What can you do as a free member?

Member benefits illustration

Create your free account today and unlock all our premium features and tools to enhance your gaming experience.

Member benefits illustration

Create your free account today and save articles to your watchlist and get notified when they're updated with new information.

Member benefits illustration

Create your free account today and save your favorite games for quick access later, synced across all your devices.

Member benefits illustration

By creating a Game8 account and logging in, you'll receive instant notifications when someone replies to your posts.

Comment rating feature illustration

By creating a Game8 account and logging in, you can make use of convenient features in the comments section, such as rating and sorting comments.

Premium archive feature illustration

By creating a Game8 account and logging in, you can access Premium articles that are exclusively available to members.

Site Interface

Guest
Free Member
Article Watchlist
Game Bookmarks
Cross-device Sync
Light/Dark Theme Toggle
User Profiles
Direct Feedback
Comment Rating

Game Tools

Guest
Free Member
Interactive Map Access
Interactive Map Pins
Interactive Map Comments
Interactive Map Pins Cross-Device
Check List
Event Choice Checker
Deck Builder Cross-Device
Message Board Notification
Message Board Cross-Device
Build Planner
Stat Calculator
Diagnostic Tool
Weapon/Armor Wishlist

Want more information?Learn more

Final Fantasy Tactics (FF Tactics)

List of All Abilities

Add to Watchlist

FF Tactics - Abilities
This is a list of all the abilities in Final Fantasy Tactics - The Ivalice Chronicles. See all the abilities in the game, as well their types and what job teaches the ability here.

