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Inherit Skill, Evaluation, and Recommended Heroes for the skill Victorious Axe from the mobile game Fire Emblem Heroes (FEH) can all be found here. Read on if you wish to teach this skill to your Heroes or learn about its strengths.
Contents
Inheritable? | Move Type that can Inherit this Skill |
---|---|
No | - |
Weapon Type that can Inherit this Skill |
-
|
Rating | 9.0/10.0 | Ranking |
---|
Type | |||
---|---|---|---|
Mt | 16 | Range | 1 |
Effect | Accelerates Special trigger (cooldown count-1). If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), unit makes a guaranteed follow-up attack. | ||
Required SP | 400 (600 if inherited) | ||
Sacred Seal | None |
Victorious Axe |
Might | 16 | Range | 1 |
---|---|---|---|
HP | 3 | ||
Atk | - | Spd | - |
Def | - | Res | - |
Effect | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or if the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+4 unit makes a guaranteed follow-up attack during combat. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (including when dealing damage with a Special triggered before combat). If unit initiates and unit is not adjacent to any ally after combat, grants another action to unit (once per turn if a skill effect moves unit after combat, this effect occurs based on unit's final placement after that movement). |
Arena Medals | 500 | Refining Stones | - |
---|---|---|---|
Divine Dew | 200 | SP | 400 |
Might | 18 | Range | 1 |
---|---|---|---|
HP | 5 | ||
Atk | - | Spd | - |
Def | - | Res | - |
Effect | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or if the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+4 unit makes a guaranteed follow-up attack during combat. |
Arena Medals | 500 | Refining Stones | - |
---|---|---|---|
Divine Dew | 200 | SP | 400 |
Might | 16 | Range | 1 |
---|---|---|---|
HP | 5 | ||
Atk | - | Spd | 3 |
Def | - | Res | - |
Effect | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or if the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+4 unit makes a guaranteed follow-up attack during combat. |
Arena Medals | 500 | Refining Stones | - |
---|---|---|---|
Divine Dew | 200 | SP | 400 |
Might | 16 | Range | 1 |
---|---|---|---|
HP | 5 | ||
Atk | - | Spd | - |
Def | 4 | Res | - |
Effect | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or if the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+4 unit makes a guaranteed follow-up attack during combat. |
Arena Medals | 500 | Refining Stones | - |
---|---|---|---|
Divine Dew | 200 | SP | 400 |
Might | 16 | Range | 1 |
---|---|---|---|
HP | 5 | ||
Atk | - | Spd | - |
Def | - | Res | 4 |
Effect | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or if the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+4 unit makes a guaranteed follow-up attack during combat. |
Arena Medals | 500 | Refining Stones | - |
---|---|---|---|
Divine Dew | 200 | SP | 400 |
Hero Name | Learns At |
---|---|
Edelgard | 5★ |
Victorious Axe is an Exclusive Skill, so it cannot be learned through Inherit Skill.
Weapon Skills | Assist Skills | Special Skills |
Passive A Skills | Passive B Skills | Passive C Skills |
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Who Has the Skill Victorious Axe? Skill Summary and Evaluation
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