Fire Emblem Heroes (FEH)

Ninja Igrene Builds and Best IVs

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This is a ranking page for the hero Igrene - Ninja of Nabata from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Ninja Igrene.

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Igrene - Ninja of Nabata Icon Ninja Igrene

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Ninja Igrene Rating and Basic Information

FEH Ninja Igrene Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Igrene - Ninja of Nabata: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill allows her to strike twice in one attack when she initiates
・Highly mobile thanks to her weapon skill
・Cripples foe's defensive stats with base kit
・Posseses Tier 4 Duel skill, C Duel Flying 4.

Ninja Igrene Skills at 5★


Might: 9  Range: 2
Grants Spd+4. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. Unit can move to a space within 2 spaces of any ally within 2 spaces.
Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target & foes within 2 spaces of target through their next actions.

Cooldown Count = 3
Treats foe's Def/Res as if reduced by 50% during combat.

Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary or a Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)

Inflicts Spd/Def-4 on foes within 2 spaces during combat.

Ninja Igrene Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (10) No Attack IV ★★★★★
Spd (8) Spd Boon ★★★★☆
Def (5) No Def IV ★★★☆☆
Res (8) Res Bane ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Atk/-HP

The best IVs for Ninja Igrene are +Atk and -Res.

Since her weapon can nail second strikes, and her kit is designed to make it easy for her to nail quad-attacks, getting a +Atk IV would be best in significantly increasing her damage.

Her HP is of less importance so it can be safely taken as her bane.

+Atk for a +10 Merge

We recommend a +Atk IV when merging Ninja Igrene to 10. This is for the same reasons as above and at this point, she can take out a lot of units out even with just 2 strikes.

If you prefer nailing quad-attacks, you can go for a +Spd IV instead. It is a superboon for her, so that is another reason to take it over +Atk.

Ninja Igrene Best Builds

General Use Ninja Igrene

HOT
Special Skill IconLuna
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

A simple player phase build for Ninja Igrene that maximizes her damage through Atk and Spd. Quad attacks will be very common when running this build so expect little foes surviving the onslaught of shurikens.

Source Heroes for All Skills

Ninja Igrene Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
173
HP
HP 40 40
Rank: 489/1173
Atk
Atk 43 43
Rank: 207/1173
Spd
Spd 38 38
Rank: 399/1173
Def
Def 22 22
Rank: 873/1173
Res
Res 30 30
Rank: 387/1173

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 50 59 49 24 32 214
Lv.40 +10 45 48 43 26 34 196

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 47 42 26 34 196
+Atk
Lv.40 +10
44 50 42 26 34 196
+Spd
Lv.40 +10
44 47 46 26 34 197
+Def
Lv.40 +10
44 47 42 29 34 196
+Res
Lv.40 +10
44 47 42 26 37 196

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 45 54 44 20 28 191
5★ Lv.40 40 43 38 22 30 173

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 23 21 14 3 6 67

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
42 44 47 24 26 183
39 39 42 26 32 178
40 43 46 32 17 178
Ninja Igrene Icon Ninja Igrene
40 43 38 22 30 173
41 38 42 25 26 172
41 39 41 28 23 172
40 38 42 21 26 167
38 37 34 17 29 155
40 32 38 25 20 155
38 33 35 17 28 151
36 35 34 18 27 150
38 35 35 16 26 150
35 32 37 14 31 149

Note: Stats bonuses from skills are not taken into account.

Ninja Igrene Roles, Strengths, and Weaknesses

Ninja Igrene Roles

Igrene - Ninja of Nabata Roles
Close Physical AttackClose-Physical Ranged Physical Attack ImageRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Ninja Igrene is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Ninja Igrene Strengths

Nail consistent quad-attacks with Nabata Kunai and Spd/Def Rein 3!

Ninja Igrene Fire Emblem Heroes FEH

Ninja Igrene didn't win the outspeed here, but she still strikes twice thanks to her weapon!