Ability Guides
List of All Abilities Best Job Abilities

List of Abilities

List of All Abilities

Search
Ability Type Job Effect
Fundaments IconFundaments Action Icon
Action
Squire job command. Comprises the most fundamental of all battle abilities.
Items IconItems Action Icon
Action
Chemist job command. Enables the use of healing items in battle. Chemists can use items on units up to 4 tiles away.
Arts of War IconArts of War Action Icon
Action
Knight job command. Enables the use of abilities that destroy equipment or devastate attributes. Range is that of the equipped weapon.
Aim IconAim Action Icon
Action
Archer job command. Enables attacks that deal damage proportionate to the time spent aiming. Range is that of the equipped weapon.
White Magick IconWhite Magick Action Icon
Action
White mage job command. Enables the use of healing and strengthening magicks.
Martial Arts IconMartial Arts Action Icon
Action
Monk job command. Comprises a wide range of abilities, including a variety of attacks and simple healing techniques.
Black Magick IconBlack Magick Action Icon
Action
Black mage job command. Enables the use of a variety of offensive elemental magicks.
Steal IconSteal Action Icon
Action
Thief job command. Enables the theft of all manner of possessions, from equipment to an enemy's very heart.
Mystic Arts IconMystic Arts Action Icon
Action
Mystic job command. Manipulates the enemy's mind and body to impede their ability to fight.
Time Magick IconTime Magick Action Icon
Action
Time mage job command. Enables the use of magicks that affect the movement and turn order of enemies and allies.
Geomancy IconGeomancy Action Icon
Action
Geomancer job command. Enables a multitude of attacks that utilize the terrain beneath one's feet.
Jump IconJump Action Icon
Action
Dragoon job command. Uses soaring jumps to avoid being targeted before diving down to strike the enemy. Units with higher speed will remain airborne for a shorter time.
Speechcraft IconSpeechcraft Action Icon
Action
Orator job command. Influences the behavior of enemies and allies through the power of spoken words.
Summon IconSummon Action Icon
Action
Summoner job command. Calls forth espers from the spirit world to unleash a wide range of magicks that distinguish between friend and foe.
Iaido IconIaido Action Icon
Action
Samurai job command. Releases the spirit in a katana to attack enemies and aid allies. This will sometimes break the katana.
Throw IconThrow Action Icon
Action
Ninja job command. Attacks by throwing weapons or specialized items. Range is that of the unit's movement attribute.
Arithmeticks IconArithmeticks Action Icon
Action
Arithmetician job command. Employs arithmetick algorithms and casts magicks instantaneously.
Dance IconDance Action Icon
Action
Dancer job command. Performs mysterious dances in battle to hinder the enemy in a variety of ways.
Bardsong IconBardsong Action Icon
Action
Bard job command. Sings exquisite melodes in battle to support allies in a variety of ways.
Mimic IconMimic Action Icon
Action
Mime job command. Imitates ally actions automatically. Certain abilities cannot be mimicked.
Mettle IconMettle Action Icon
Action
Ramza's job command. Comprises the essential battle abilities of the squire's Fundaments, and additional techniques unique to Ramza.
Holy Sword IconHoly Sword Action Icon
Action
Holy knight job command. Smites foes with sword techniques that can also inflict status ailments. Unit must be equipped with a sword or knight's sword.
Aimed Shot IconAimed Shot Action Icon
Action
Machinist job command. Strikes specific parts of the target's body to impede their movement.
Sky Mantra IconSky Mantra Action Icon
Action
Skyseer job command. Attacks unconventionally with an arcane power distinct from magick, that is uninfluenced by faith.
Nether Mantra IconNether Mantra Action Icon
Action
Netherseer job command. Attacks unconventionally with an otherworldly power distinct from magick, that deals greater damage as faith decreases.
Unyielding Blade IconUnyielding Blade Action Icon
Action
Job command for a divine knight of the templarate. Smites foes with sword techniques that can also destroy their equipment. Unit must be equipped with a sword or knight's sword.
Swordplay IconSwordplay Action Icon
Action
Sword saint job command. The culmination of sword master, it enables the use of all sword techniques. Unit must be equipped with a sword or knight's sword.
Spellblade IconSpellblade Action Icon
Action
Templar job command. Instantly inflicts status ailments on opponents. Unit must be equipped with a sword or knight's sword.
Tasks IconTasks Action Icon
Action
Automaton job command. Enables attacks from various distances, but at the cost of recoil damage to the unit.
Dragon IconDragon Action Icon
Action
Dragonkin job command. Manifests draconic power to produce myriad miraculous effects.
Limit IconLimit Action Icon
Action
Soldier job command. Harnesses power pushed to the limits to unleash devastating strikes. Unit must be equipped with a materia blade, a special weapon.
Byblos IconByblos Action Icon
Action
Byblos job command. Enables the use of a wide variety of magicks, from offensive to healing.
Movement +1 IconMovement +1 Movement Icon
Movement
Increases movement by 1, allowing the unit to move a greater distance.
