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This is a ranking page for the hero Shinon - Sharptongue Ninja from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Ninja Shinon.
Heroes With the Same Name | |
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Ninja Shinon
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List of Contents
Special Heroes - Ninja Training Featured Heroes | |||
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Ninja Shinon [9.0/10] |
Ninja Corrin (M) [9.0/10] |
Ninja Corrin (F) [9.5/10] |
Ninja Igrene [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill allows him to strike twice in one attack when she initiates ・Deals bonus damage based on Spd checks ・Has skills that boost Atk/Spd and lower foe's Spd/Def |
Might: 7 Range: 2 Effective against flying foes. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice, and also, if unit's Spd > foe's Spd, deals damage = 50% of difference between stats. (Maximum bonus of +4 damage.) |
Cooldown Count = 3 Doubles damage dealt. Disables non-Special skills that "reduce damage by X%." |
If unit is not adjacent to an ally, grants Atk/Spd +7 during combat. |
Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (10) | ★★★★☆ | |
Spd (13) | ★★★★★ | |
Def (6) | ★★★☆☆ | |
Res (4) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Ninja Shinon are +Spd and -HP. Ninja Shinon's damage is reliant on his Spd, and you should take advantage of his already high base Spd to ensure he is faster than his opponnet. His defensive stats are all even and both Def and Res are superbanes,, thus taking -HP as a bane is a safe choice.
We recommend a +Atk IV when merging Ninja Shinon to 10. At +10 Merges, Shinon's Spd will reach such high levels that pushing it up higher is a waste, considering he has access to Spd boosting skills. At this point, it would be better to opt with a +Atk IV instead to help him get more direct firepower.
HOT | |
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:
Deadeye
:
-
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:
-
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This is a build designed to maximize Shinon's offensive power by buffing his Atk and Spd, while Lull Spd/Def 3 debuffs enemy units.
Neutral Stats at Lv. 40 (5★) | ||
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177 | ||
HP |
40 |
Rank: 489/1173 |
Atk |
40 |
Rank: 400/1173 |
Spd |
43 |
Rank: 182/1173 |
Def |
28 |
Rank: 600/1173 |
Res |
26 |
Rank: 596/1173 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 52 | 48 | 28 | 26 | 199 | Lv.40 +10 | 45 | 45 | 48 | 32 | 30 | 200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 44 | 47 | 32 | 30 | 200 |
+Atk Lv.40 +10 | 44 | 48 | 47 | 32 | 30 | 201 |
+Spd Lv.40 +10 | 44 | 44 | 51 | 32 | 30 | 201 |
+Def Lv.40 +10 | 44 | 44 | 47 | 35 | 30 | 200 |
+Res Lv.40 +10 | 44 | 44 | 47 | 32 | 33 | 200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 47 | 43 | 24 | 22 | 176 |
5★ Lv.40 | 40 | 40 | 43 | 28 | 26 | 177 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 17 | 13 | 2 | 0 | 50 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
46 | 42 | 44 | 35 | 26 | 193 | |
40 | 44 | 46 | 35 | 23 | 188 | |
45 | 46 | 39 | 33 | 24 | 187 | |
Ninja Shinon
|
40 | 40 | 43 | 28 | 26 | 177 |
40 | 44 | 27 | 40 | 26 | 177 | |
39 | 39 | 42 | 21 | 35 | 176 | |
40 | 34 | 40 | 16 | 37 | 167 | |
41 | 41 | 30 | 34 | 21 | 167 | |
40 | 36 | 39 | 28 | 24 | 167 | |
41 | 37 | 40 | 30 | 19 | 167 | |
42 | 37 | 37 | 26 | 24 | 166 |
Note: Stats bonuses from skills are not taken into account.
Ninja Shinon is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Ninja Shinon's inheritable weapon Ninja Yumi+ is a great weapon for fast units, and Ninja Shinon himself is no slouch when it comes to Spd.
It is effective against flying foes like other bows, attacks twice if the unit initiates combat, and inflicts a Def/Res-4 penalty similar to other ninja weapons. However, unlike previous ninja weapons, it does not grant Spd+4.
What sets Ninja Yumi+ apart is that if the user's Spd > foe's Spd, it deals bonus damage = 50% of the difference between the two stats, with a maximum bonus of 4 damage per hit.
When initiating combat, this can lead to an additional 8 damage, and even up to 16 damage if Ninja Shinon can quad the opponent through a follow-up attack!
Ninja Shinon's A and B skills Atk/Spd Solo 4 and Lull Spd/Def 3 respectively both aid him in eliminating his enemies quickly in the player phase.
Atk/Spd Solo 4 grants Atk/Spd+7 assuming Ninja Shinon is not adjacent to an ally, and Lulll Spd/Def 3 inflicts a Spd/Def-3 penalty on the foe and negates their bonuses to those stats.
These both allow Ninja Shinon to outspeed the opponent and inflict more damage with Ninja Yumi+, through the extra Atk, lowered foe Def, and even the Spd check!
The raw power of Ninja Shinon's base kit is highlighted by this Deadeye proc.
Deadeye not only doubles Ninja Shinon's damage upon activation, but it also disables damage reduction skills. This allows him to counter Fallen Ike's Repel 3 and Brave Edelgard's Black Eagle Rule among other similar skills provided that it is not a special skill.
Ninja Yumi+ only has 7 weapon Mt and is reliabnt on the user's Atk and Spd stats to inflict maximum damage.
A lot of today's meta relevant units either have high Spd through Spd stacking aided with Spd-based damage reduction skills like Spurn 3, or are very durable with high Def.
The low weapon Mt of Ninja Yumi+ compared to other weapons may lead to low damage attacks.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Shinon - Sharptongue Ninja only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Shinon - Sharptongue Ninja if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | Effective against flying units. | 5★ | |
6 | 2 | Effective against flying units. | 5★ | |
4 | 2 | Effective against flying foes. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice, and also, if unit's Spd > foe's Spd, deals damage = 50% of difference between stats. (Maximum bonus of +4 damage.) | 5★ | |
7 | 2 | Effective against flying foes. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice, and also, if unit's Spd > foe's Spd, deals damage = 50% of difference between stats. (Maximum bonus of +4 damage.) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Boosts damage dealt by 50%. | 5★ | |
(Cooldown Count = 2) Boosts damage dealt by 50%. | 5★ | |
(Cooldown Count = 3) Doubles damage dealt. Disables non-Special skills that "reduce damage by X%." | 5★ |
Skill Name | Effect | Learned At |
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If unit is not adjacent to an ally, grants Atk/Spd +2 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Spd +4 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Spd +7 during combat. | 5★ | |
Inflicts Spd/Def-1 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
Inflicts Spd/Def-2 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 5★ |
Value of Skills | ★★★★★ |
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Ninja Shinon has multiple skills worth inheriting onto other heroes in Ninja Yumi+, Deadeye, Atk/Spd Solo 4, and Lull Spd/Def 3.
Of these options, Ninja Yumi+ is unique to him, and the other three can be obtained elsewhere. Deadeye is rather rare compared to the other two, though.
Through pre-inheritance, it is possible to inherit multiple skills with one copy of Ninja Shinon!
Ninja Shinon is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Brendan McKian |
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Illustrator | Wada Sachiko |
Appears In |
Heroes from Special Heroes - Ninja Training | |||
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Ninja Shinon [9.0/10] |
Ninja Corrin (M) [9.0/10] |
Ninja Corrin (F) [9.5/10] |
Ninja Igrene [9.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Ninja Shinon Builds and Best IVs
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