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Final Fantasy Tactics (FF Tactics)

Castled City of Zaland Walkthrough (Battle 14)

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Final Fantasy Tactics - Castled City of Zaland

This is a guide for Battle 14: Castled City of Zaland in Chapter 2 of Final Fantasy Tactics - The Ivalice Chronicles. See a full walkthrough of this battle, as well as its overview, enemies, recruitable characters, treasure locations, and rewards for completing Castled City of Zaland.

◄ Previous Battle Next Battle ►
Zeirchele Falls Balias Tor

Battle 14: Castled City of Zaland Overview

Battle Location and Information

Field View
Chapter Chapter 2
Rec. Level / Difficulty Level 14
✦✦✦✧✧
Objective Defeat all enemies! or Save Mustadio!
Party Size You can deploy up to 4 units.

Battle 14: Castled City of Zaland Recruitable Characters

All Characters You Can Recruit

There are no known characters that can be recruited in this stage.

List of All Characters

Battle 14: Castled City of Zaland Enemies

All Enemies in Castled City of Zaland

All Stage Enemies
Knight Icon Knight x2
Archer Icon Archer x2

List of All Enemies

Battle 14: Castled City of Zaland Recommended Party Composition

Best Characters to Use For This Battle

Best Characters to Use
Ramza Beoulve IconRamza
(Archer)
Black Mage IconBlack Mage Knight IconKnight Dragoon IconDragoon

This battle can be tricky because of the castle walls and the need to keep Mustadio safe. An Archer Ramza helps pick off enemies from range, while a Black Mage can punish clustered foes.

A Knight provides strong close-range offense and can be even more versatile if equipped with the Black Magicks command if nobody is close enough. Meanwhile, a Dragoon’s Jump lets them reach elevated positions to pressure enemies on the walls.

Battle 14: Castled City of Zaland Walkthrough

Walkthrough Guide

# Step by Step Objectives
1
Have Your Jump at 4 or Above
Before heading to this location, your units' Jump stat should be at least 4 or above. The walls here are very high, making them tough to scale with low Jump.

If you can’t jump high enough, you’ll need to take the alternate route by walking the long way around to the door. With high Jump, you can leap onto the castle walls and attack enemies from there.
*
Spiked Boots and Archer's Jump +1 Ability
You can manually increase your Jump stat by +2. Equip Spiked Boots, which are purchasable in towns, and learn the Archer’s Jump +1 Movement Ability. Both together grant a total +2 Jump.
1
Save Mustadio
At the start of the battle, you’ll be given the option to avoid getting involved or to save Mustadio. Regardless of your choice, you’ll still end up saving him. Choose the second option to increase your party’s Bravery by 10 and proceed with the fight.
How to Increase or Decrease Bravery
2
Protect Mustadio
Once the battle begins, immediately cast Protect or Shell on Mustadio. He tends to fight aggressively without hesitation, and you can’t directly command him.

To do this, have someone in your party learn these spells from the White Mage skillset, then equip the White Magicks command so you can use them even if the unit isn’t currently a White Mage.
3
Eliminate the Black Mages and Archers First
Once Mustadio is protected, he’ll start targeting the nearby enemies, primarily the Black Mages. Focus on defeating them first before anyone else. Have long-range units, such as Ramza and your Black Mage, assist him in taking them down.
4 Defeat the Remaining Enemies
After the Black Mages are gone, the fight becomes much easier. Have your units clean up by targeting enemies that Mustadio isn’t already focused on, quickly thinning their numbers.

Chapter 2: The Manipulator and the Subservient Walkthrough

Should You Save or Ignore Mustadio?

Either Option Leads to Saving Mustadio

Decision Effect
I'd sooner avoid trouble, but we've no choice. -10 Bravery to all units
・Mustadio’s death will not result in a Game Over..
We cannot stand by and watch! +5 Bravery to all units
・If Mustadio dies, you will get a Game Over.

It is generally recommended to choose “We cannot stand by and watch!” since the Bravery boost makes your team stronger overall. The added risk of protecting Mustadio can make the fight trickier, but he is aggressive and useful in combat, and this choice aligns better with the story.

Choosing the other option simply lowers your Bravery and gives you no real benefit, so it’s the less optimal pick.

How to Recruit Mustadio and Overview

Battle 14: Castled City of Zaland Buried Treasure Locations

Location and Treasures

Location Treasures
Castled City of Zaland Common:
Rare:
Castled City of Zaland Common:
Rare:
Castled City of Zaland Common:
Rare:
Castled City of Zaland Common:
Rare:

All Hidden Items and Treasure Locations

Battle 14: Castled City of Zaland Rewards

All Castled City of Zaland Spoils of War

All Spoils of War
Gil Icon 11100 Gil

Besides the treasures you can pick up during the fight, you’ll also receive Spoils of War once the battle ends. These are guaranteed rewards that drop after completing the objective, and always include Gil along with the items listed above.

Final Fantasy Tactics - The Ivalice Chronicles Related Guides

Walkthrough Partial

100% Walkthrough Guide

All Chapter Walkthroughs

# Chapter Title
1 The Meager
2 The Manipulative and the Subservient
3 The Valiant
4 In the Name of Love

Chapter 1 Walkthrough

# Locations and Battles
1 Orbonne Monastery
2 Magick City of Gariland
3 Mandalia Plain
4 Siedge Weald
5 Dorter Slums
6 The Sand Rat's Sietch
7 Brigands' Den
8 Lenalian Plateau
9 Fovoham Windflats
10 Ziekden Fortress

Chapter 2 Walkthrough

# Locations and Battles
11 Merchant City of Dorter
12 Araguay Woods
13 Zeirchele Falls
14 Castled City of Zaland
15 Balias Tor
16 Tchigolith Fenlands
17 Goug Lowtown
18 Balias Swale
19 Golgollada Gallows
20 Lionel Castle Gate
21 Lionel Castle Keep

Chapter 3 Walkthrough

# Locations and Battles
22 Mining Town of Gollund
23 Lesalia Castle Postern
24 Monastery Vaults: Second Level
25 Monastery Vaults: Third Level
26 Monastery Vaults: First Level
27 Grogh Heights
28 Walled City of Yardrow
29 Yuguewood
30 Riovanes Castle Gate
31 Riovanes Castle Keep
32 Riovanes Castle Roof

Chapter 4 Walkthrough

# Locations and Battles
33 Dugeura Pass
34 Free City of Bervenia
35 Finnath Creek
36 Outlying Church
37 Beddha Sandwaste
38 A Fort Besselat: South Wall
38 B Fort Besselat: North Wall
39 Fort Besselat Sluice
40 Mount Germinas
41 Lake Poescas
42 Limberry Castle Gate
43 Limberry Castle Keep
44 Limberry Castle Undercroft
45 Eagrose Castle Keep
46 Mullonde Cathedral
47 Mullonde Cathedral Nave
48 Mullonde Cathedral Sanctuary
49 Monastery Vaults: Fourth Level
50 Monastery Vaults: Fifth Level
51 Necrohol of Mullonde
52 Lost Halidom
53 Airship Graveyard
- Mount Bervenia
- Dorvauldar Marsh

All Side Quest Locations

# Locations and Battles
1 Gollund Colliery Floor
2 Gollund Colliery Slope
3 Gollund Colliery Ridge
4 Gollund Coal Shaft
5 Nelveska Temple
6 Trade City of Sal Ghidos

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