Treasure Hunter IconTreasure Hunter Movement Icon
Movement
Allows the unit to discover items hidden on tiles upon moving to them. The probability of finding rare items is increased for chemists.
Jump +1 IconJump +1 Movement Icon
Movement
Increases jump attribute by 1, allowing the unit to traverse greater elevation differences.
Lifefont IconLifefont Movement Icon
Movement
Recovers HP upon moving. Movement cannot be reset for units with this ability.
Teleport IconTeleport Movement Icon
Movement
Allows the unit to warp instantly to destination tiles. May fail when attempting to travel to locations that exceed the unit's movement and jump attributes. Movement cannot be reset for units with this ability.
Levitate IconLevitate Movement Icon
Movement
Grants permanent Float status in battle, allowing movement while levatating at an elevation of 1 above the ground.
Movement +2 IconMovement +2 Movement Icon
Movement
Increases movement by 2, allowing the unit to move a greater distance.
Jump +2 IconJump +2 Movement Icon
Movement
Increases jump attribute by 2, allowing the unit to traverse greater elevation differences.
Ignore Weather IconIgnore Weather Movement Icon
Movement
Allows the unit to move unimpeded through terrain affected by rainfall, such as marshes, swamps, and poisonous fens.
Manafont IconManafont Movement Icon
Movement
Recovers MP upon moving. Movement cannot be reset for units with this ability.
Ignore Terrain IconIgnore Terrain Movement Icon
Movement
Allows the unit to move unimpeded through difficult terrain, such as canals, rivers, lakes, and the ocean.
Lavawalking IconLavawalking Movement Icon
Movement
Allows the unit to move across and even stop on the surface of lava.
Ignore Elevation IconIgnore Elevation Movement Icon
Movement
Allows the unit to move to tiles of any height, regardless of its jump attribute.
Waterwalking IconWaterwalking Movement Icon
Movement
Allows the unit to move across and even stop on the surface of water.
Swim IconSwim Movement Icon
Movement
Allows the unit to swim through and even stop in deep water.
Accrue EXP IconAccrue EXP Movement Icon
Movement
Grants EXP upon moving. Movement cannot be reset for units with this ability.
Accrue JP IconAccrue JP Movement Icon
Movement
Grants JP and Job EXP upon moving. Movement cannot be reset for units with this ability.
Jump +3 IconJump +3 Movement Icon
Movement
Increases jump attribute by 3, allowing the unit to traverse greater elevation differences.
Fly IconFly Movement Icon
Movement
Allows the unit to move by flying, passing over enemies and obstacles.
Movement +3 IconMovement +3 Movement Icon
Movement
Increases movement by 3, allowing the unit to move a greater distance.
Counter Tackle IconCounter Tackle Reaction Icon
Reaction
Upon receiving a physical attack from an adjacent unit, counterattacks with an ability equivalent to Rush.
Auto-Potion IconAuto-Potion Reaction Icon
Reaction
Upon receiving damage, uses a potion from the inventory to restore one's own HP. Prioritizes the use of potions of lower potency.
Parry IconParry Reaction Icon
Reaction
Blocks physical attacks received from the front or side with the equipped weapon.
Speed Surge IconSpeed Surge Reaction Icon
Reaction
Upon receiving damage, increases the unit's speed for the duration of battle.
ArcherArcher's Bane Reaction Icon
Reaction
Increases the evasion rate against arrow and bolt attacks.
Critical: Recover HP IconCritical: Recover HP Reaction Icon
Reaction
If the unit receives damage and is in critical condition, fully restores the unit's HP.
Counter IconCounter Reaction Icon
Reaction
Upon receiving a physical attack, strikes back with the standard Attack command.
First Strike IconFirst Strike Reaction Icon
Reaction
When about to receive certain attacks from a human unit within standard attack range, strikes preemptively and prevents the attack. As this is a special counterattack, the expected outcome will not be displayed.
Regenerate IconRegenerate Reaction Icon
Reaction
Upon receiving damage, grants Regen to the unit.
Magick Counter IconMagick Counter Reaction Icon
Reaction
Upon receiving a magickal attack, counterattacks by expending MP to cast the same spell.
Critical: Quick IconCritical: Quick Reaction Icon
Reaction
If the unit receives damage and is in critical condition, the unit's next turn will come immediately.
Mana Shield IconMana Shield Reaction Icon
Reaction
When receiving damage, MP is reduced rather than HP.
Critical: Recover MP IconCritical: Recover MP Reaction Icon
Reaction
If the unit recieves damage and is in critical condition, fully restores the unit's MP.
Vigilance IconVigilance Reaction Icon
Reaction
Upon receiving a physical attack, assumes an Evasive Stance, which greatly increases the unit's physical and magickal parry and evasion rates until its next turn.
Gil Snapper IconGil Snapper Reaction Icon
Reaction
Upon receiving damage, receives gil equal to the amound of damage taken.
Sticky Fingers IconSticky Fingers Reaction Icon
Reaction
The unit catches thrown items that would otherwise strike it, receiving no damage and obtaining the item.
Earplugs IconEarplugs Reaction Icon
Reaction
Greatly increases the likelihood of avoiding the effects of Speechcraft.
Absorb MP IconAbsorb MP Reaction Icon
Reaction
