This is the story walkthrough for 3-2: Fool's Idol Archstone in the Demon's Souls Remake (DS) for PS5. Keep reading for maps, tips on how to complete this stage, a list of NPCs, and items that can be found!
|Archstone of the Tower Queen|
|3-1: Tower of Latria Archstone||3-2: Fool's Idol Archstone||3-3: Maneater Archstone|
List of Contents
Starting Point to A
Connected to ABCD and J
Connected to B and C
Connected to DE and F
Connected to F and G
Connected to G and H
Connected to J and K
Connected to K
The ★ is the Archstone and blue lines represent fog
|①||Climb up the tower in the middle and take the path at the top of the stairs.|
|②||Keep following the walkways and enter another tower.|
|③||Climb the stairs and take the elevator up.|
|④||Defeat all of the Prisoners worshipping at the Altar to destroy one set of chains.|
|⑤||Take the other path near the Altar to move on.|
|⑥||Climb into a cage at the end of the path to go down to the swamp.|
|⑦||Upon exiting the cage, take the nearby staircase up and head right towards the rocky area.|
|⑧||Keep following the path and take a right when you can,|
|⑨||Pass through the fog door and climb up the stairs. Watch out for the Mindflayer Black Phantom.|
|⑩||Ride the elevator up to another Altar surrounded by Prisoners. Repeat the same process as before to break the second chain.|
|⑪||Follow the path to return to the starting area where you can now climb up the tower. Be careful of another Mindflayer Black Phantom on your way up and pass through the fog to fight the Maneaters.|
Gargoyles will surprise and assault you constantly on your way through this area. As the paths are narrow, make sure you have a decent sized area to take them on if you choose to fight. Rolling in the wrong direction could spell your doom.
Yurt, the Silent Chief can be found in a cage on your way to the swamp. After saving him, you can take his cage down to the swamp, but be warned that keeping him alive means that each time you defaet a Major Demon, Yurt will kill an NPC in the Nexus, even the important ones. This can really make a run harder if not completely ruin it, so you're best off killing him here and now.
The enemies in the swamp can break your gear when they breath on you. After 2 to 3 hits they can wipe out the durability of most equipment, leaving you defenseless. Try to kill them before this happens or run away.
There are two Mindflayer Black Phantoms in the area, and they can be difficult to avoid because of their location on narrow staircases. If you don't dodge the Paralysis Spell, just like normal Mindflayers, they'll grab you and stab you for a huge chunk of damage, possibly even one-shotting lower Soul Level players. Try and backstab them if you can, or go around if there's an opening.
|2790||Mixed Demon Soul|
|・Be careful not to fall!|
To put things bluntly, this is one of the worst boss arenas in the game and you need to be extra careful. Once you've dealt enough damage to the boss or 1-2 minutes passes, another one will appear with full health to ruin your day.
Watch Your Step
Fight On Stable Ground
Pick Up the Rare Gear
Including the boss area, the majority of this level is a death trap for those with bad footing. Things are pretty dark and the paths are narrow so you may want to up your brightness to have an easier time seeing where your path is.
Avoid fighting the Vermin on the narrow walkways or risk falling. If you get hit just right by a Gargoyle's attack you may get knocked off as well.
In this level you can find a Moon Short Sword +1 among other things that you should definitely pick up. These can help you in other areas as well so it's worth going out of your way for.
|Gloom Armor Set|
Once you've secured both altars and cut the chains, on your way back you'll see an NPC trapped in a cage. Releasing him will allow you to take the cage down to the swamp.
However, freeing Yurt puts the NPCs in the Nexus at risk. For every demon you defeat, Yurt will kill someone in the Nexus. It is best to kill him now while he is still isolated to prevent losing valuable NPCs like Freke and Patches.
|Rune Sword||Rune Shield||Gold Mask|
|Flamberge||Epee Rapier||Ring of Avarice|
|Plague Resistance Ring||Moon Short Sword +1 (Boss Room)||-|
※Consumables are not included in this list
|Archstone of the Small King|
|1-1: Boletarian Palace||1-2: Phalanx Archstone||1-3: Tower Knight Archstone||1-4: Penetrator Archstone|
|Archstone of the Burrow King|
|2-1: Stonefang Tunnel||2-2: Armor Spider Archstone||2-3: Flamelurker Archstone|
|Archstone of the Tower Queen|
|3-1: Tower of Latria||3-2: Fool's Idol Archstone||3-3: Maneater Archstone|
|Archstone of the Shadowmen|
|4-1: Shrine of Storms||4-2: Adjudicator Archstone||4-3: Old Hero Archstone|
|Archstone of the Chieftain|
|5-1: Valley of Defilement||5-2: Leechmonger Archstone||5-3: Dirty Colossus Archstone|
|Which Ending Should You Choose?|
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Anyone around in an hour (14:30 GMT) who's confident in a fight against Old King Allant who'd like to help me beat 1-4?
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