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This is a ranking page for the hero Luke - Rowdy Squire from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Luke.
List of Contents
Focus - Weekly Revival 13 Featured Heroes | |||
---|---|---|---|
Luke [7.5/10] |
Tana [7.5/10] |
Hector [8.0/10] |
Overall Rating | 7.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Can attack in succession when initiating combat ・Can convert enemy bonuses like Hone/Fortify skills into penalties ・Powerful Atk bonus during combat |
Might: 11 Range: 1 Inflicts Spd-5. If unit initiates combat, unit attacks twice. |
Cooldown Count = 3 Boosts damage dealt by 50% of unit’s Def. |
At start of combat, if unit’s HP ≥ foe’s HP+3, grants Atk+6 during combat. |
At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit’s HP into penalties through their next actions. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (19) | ★★★★☆ | |
Atk (16) | ★★★★★ | |
Spd (1) | ★★★☆☆ | |
Def (8) | ★★★☆☆ | |
Res (5) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Luke are +Atk and -Res. Luke relies solely on Atk to deal damage as he can already nail two attacks into the opponent with either Brave Sword or Rowdy Sword. His Res is of less importance so it is safe to take it as a bane.
HOT | |
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:
Bonfire
:
-
|
:
-
|
This build for Luke is a quad attack build. This is the reason for Spd-boosting skills like Swift Sparrow 3 and Chill Spd 3. If you don't want to run a quad build, just maximize Atk with skills like Death Blow 3, and Chill Def 3.
:
Moonbow
:
-
|
:
-
|
A very cheap build for Luke that makes use of his base kit, and maximize his Atk stat. The reason why Atk is valuable on him is because Rowdy Sword leverages it nicely since it allows him to strike twice when initiating. This doubles the value of every Atk point you are getting.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 11 Range: 1 HP: +3 Inflicts Spd-5. If unit initiates combat, unit attacks twice. If a bonus granted by a skill like Rally or Hone is not active on foe, grants Atk/Def+6 during combat. :500 :200 |
|
Rowdy Sword is granted a very straightforward effect upon special refinement. It grants Luke +6 Atk/Def if bonuses granted by Rally or Hone are not active on the foe. The Atk bonus greatly improves the damage dealt by Rowdy Sword's 2 attacks. Make use of skills like Dull Close 3 to disable any Rally or Hone bonus to make better use of this buff!
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
155 | ||
HP |
43 |
Rank: 192/1171 |
Atk |
34 |
Rank: 836/1171 |
Spd |
28 |
Rank: 863/1171 |
Def |
30 |
Rank: 501/1171 |
Res |
20 |
Rank: 1003/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 48 | 50 | 27 | 35 | 24 | 184 | Lv.40 +10 | 48 | 39 | 32 | 35 | 24 | 178 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 50 | 38 | 32 | 34 | 24 | 178 |
+Atk Lv.40 +10 | 47 | 41 | 32 | 34 | 24 | 178 |
+Spd Lv.40 +10 | 47 | 38 | 35 | 34 | 24 | 178 |
+Def Lv.40 +10 | 47 | 38 | 32 | 37 | 24 | 178 |
+Res Lv.40 +10 | 47 | 38 | 32 | 34 | 27 | 178 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 43 | 45 | 23 | 30 | 20 | 161 |
5★ Lv.40 | 43 | 34 | 28 | 30 | 20 | 155 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 19 | 1 | 8 | 5 | 52 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 35 | 32 | 34 | 17 | 159 | |
41 | 37 | 28 | 34 | 17 | 157 | |
Luke
|
43 | 34 | 28 | 30 | 20 | 152 |
Note: Stats bonuses from skills are not taken into account.
Luke is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Rowdy Sword hits harder than Brave Sword+ and it is basically a direct upgrade from it. It also has access to a special refinement effect which is discussed in detail here!
Fire Boost 3 grants +6 Atk if Luke's HP ≥ foe’s HP+3. Unlike Death Blow 3, it also activates when Luke performs counterattacks, making it a goood enemy phase skill as well. This works well with Rowdy Sword as that will provide a total of +12 Atk worth of damage in one initiated attack.
Panic Ploy 3 converts units' bonuses in Luke's cardinal direction into penalties, meaning all positive stat boosts turn into negative stat reductions. This effects all units in spaces above, below, to the right, or to the left of Luke. With his fairly high HP, this is a powerful skill for Luke, since it is easy for him to debuff many enemy units with lower HP.
The HP requirement also makes a 5★ Luke a good candidate for Summoner Support as he greatly benefits from the +5 HP. Not to mention, this helps triggering Fire Boost 3 as well!
Luke has low Spd. He will be taken out by many enemies if ever he is attacked. Make use of his high mobility to pick the right targets and prolong his presence in the battlefield!
Luke's Res only sits at 20 at Lv.40. This makes it easy for magic users to take him out. Be mindful of Luke's positioning in relation to magical units that can easily take him out.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Luke - Rowdy Squire only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Luke - Rowdy Squire if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
5 | 1 | Spd -5. Attck twice when initiating combat. | 5★ | |
8 | 1 | Spd -5. Attck twice when initiating combat. | 5★ | |
11 | 1 | Inflicts Spd-5. If unit initiates combat, unit attacks twice. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 5★ | |
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
At start of combat, if unit’s HP ≥ foe’s HP+3, grants Atk+2 during combat. | 5★ | |
At start of combat, if unit’s HP ≥ foe’s HP+3, grants Atk+4 during combat. | 5★ | |
At start of combat, if unit’s HP ≥ foe’s HP+3, grants Atk+6 during combat. | 5★ | |
At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit’s HP-5 into penalties through their next actions. | 5★ | |
At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit’s HP-3 into penalties through their next actions. | 5★ | |
At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit’s HP into penalties through their next actions. | 5★ |
Value of Skills | ★★★★☆ |
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Luke can be used to inherit the skill Panic Ploy 3. Take note that Panic Ploy is available as a Sacred Seal. Think carefully before fodderring him off or before turning him into a Combat Manual.
Luke is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Edward Bosco |
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Illustrator | Daisuke Izuka |
Appears In |
Heroes from Focus - Weekly Revival 13 | |||
---|---|---|---|
Luke [7.5/10] |
Tana [7.5/10] |
Hector [8.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Luke Builds and Best IVs
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