Upon receiving any type of magick, recovers MP equal to the amount used by the caster.
NatureNature's Wrath Reaction Icon
Reaction
Upon receiving a physical attack or geomancy skill, counterattacks with a geomancy skill, including those that the unit has yet to learn.
Dragonheart IconDragonheart Reaction Icon
Reaction
Upon receiving a physical attack, grants Reraise to the unit.
Bonecrusher IconBonecrusher Reaction Icon
Reaction
If the unit receives damage and is in critical condition, deals damage in return based on the unit's maximum HP. Attack range is determined by the equipped weapon.
Shirahadori IconShirahadori Reaction Icon
Reaction
When receiving a physical attack, the unit's parry rate is the same as its bravery value.
Vanish IconVanish Reaction Icon
Reaction
Upon receiving a physical attack, grants Invisibility to the unit.
Reflexes IconReflexes Reaction Icon
Reaction
Upon receiving an attack, greatly increases physical and magickal parry and evasion rates. Ineffective against certain attacks.
Cup of Life IconCup of Life Reaction Icon
Reaction
When HP is restored, distributes any excess among all allies.
Soulbind IconSoulbind Reaction Icon
Reaction
Upon receiving damage, deals half of the damage in return and recover HP by the same amount.
Strength Surge IconStrength Surge Reaction Icon
Reaction
Upon receiving damage, increases the unit's physical attack power for the duration of battle.
Bravery Surge IconBravery Surge Reaction Icon
Reaction
Upon receiving a physical attack, increases the unit's Bravery for the duration of battle.
Magick Surge IconMagick Surge Reaction Icon
Reaction
Upon receiving damage, increases the unit's magickal attack power for the duration of battle.
Faith Surge IconFaith Surge Reaction Icon
Reaction
Upon receiving any kind of magick, increases the unit's faith for the duration of battle.
Equip Axes IconEquip Axes Support Icon
Support
Allows the unit to equip axes, regardless of job.
Beastmaster IconBeastmaster Support Icon
Support
Adds a hidden ability to all allied creatures in neighboring tiles with an elavation difference of up to 3.
Evasive Stance IconEvasive Stance Support Icon
Support
Adds the Evasive Stance command, which greatly increases the unit's physical and magickal parry and evasion rates until its next turn.
JP Boost IconJP Boost Support Icon
Support
Increases the amount of JP and Job EXP earned in battle.
Throw Items IconThrow Items Support Icon
Support
Allows the unit to throw items with the Items command within a range of 4 tiles like a chemist, even if using a different job.
Safeguard IconSafeguard Support Icon
Support
Prevents equipment from being destroyed or stolen.
Reequip IconReequip Support Icon
Support
Adds the Reequip command, which allows the unit to use its turn to change equipment during battle.
Equip Heavy Armor IconEquip Heavy Armor Support Icon
Support
Allows the unit to equip helms and armor, regardless of job.
Equip Shields IconEquip Shields Support Icon
Support
Allows the unit to equip shields, regardless of job.
Equip Swords IconEquip Swords Support Icon
Support
Allows the unit to equip swords, regardless of job.
Equip Crossbows IconEquip Crossbows Support Icon
Support
Allows the unit to equip crossbows, regardless of job.
Concentration IconConcentration Support Icon
Support
Ignores the target's physical evasion, ensuring that physical attacks always hit.
Brawler IconBrawler Support Icon
Support
Delivers more powerful bare-handed attacks, even if not a monk.
Magick Defense Boost IconMagick Defense Boost Support Icon
Support
Increases the unit's defense against magickal attacks.
Magick Boost IconMagick Boost Support Icon
Support
Increases the unit's magickal attack power.
Swiftspell IconSwiftspell Support Icon
Support
Reduces the time needed to cast magick spells.
Halve MP IconHalve MP Support Icon
Support
Reduces MP consumption by half when using magicks.
Poach IconPoach Support Icon
Support
Allows the unit to claim a creature's carcass by defeating it with the standard Attack command.
Equip Guns IconEquip Guns Support Icon
Support
Allows the unit to equip guns, regardless of job.
Tame IconTame Support Icon
Support
Forces a critically wounded enemy creature to become an ally. At the end of battle, that unit will officially join your party.
Beast Tongue IconBeast Tongue Support Icon
Support
Allows the use of Speechcraft against creatures, even if not an orator.
Defense Boost IconDefense Boost Support Icon
Support
Increases the unit's defense against physical attacks.
Attack Boost IconAttack Boost Support Icon
Support
Increases the unit's physical attack power.
Equip Polearms IconEquip Polearms Support Icon
Support
Allows the unit to equip polearms, regardless of job.
Equip Katana IconEquip Katana Support Icon
Support
Allows the unit to equip katanas, regardless of job.
Doublehand IconDoublehand Support Icon
Support
Allows the unit to wield a single-handed weapon with both hands. Certain weapons can be equipped in this manner, greatly increasing their attack power.
Dual Wield IconDual Wield Support Icon
Support
Allows the unit to wield a weapon in each hand, even if not a ninja. Certain weapons can be equipped in this manner, allowing the unit to attack twice each turn.
EXP Boost IconEXP Boost Support Icon
Support
Increases the amount of EXP earned in battle.

