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Final Fantasy Tactics (FF Tactics)

Best Party Setup and Team Composition

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Best Party

This Party Setup and Team Composition guide for Final Fantasy Tactics - The Ivalice Chronicles will help players find the right combination of Jobs and abilities to achieve victory. Learn more about the ideal party composition for each chapter of the game!

Notice Attention! These parties are structured to minimize required investment in gear and JP.

Best Party Setup for Chapter 1

Monks and Mages

Character (Job) Recommended Build
Ramza Beoulve IconRamza

Monk
Action/Command:
Martial Arts
Item or Mettle
Support: JP Boost
Monk IconMonk Action/Command:
Martial Arts
Item
Support: JP Boost
Black Mage IconBlack Mage Action/Command:
Black Magick
Item
Support: JP Boost
White Mage IconWhite Mage Action/Command:
White Magick
Item
Support: JP Boost

Use Monks as your front-line attackers. They have excellent, hard-hitting abilities and weapons that require no gil to purchase. Ramza can use Mettle abilities like Tailwind to support the team, or Items as a healing solution.

Your backup will be two Mages to sling spells and heal. Since we will target learning Arithmeticks, both Black Mages and White Mages need development.

That said, don't grind unnecessarily just to unlock Arithmetician early. The class does not come into its own until you receive some specialized gear from Chapter 3 onwards, so take your time.

Chapter 1: The Meager Walkthrough

Recommended Abilities to Learn for Chapter 1

Job Recommended Abilities
Black Mage IconBlack Mage Thunder
Thundara
White Mage IconWhite Mage Cure
Cura
Monk IconMonk Aurablast
Shockwave
Chakra
Brawler

Monks can handle both ranged and melee attacks using skills like Aurablast and Shockwave, as well as do backup healing with Chakra, making them highly versatile.

Meanwhile, the large number of rainy battle stages in Chapter 1 makes Thunder magic particularly powerful, enhancing the effects of Black Magick.

Best Job Tier List

Optimal Job Paths for Chapter 1

Job Job Progression (inc. Ramza)
Black Mage IconBlack Mage
White Mage IconWhite Mage
Squire
(learn JP Boost)

Chemist

Black Mage or White Mage
Monk IconMonk Squire
(learn JP Boost)

Knight

Monk

Though most Mages will begin their careers as Chemists, it's worthwhile to take a detour through Squire to learn the JP Boost skill, which will increase their JP intake on any Job they have equipped.

Optimal Job Progression Guide

Learn JP Boost for All

One of the most valuable early game abilities is JP Boost, and you should make sure everyone in your main party learns it during Chapter 1. JP Boost will make a major difference in the speed at which you can master Jobs and unlock new abilities without spending as much time farming JP.

How to Farm JP (Job Points)

Best Party Setup for Chapter 2

Ninjas and Knights and More

Character (Job) Recommended Build
Ramza Beoulve IconRamza

Ninja
Action/Command:
Throw
Mettle or Martial Arts
Reaction: Reflexes
Support: JP Boost
Movement: Movement +2
Agrias Oaks IconAgrias

Knight
Action/Command:
Arts of War
Holy Sword
Reaction: Auto-Potion
Support: JP Boost
Movement: Movement +1
Mustadio Bunansa IconMustadio

Chemist
Action/Command
Item
Aimed Shot
Reaction: Auto-Potion
Support: JP Boost
Movement: Movement +1
Ninja IconNinja Action/Command
Throw
Martial Arts
Reaction: Reflexes
Support: JP Boost
Movement: Movement +2
Summoner IconSummoner Action/Command:
Summon
White Magick
Support: JP Boost
Movement: Movement +1

If you don't need JP Boost for your Ninjas, we recommend equipping Brawler from the Monk to create a Ninja that uses unarmed attacks. With the Ninja's innate Dual Wield ability, the double attacks can do 100~150 damage per turn, enough to defeat an enemy in one action.

You can also swap Mustadio with a second Summoner for maximum offensive magic power.

