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Bound Hero Battle: Læraðr & Níðhöggr Abyssal Guide and Recommended Team

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Læraðr & Níðhöggr Mythic Battle Banner Fire Emblem Heroes FEH

This is a guide to clearing the Infernal and Abyssal maps for Bound Hero Battle: Læraðr & Níðhöggr in Fire Emblem Heroes (FEH). To see strategy for defeating Bound Hero Battle: Læraðr & Níðhöggr, enemy information, as well as the best units and party to use, read on!

Boss Units for This Bound Hero Battle
Læraðr - Quieting Heart IconLæraðr
[9.5/10] Níðhöggr - Quieting Dose IconNíðhöggr
[9.5/10]

Bound Hero Battle: Læraðr & Níðhöggr Strategy Overview

Featured Hero Læraðr - Quieting Heart ImageLæraðr Níðhöggr - Quieting Dose ImageNíðhöggr
First Clear Reward
Abyssal: Gold Knightly Helm
Infernal: Orb Icon x4
Lunatic: Orb Icon ×3
Hard: Orb Icon ×2
Normal: Astra Blessing Icon x1 Dark Blessing Icon x1
Recommended Level Lv.40
Difficulty Abyssal
Infernal
Lunatic
Hard
Conditions Condition 1: All units must survive
Condition 2: Cannot use Light's Blessing
Dates Active 11/28/2024 - 12/13/2024

Unit Placement

Abyssal Infernal
Bound Hero Battle: Læraðr & Níðhöggr Abyssal Bound Hero Battle: Læraðr & Níðhöggr Infernal

Abyssal Enemy Information

A Blue Bat IconBlue Bat HP
75
Atk
56
Spd
57
Def
43
Res
28
Assist Skill Icon:-
Special Skill IconGlimmer
Attuned Seal Icon:-
B Green Mage IconGreen Mage HP
75
Atk
59
Spd
42
Def
19
Res
41
Assist Skill Icon:-
Special Skill IconMoonbow
Attuned Seal Icon:-
C Níðhöggr - Quieting Dose ImageNíðhöggr HP
93
Atk
75
Spd
24
Def
62
Res
55
Assist Skill Icon:-
Attuned Seal Icon:-
D Læraðr - Quieting Heart ImageLæraðr HP
92
Atk
75
Spd
24
Def
56
Res
62
Assist Skill Icon:-
Attuned Seal Icon:-
E Green Manakete IconGreen Manakete HP
88
Atk
53
Spd
39
Def
37
Res
40
Assist Skill Icon:-
Attuned Seal Icon:-
F Sword Knight IconSword Knight HP
99
Atk
62
Spd
19
Def
55
Res
23
Assist Skill Icon:-
Attuned Seal Icon:-

Abyssal Reinforcements

Turn 2 Reinforcements

Reinforcements 1 Green Thief IconGreen Thief HP
77
Atk
50
Spd
49
Def
20
Res
41
Assist Skill Icon:-
Sacred Seal IconGuard 3
Attuned Seal Icon:-
Reinforcements 1 Lance Fighter IconLance Fighter HP
84
Atk
48
Spd
36
Def
39
Res
27
Assist Skill Icon:-
Special Skill IconAstra
Attuned Seal Icon:-
Reinforcements 1 Lance Fighter IconLance Fighter HP
84
Atk
55
Spd
41
Def
39
Res
27
Assist Skill Icon:-
Attuned Seal Icon:-

Turn 3 Reinforcements

Reinforcements 2 Red Cavalier IconRed Cavalier HP
72
Atk
54
Spd
30
Def
20
Res
44
Assist Skill Icon:-
Special Skill IconIceberg
Attuned Seal Icon:-
Reinforcements 2 Cleric IconCleric HP
70
Atk
58
Spd
37
Def
18
Res
56
Attuned Seal Icon:-

Turn 4 Reinforcements

Reinforcements 3 Axe Dragon IconAxe Dragon HP
82
Atk
64
Spd
35
Def
46
Res
29
Assist Skill Icon:-
Special Skill IconBonfire
Passive Skill A IconFury 3
Attuned Seal Icon:-
Reinforcements 3 Sword Flier IconSword Flier HP
78
Atk
50
Spd
42
Def
32
Res
43
Special Skill IconIceberg
Passive Skill B Icon:-
Attuned Seal Icon:-