Note: The Action Abilities listed here are Job Commands that contain a ton of abilities that are used by that command.

What are Abilities?

Extra Commands and Passives

Ability Type Effect / Description
Action Job-specific commands.
Reaction Effects that go off once a trigger's been activated.
Support Passive bonus effects.
Movement Modifies a character's movement.

Abilities are extra commands and passives that a character can have in combat. Each ability type gives a different bonus, and jobs will have certain abilities already active by default.

As a note, for Action Abilities, there are two slots available for use. One slot is dedicated to the character's current job and cannot be changed, while the second can be used to select any unlocked Action from other jobs.

Ability Related Trophies

Learn and Master All Job Abilities

Bronze Bronze Trophy Expert in One Field
Learn all the abilities of a single job with one party member.
► List of All Abilities
Gold Gold Trophy Master of All Trades
Master every ability of every job with one party member.
► List of All Abilities

To unlock these trophies, you will need to at least have one character unlock and master every job ability. Thankfully, this only applies for Generic Jobs since Special Jobs are only available to certain characters.

Trophy Guide and Achievements List

Final Fantasy Tactics - The Ivalice Chronicles Related Guides

FF Tactics
Return to Home Page

Guides by Category

List of Categories
WalkthroughWalkthrough JobsJobs
CharactersCharacters Tips and TricksTips and Tricks
BuildsBuilds AbilitiesAbilities
ErrandsErrands MidlightMidlight's Deep
WeaponsWeapons ArmorArmor
AccessoriesAccessories ItemsItems
BossesBosses EnemiesEnemies
SummonsSummons LocationsLocations
ChroniclesChronicles Latest NewsLatest News

Recommended Guides

Tier Lists and Best Guides
Best Job Tier ListBest Job Tier List Best Character Tier ListBest Character Tier List
FF Tactics - Best Weapons Tier ListBest Weapons Tier List Best Zodiac Signs for RamzaBest Zodiac Signs for Ramza
Best Job CombinationsBest Job Combinations Best Job Abilities to LearnBest Abilities to Learn
Best Armor to GetBest Armor to Get FF Tactics - Best Accessories to GetBest Accessories to Get
Best PartyBest Party Setup and Team Composition Best Equipment to StealBest Equipment to Steal
Top Guides and Articles
Zodiac Signs and Compatibility ChartZodiac Signs and Compatibility Chart How to Farm Rare WeaponsHow to Farm Rare Weapons
All Missables and Points of No ReturnMissables and Points of No Return Money Farming GuideMoney Farming Guide
How to Steal EquipmentHow to Steal Equipment North Wall or South Wall?North Wall or South Wall in Chapter 4?
FF Tactics List of All TrophiesList of Trophies and Achievements Job Progression Guide.png Job Progression Guide
Is the Dark Knight in FFT Ivalice ChroniclesIs the Dark Knight in the Game? Bravery and Faith ExplainedBravery and Faith Explained
Weather Effects ExplainedList of Weather and Effects Explained FF Tactics - All Buried TreasureList of Buried Treasure

Author

    Please participate in our site
    improvement survey
    12/2025
    Would you assist in
    improving Game8's site?
    ×
    This survey will take about 1 minute.
    Your answers will help us to improve our website.
    We are listening to our users' valuable opinions and discussing how to act on them.
    The information collected through this survey will be used for the purpose of improving our services. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information.
    Begin Survey

    All rights reserved

    Guide Index