Chapter 2: The Manipulator and the Subservient Walkthrough

Recommended Abilities to Learn for Chapter 2

Character (Job) Recommended Abilities
Ramza Beoulve IconRamza

Ninja
Throw Shuriken
Steel
Reflexes
Dual Wield
Agrias Oaks IconAgrias

Knight
Divine Ruination
Rend Weapon
Rend Power
Equip Swords
Mustadio Bunansa IconMustadio

Chemist
Seal Evil
Hi-Potion
Phoenix Down
Treasure Hunter
Ninja IconNinja Throw Shuriken
Reflexes
Dual Wield
Summoner IconSummoner Ramuh
Leviathan
Moogle
Golem

Ninjas have high mobility but can be vulnerable to taking damage. Make them resilient against physical attacks by having your Summoner learn and use the Golem summon, which greatly reduces physical damage.

List of All Summons

Optimal Job Paths for Chapter 2

Character (Job) Job Progression
Ramza Beoulve IconRamza

Ninja
Squire
(learn Steel)

Archer (to LV4)

Thief (to LV5)

Geomancer (to LV2)

Ninja
Agrias Oaks IconAgrias

Knight
Holy Knight
(learn Divine Ruination)

Chemist (learn Auto-Potion)

Knight
Mustadio Bunansa IconMustadio

Chemist
Job change to Chemist
Ninja IconNinja Archer (to LV4)

Thief (to LV5)

Geomancer (to LV2)

Ninja
Summoner IconSummoner Time Mage (to LV4)

Summoner

From Chapter 2 onwards, battles will become more difficult and JP requirements for your team will increase. If you encounter difficulty, farm JP to meet your progression needs, or consider turning down the difficulty settings.

Difficulty Settings Guide

Best Party Setup for Chapter 3

Agrias Masters the Blade

Character (Job) Recommended Build
Ramza Beoulve IconRamza

Ninja
Action/Command:
Throw
Mettle or Martial Arts
Reaction: Shirahadori
Support: JP Boost or Brawler
Movement: Movement +2
Agrias Oaks IconAgrias

Samurai
Action/Command:
Iaido
Holy Sword
Reaction: Shirahadori
Support: JP Boost or Equip Swords
Movement: Movement +2
Mustadio Bunansa IconMustadio

Machinist
Action/Command:
Aim
Aimed Shot
Reaction: Auto-Potion
Support: JP Boost
Movement: Movement +1
Ninja IconNinja Action/Command:
Throw
Martial Arts
Reaction: Shirahadori
Support: JP Boost or Brawler
Movement: Movement +2
Summoner IconSummoner Action/Command:
Summon
White Magick or Arithmeticks
Support: JP Boost
Movement: Movement +1

If you wish to increase Mustadio's debuffing ability, consider making him an Orator. Buff your melee comrades by using Ramza's Steel repeatedly, as a portion of the temporary boost to Bravery is permanent.

Make sure Agrias uses Equip Swords even while she's a Samurai, so she can continue to use her Holy Sword skills at the same time as using Iaido.

How to Increase or Decrease Bravery

Recommended Abilities to Learn for Chapter 3

Character (Job) Recommended Abilities
Ramza Beoulve IconRamza

Ninja
Shirahadori
Agrias Oaks IconAgrias

Samurai
Shirahadori
Mustadio Bunansa IconMustadio

Machinist
Aim +3
Aim+7
Aim +10
Ninja IconNinja Shirahadori
Summoner IconSummoner All Arithmeticks Action Abilities
Sylph
Holy
Flare
Raise
※Other high-level spells from Black Magick, White Magick, Time Magick, and Mystic Arts for use with Arithmeticks.

Shirahadori is the most powerful Reaction Ability available to melee characters, making them almost immune to many attacks.

Meanwhile, Summoners should take advantage of Arithmeticks to vastly expand the range and potency of their magick.

Best Agrias Builds Guide

Optimal Job Paths for Chapter 3

Character (Job) Job Progression
Ramza Beoulve IconRamza

Ninja
Monk (to LV5)

Dragoon (to LV2)

Samurai (learn Shirahadori)

Ninja
Agrias Oaks IconAgrias

Samurai
Archer (to LV3)

Thief (to LV4)

Monk (to LV5)

Dragoon (to LV2)

Samurai (learn Shirahadori)
Mustadio Bunansa IconMustadio

Machinist
Archer (learn Aim skills)

Machinist
※Consider learning Movement +2 from Thief
Ninja IconNinja Monk (to LV5)

Dragoon (to LV2)

Samurai (learn Shirahadori)

Ninja
Summoner IconSummoner Black Mage (to LV5)

White Mage (to LV 5)

Time Mage (to LV4)

Mystic (to LV4)

Arithmetician (learn Action Abilities)

Summoner

In Chapter 3 you'll have room to continue expanding the options available to your core team.