Infernal Enemy Information

A Blue Bat IconBlue Bat HP
54
Atk
52
Spd
53
Def
39
Res
25
Assist Skill Icon:-
Special Skill IconGlimmer
Sacred Seal Icon:-
Attuned Seal Icon:-
B Green Mage IconGreen Mage HP
54
Atk
55
Spd
38
Def
17
Res
38
Assist Skill Icon:-
Special Skill IconMoonbow
Sacred Seal Icon:-
Attuned Seal Icon:-
C Níðhöggr - Quieting Dose ImageNíðhöggr HP
81
Atk
67
Spd
18
Def
53
Res
47
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
D Læraðr - Quieting Heart ImageLæraðr HP
79
Atk
67
Spd
18
Def
48
Res
53
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
E Green Manakete IconGreen Manakete HP
67
Atk
49
Spd
36
Def
34
Res
37
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
F Sword Knight IconSword Knight HP
81
Atk
58
Spd
17
Def
51
Res
21
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-

Infernal Reinforcements

Turn 2 Reinforcements

Reinforcements 1 Green Thief IconGreen Thief HP
56
Atk
47
Spd
45
Def
18
Res
37
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 1 Lance Fighter IconLance Fighter HP
63
Atk
44
Spd
32
Def
36
Res
24
Assist Skill Icon:-
Special Skill IconAstra
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 1 Lance Fighter IconLance Fighter HP
63
Atk
51
Spd
37
Def
36
Res
24
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-

Turn 3 Reinforcements

Reinforcements 2 Red Cavalier IconRed Cavalier HP
47
Atk
50
Spd
28
Def
18
Res
40
Assist Skill Icon:-
Special Skill IconIceberg
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 2 Cleric IconCleric HP
46
Atk
50
Spd
34
Def
20
Res
47
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 3 Axe Dragon IconAxe Dragon HP
62
Atk
60
Spd
33
Def
42
Res
26
Assist Skill Icon:-
Special Skill IconBonfire
Passive Skill A IconFury 3
Sacred Seal Icon:-
Attuned Seal Icon:-

Turn 4 Reinforcements

Reinforcements 3 Sword Flier IconSword Flier HP
57
Atk
47
Spd
38
Def
30
Res
39
Special Skill IconIceberg
Passive Skill B Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-

Damage Calculator Tool

Bound Hero Battle: Læraðr & Níðhöggr Strategy

Use a Player Phase strategy with area-of-effect Specials and repeated actions

It is possible to clear this map with an offensive strategy if the team is properly built.

Due to the distance required to reach the enemy units, as well as Læraðr's Barricade preventing warping, it is almost impossible to reach the enemies on turn one. The exception is Emblem Sigurd, who has 5 movement and can immediately reach the Sword Knight.

If you have Emblem Sigurd, the strategy is simple. Place him on column 3, defeat the Sword Knight on turn one while dealing area-of-effect damage with Override, and then use his extra action to defeat Læraðr from the right side so that Override deals chip damage to Níðhöggr. Follow up with an area-of-effect Special user and a refresher unit on the left side to reach Níðhöggr and defeat her on turn one as well.

Engaging on turn one to ensures that both Læraðr and Níðhöggr aren't transformed, allowing players to attack them using ranged units without fear of retaliation.

Players can expand on this strategy by equipping chip damage effects such as Fury 4 on either Emblem Sigurd or the unit used to defeat Níðhöggr. Once Læraðr goes down, Barricade is no longer in play, allowing players to warp in using Wings of Mercy to clean up the enemies on turn one.

However, if you do not have Emblem Sigurd, the strategy is more difficult. Use turn one to position your units, but keep them out of range of the enemies. The enemies will move forward on turn one even if you are not in their danger area.

Slowly pick off the enemy units one at a time. You can take your time since both Læraðr and Níðhöggr are armored units and they will need a few turns before they can reach your units.

However, there are certain foes that you need to watch out for.

