first using its matching Teleportal in Dairon.
The Blue Teleportal is located in an inaccessible room in the eastern most area of Artaria. To access this teleportal, Samus must first use its matching Teleportal in Cataris.
Thermal Fuel Switch 1 | ||
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Thermal Doors Controlled | ||
Door 1 |
Door 2 |
Door 3 |
Door 4 |
Door 5 |
- |
The Second Thermal Fuel Switch in Artaria does not control any Thermal Doors. Instead, this thermal switch opens up the northwest section of Artaria and allows Samus to obtain the Varia Suit.
By stepping on the button, you can activate the water valve to allow the water to flow. The water fills up the pool beside Samus and makes the plaform float.
Once the platform is at a high enough level, the water valve will automatically stop working. Once this happens, you can slide into the vent to the right.
List of Enemies | ||
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Klaida | Ply | Muzby |
Dizzean | Unknown | Unknown |
Unknown |
Artaria | Cataris |
Dairon | Burenia |
Ghavoran | Ferenia |
Elun | Hanubia |
Itorash | - |
Lol I just posted a comment about an upgrade that wasn't listed here that I was having trouble with, then figured it out immediately afterward. Even so, you need to add it to your walkthrough!
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Replying to myself again for anyone else coming here and not finding this item: the hallway directly across the tall room from where the red marker is in my first image post. Speed boost and change shine spark. Shoot this block, morph ball hop in and ball-spark to the left.