Adding Iaido to Agrias' kit allows her to use some powerful Samurai spells while still wielding Holy Sword attacks. Iaido does not require a katana to be equipped, just present in the inventory.

Best Party Setup for Chapter 4

All-Star Lineup

Character (Job) Recommended Build
Ramza Beoulve IconRamza

Gallant Knight
Action/Command:
Mettle
Flex Slot
Reaction: Shirahadori
Support: Dual Wield
Movement: Movement +2
Agrias Oaks IconAgrias

Holy Knight
Action/Command
Holy Sword
Flex Slot (Recovery Abilities preferred)
Reaction: Shirahadori
Support: Attack Boost
Movement: Movement +2
Cidolfus Orlandeau IconOrlandeau

Sword Saint
Action/Command
Swordplay
Item
Reaction: Counter
Support: JP Boost
Movement: Movement +1
Meliadoul Tengille IconMeliadoul

Divine Knight
Action/Command
Unyielding Blade
Dance
Reaction: Counter
Support: Attack Boost
Movement: Movement +2
Black Mage IconBlack Mage Action/Command
Black Magick
Arithmeticks
Support: Magick Boost
Movement: Movement +1

In Chapter 4 unique characters like Thunder God Cid will outclass most of your generic units, so they'll take up most of the slots in the party. Here, the Black Mage will support from a distance with powerful spells and Arithmeticks.

If you'd like to use generic characters instead, consider other Flex Recommendations to replace Meliadoul based on your needs.

Best Character Tier List

Optimal Job Paths for Chapter 4

Character (Job) Job Progression
Ramza Beoulve IconRamza

Gallant Knight
Change to Gallant Knight after acquiring all desired abilities.
Agrias Oaks IconAgrias

Holy Knight
Geomancer (learn Attack Boost)
※If you don't need specific subskills, other Jobs have higher stat growth rates than Holy Knight.
Phys. DPSKnight or Dragoon
Balanced Speed/Phys. DPSNinja
Cidolfus Orlandeau IconOrlandeau

Sword Saint
Geomancer (learn Attack Boost)
Meliadoul Tengille IconMeliadoul

Divine Knight
Spend time as Dancer to acquire favored dances and combine with Unyielding Blade.
Black Mage IconBlack Mage Obtain powerful spells from other spellcasting Jobs:
Curaga
Raise
Reraise
Holy
Haste
Toad

To improve Cid and Meliadoul, also consider taking them through Samurai to obtain Shirahadori.

Unyielding Blade's power is reduced against monsters or enemies with no equipment, so give her the ability to Dance to keep up her effectiveness in battles with many such foes.

Flex Slot Character Suggestions

Character (Job) Recommended Build
Beowulf Cadmus IconBeowulf

Templar
Action/Command:
Spellblade
Item
Reaction: Parry
Support: Magick Defense Boost
Movement: Movement +3
Reis Duelar IconReis

Dragonkin
Action/Command:
Dragon
Item
Reaction: Dragonheart
Support: Brawler
Movement: Movement +2
Black Mage IconBlack Mage
Ninja IconNinja
Any generic unit you've built up until now that aligns with your preferences. Dual-Wield Brawler Ninjas or high-level Black Mages with Arithmeticks and Holy can be very powerful.
Best Builds
Rapha Galthena IconRapha

Skyseer
Movement: Treasure Hunter
You can also use a flex slot for a treasure-hunting unit with very low Bravery. Rapha starts with a Bravery value of around 30, making her an ideal candidate to dedicate to treasure-hunting.

These characters are just a few potential options to use for your endgame party's flex slots.

Beowulf's Spellblade abilities can inflict powerful debuffs, and Reis has excellent stat growth and innate Beastmaster, making her a strong monster tamer.

Final Fantasy Tactics (FF Tactics) Related Guides

FF Tactics
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