The Green Thief with Wings of Mercy 4 can warp forward and snipe your units. This is made easier with Læraðr's Quieting Branch applying 【Assign Decoy】to your lowest Def unit, allowing the Green Thief to burst them down. To counter this, ensure that none of the enemy units meet the HP threshold of Wings of Mercy 4.

The Axe Dragon and Sword Flier reinforments on turn 4 both have Guidance 4, allowing Læraðr and Níðhöggr to warp forward and attack your units. Keep your units away from these two and defeat them as soon as possible.

Once all of the generic enemies are dealt with, you can deal with both Læraðr and Níðhöggr. Either bring a unit that can prevent their counterattacks, or deal area-of-effect damage to them to bring them to low HP and defeat them in combat.

Alternatively, use Savior units to tank the enemies

An enemy phase tanking strategy is possible in this map, but requires proper teambuilding and positioning to avoid getting crippled by Læraðr's Quieting Branch applying 【Assign Decoy】to your lowest Def unit.

The easiest methods are to field Elimine to prevent Quieting Branch from triggering at the start of the enemy's turn, or field Freyr with Dream Deliverer to cleanse away 【Assign Decoy】 immediately after it is applied.

Alternatively, you can place your lowest Def unit away from the Savior Ball, but still in range of Læraðr's Quieting Branch to prevent 【Assign Decoy】from decimating your Savior Ball.

You will need a healer or a way to restore HP to sustain your tank's HP. Níðhöggr's Enticing Dose will deal pre-combat damage, wearing the tank unit down over time. Breath of Life 4 is a good counter, but may not be enough in some cases.

Group up with your Savior Ball + healer while keeping the lowest Def unit away from the group and wait for the enemies to attack your tank units and die in retaliation.

Once all the generic foes are dealt with, slowly whittle down Læraðr first, and then Níðhöggr.

Recommended Units for Bound Hero Battle: Læraðr & Níðhöggr

Player Phase Units

Unit Name
Sigurd - Of the Holy War ImageEmblem Sigurd Lance Cavalry
Holy-War Spear grants Emblem Sigurd +2 movement (5 total), 【Canto (3)】, and bonus true damage.
Override is an area-of-effect Special that grants an extra action after use.
Felix - Sword Savant ImageBrave Felix Sword Infantry
New Levin Sword accelerates Special by 2, opening up either area-of-effect spam or quick Galeforce.
Lone Wolf can grant up to three actions in one turn.
Edelgard - Snowfall Future ImageWinter Edelgard Lance Armored
Black Yule Lance creates 【Divine Vein (Flame)】 tiles, grants Special cooldown charges pre-combat, and cuts the effectiveness of enemy damage reduction skills.
Raging Tempest grants mobility and one additional action after combat.
Inheriting Galeforce can grant a third action per turn.
Edelgard - Sun Empresses ImageSummer Edelgard Sword Armored
Regal Sunshade's brave effect can quickly eliminate enemies.
Raging Storm can grant one additional action after combat.
Inheriting Galeforce can grant a third action per turn.
Sharena - Pillars of Peace ImageBridal Sharena Lance Cavalry
Incredibly mobile with United Bouquet granting movement+1 and Forever Yours granting 【Canto (Dist, +1; Max 4)】.
Both Forever Yours and Duo Skill generate additional actions while refreshing Canto.
Gullveig - Glittering Sunlight ImageSummer Gullveig Red Tome Cavalry
Can act up to four times in one turn with Golden Sunlight, Time and Light, and her Duo Skill.
Flared Sparrow leaves behind 【Divine Vein (Flame)】 terrain, softening up enemies for future engagements.
Lucina - Shadows of Fate ImageNinja Lucina Colorless Bow Cavalry
Great nuking power with Ylisse Ninja Bow dealing up to +25 true damage.
Future Focus is a Swap that also grants 【Future Witness】 and 【Null Follow-Up】 to multiple allies upon use.
Duo Skill grants another action post-combat and refreshes Canto.
Sanaki - Dawnsworn Ninja ImageNinja Sanaki Red Tome Cavalry
Great nuking power with Radiant Scrolls.
Flared Mirror creates Divine Veins that hinder movement for enemy ranged units and deal pre-combat damage to foes when they enter combat.
Duo Skill grants another action post-combat.
Corrin (F) - Nightfall Ninja Act ImageNinja Corrin (F) Green Tome Cavalry
Ninjutsu Scrolls' brave effect can quickly defeat enemies.
Duo Skill grants herself an additional action.
Chrom - Fell Exalt ImageFallen Chrom Sword Cavalry
Arcane Devourer grants bonus Special charges and Special cooldown acceleration, allowing an easy Galeforce trigger.
Fate Unchanged... allows repositioning an ally to safety and using the extra action for Fallen Chrom to retreat to safety himself.
Chrom - Fated Honor ImageBrave Chrom Lance Cavalry
Geirdriful grants bonus Special charges and Special cooldown acceleration, allowing an easy Galeforce trigger.
A Fate Changed! allows repositioning an ally to safety and using the extra action for Brave Chrom to retreat to safety himself.
Gullveig - Golden Seer ImageGullveig Colorless Tome Cavalry
Quietus Gullveig and Time is Light grant herself additional actions after combat.
Flared Sparrow leaves behind 【Divine Vein (Flame)】 terrain, softening up enemies for future engagements.
Reginn - Bearing Hope ImageReginn Sword Cavalry
Lyngheiðr grants Canto for mobility.
Seiðr Shell+ is pre-charged and can defeat an enemy quickly.