Nabata Kunai is similar to a Brave weapon in the sense that it allows its user to score 2 strikes in one attack if they initiate damage. This is an extra attack and not a follow-up attack so when you are able to get an outspeed, Ninja Igrene can land 4 strikes in one action. This makes her a very powerful player phase attacker. Another key difference between her weapon and Brave weapons is that Nabata Kunai grants +4 Spd unlike Brave weapons that inflict a Spd penalty. This makes scoring quad-attacks very easy for Igrene especially when Spd/Def Rein 3 is equipped too!

Like most daggers, it inflicts a -7 Def/Res debuff to target and all foes within 2 spaces of target after combat.

Nabata Kunai grants extreme levels of mobility

Nabata Kunai Igrene FEH Fire Emblem Heroes

Thanks to her allies' positoning, Ninja Igrene can initiate on the Sword Fighter despite the distance!

An effect of Nabata Kunai that cannot be overlooked is:

Unit can move to a space within 2 spaces of any ally within 2 spaces.

If allies are positioned 2 spaces away from Igrene, Igrene can move 4 spaces from her current position. This makes her extremely mobile especially when combined with refresher-assist supports. With some strategy, she can engage, and disengage with unparalleled ease.

C Duel Flying 4 Raises your Arena score

C Duel Flying 4 is a special skill that treats the unit’s stats as 175 in the Arena, allowing your overall score to increase when using Ninja Igrene.

It is usable by any colorless flying unit, so equip it and increase your score as you would like, but keep in mind that as an A slot skill it means you will lose the ability to useful, powerful A skills like Fury 4 or Death Blow 4.

Ninja Igrene Weaknesses

C Duel Flying 4 is mainly for scoring purposes

While C Duel Infantry 4 does give some nice stats, the A skill can be home to very powerful skills that are cornerstones for great builds. If you plan to use Ninja Igrene outside of the Arena, make sure to get her an A skill that allows him to perform better in combat.

Weak to bows

As a flying unit, Ninja Igrene takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.

Heroes with Effective Skills

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Igrene - Ninja of Nabata Only Appears as a 5 Star Hero!

Igrene - Ninja of Nabata only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Igrene - Ninja of Nabata if a 4 Star version is released!

Unlock Potential Tier List

Ninja Igrene - List of Skills

Weapons

Skill Name Might Range Effect Learned At
3 2 After combat, inflicts Def/Res -3 on foe through its next action. 5★
5 2 After combat, inflicts Def/Res -3 on foe through its next action. 5★
7 2 After combat, inflicts Def/Res -5 on foe through its next action. 5★
9 2 Grants Spd+4. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. Unit can move to a space within 2 spaces of any ally within 2 spaces.
Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target & foes within 2 spaces of target through their next actions.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. 5★
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. 5★

Passives

Skill Name Effect Learned At
Grants HP+3. If unit is 5★ and level 40 and unit’s stats total less than 160, treats unit’s stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) 5★
Grants HP+4. If unit is 5★ and level 40 and unit’s stats total less than 165, treats unit’s stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) 5★
Grants HP+5. If unit is 5★ and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) 5★
Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary or a Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) 5★
Inflicts Spd/Def-2 on foes within 2 spaces during combat. 5★
Inflicts Spd/Def-3 on foes within 2 spaces during combat. 5★
Inflicts Spd/Def-4 on foes within 2 spaces during combat. 5★

Ninja Igrene as a Source Hero

Ninja Igrene Avatar

Value of Skills ★★★★★

Inheriting C Duel Flying 4 and Lull Spd/Def 3

C Duel Flying 4 and Lull Spd/Def 3 are very valuable skills for fodder. However, as of Ninja Igrene's release, there are no other units to get earlier tiers of C Duel Flying from. This means you cannot do a pre-inherit to get them both from a single copy of Ninja Igrene.

How to Get Ninja Igrene / Illustrations / Voice Actor / Quotes

How to Get Ninja Igrene

Obtained through a Special Summoning Event!

Ninja Igrene is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Krizia Bajos
Illustrator cuboon
Appears In

Illustration

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