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Civilization VII

Civ 7 Shipbuilding Technology and Effects

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★ Start Here: How to Play | Early Game
★ See the Best Leaders and Civs
Tech, Civics, Buildings, Units, & Wonders
Economic, Military, Science, Culture Victories
★Recommended Guides: Treasure Fleets
Map Types | Trade Routes | Migrants

Shipbuilding is a Technology from the Exploration Age in Civilization VII (Civ 7). Read on to see the effects and unlocks of Shipbuilding in this guide.

List of Contents

Shipbuilding Overview

Overview

Shipbuilding Age
ShipbuildingShipbuilding Exploration
Preceding Tech Succeeding Tech
Castles, Heraldry, Feudalism, Guilds Metal Casting, Architecture

Unlocks

Unlocks
Shipyard (Building)
Base Yield: +5 Production.
+1 Production for each adjacent Resource.
+1 Production for each adjacent Wonder.
Exploration Military Building.
Naval units trained in this Settlement will spawn at this building's location.
Must be placed on Coast Adjacent to land.
+10% Production towards land units.
Carrack (Unit)
Tier 2 Exploration Naval Unit.
・All Naval Units can safely travel across deep Ocean Terrain without taking damage
・All units ignore movement penalties from deep Ocean Terrain
Mastery
・+3 Combat Strength for Naval Units
・All enhanced Land Units may enter deep Ocean Terrain

Civilization VII (Civ 7) Related Guides

Civ 7 - Technologies

List of All Technologies

All Technologies

All Antiquity Age Technologies
AgricultureAgriculture SailingSailing PotteryPottery
Animal HusbandryAnimal Husbandry WritingWriting IrrigationIrrigation
MasonryMasonry CurrencyCurrency Bronze WorkingBronze Working
The WheelThe Wheel NavigationNavigation EngineeringEngineering
Military TrainingMilitary Training MathematicsMathematics Iron WorkingIron Working
Future Tech (Antiquity)Future Tech (Antiquity)
All Exploration Age Technologies
MachineryMachinery AstronomyAstronomy CartographyCartography
CastlesCastles HeraldryHeraldry FeudalismFeudalism
GuildsGuilds MetallurgyMetallurgy ShipbuildingShipbuilding
EducationEducation Metal CastingMetal Casting ArchitectureArchitecture
GunpowderGunpowder Urban PlanningUrban Planning Future Tech (Exploration)Future Tech (Exploration)
All Modern Age Technologies
AcademicsAcademics Steam EngineSteam Engine Military ScienceMilitary Science
ElectricityElectricity UrbanizationUrbanization CombustionCombustion
IndustrializationIndustrialization RadioRadio FlightFlight
Mass ProductionMass Production MobilizationMobilization ArmorArmor
AerodynamicsAerodynamics RocketryRocketry Future Tech (Modern)Future Tech (Modern)

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