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The mauvier page says attack smoke 4 is in divine codes (or implies it, saying the skills in the budget build are available in divine codes), but after searching the game for an hour, i remembered this page, & attack smoke 4 is not here either. That should be updated/changed, because it's very misleading.
Use Divine Codes for skill inheritance, and try not to use newer codes on older manuals. The newer manuals are better in both cost and skill inheritance. Don't be afraid to use the manuals immediately, as long as the unit you use them on is used often on your teams.
As time goes on, I'm worried I'm also wasting them by not using them, because the skills become outdated. I'm worried i will put a skill on a hero, then I'll get a better one & wish i still had it. I have only used inheritance for movement skills & specials at this point, because i don't have good enough fodder (or when i do have a recommendation, it's on 1 of my good 5* hero that i don't want to be without, since i still need to beat all of the multi map/team battles). Hard decisions.
I haven't used anything except the limited time divine codes at this point (started playing in Dec). Are the normal 1-5 codes best to use for merges or skills? I would think it wouldn't be useful for merges unless u already had 9 of a specific character, & it was your 10th. Are these best used to get skills on another character, or is 1 merge actually worth it (like to offset a bad flaw)? Since u can only make 1, i would think the skills would be most useful, but I'm scared of wasting them.