Tank Units

Unit Name
Ike - Of Radiance ImageEmblem Ike Sword Infantry
Emblem Ragnell neutralizes multiple penalties that affect his combat.
Laguz Friend 4 provides strong damage reduction.
Great Aether provides extra damage reduction and sustain to keep him healthy throughout multiple combats.
Fjorm - Gleaming Ice Pair ImageIce Tribe Fjorm Lance Armored
Ice-Crystal Spear provides multiple defensive effects and a Null C-Disrupt effect.
Dual Ice Mirrors and Shield Fighter work together to heavily mitigate damage from multiple ranged attacks and then reflect the damage back onto the enemy.
Byleth - Frosty Professors ImageWinter Byleth (M) Sword Armored
Holy Yule Blade decays foe's Specials and grants multiple stat bonuses.
Supreme Heaven deals bonus damage against dragons and beasts and also grants additional damage reduction.
Corrin - Silent Bloodline ImageBrave Corrin (F) Colorless Breath Armored
Multiple damage reduction effects and the 【Divine Vein (Stone)】 effect paired with high Spd allow her to survive multiple engagements.
Hector - Brave Warrior ImageBrave Hector Lance Armored
An older unit available on weekly revival banners that can keep up with modern metagame units if given investment.
Neutralizes armor weakness, neutralizes penalties, prevents foe's follow-up attack and has a guaranteed follow-up attack.
Marni - Pining for Praise ImageMarni Axe Armored
A free-to-play unit available using Heroic Grails with a statline heavily focused on tanking.
Praise-Piner Axe neutralizes foe's bonuses, grants damage reduction, and has post-combat healing to loop her built-in Miracle effect over and over again.
Edelgard - Adrestian Emperor ImageBrave Edelgard Axe Armored
High mobility for an armored unit.
Incredibly sturdy with refined Flower Hauteclere and Black Eagle Rule granting multiple defensive effects.

Support Units

Unit Name
Elimine - Scouring Saint ImageElimine Staff Flying
Grants damage reduction, healing, and can shut down "At start of turn" effects of foes in cardinal directions upon winning a Res check.
Flayn - Silly Kitty-Cat ImageHalloween Flayn Staff Cavalry
Kitty-Cat Parasol grants Special cooldown charges, 30% damage reduction, and "neutralizes foe's bonuses to Atk" to nearby allies and can double as an offensive unit with high Atk and a guaranteed follow-up attack.
Flayn - Playing Innocent ImageFlayn Staff Flying
Grants damage reduction and healing.
Seteth - Seiros Adherent ImageSeteth Lance Flying
Refined Spear of Assal grants Seteth and nearby allies bonus stats, true damage, true damage reduction, and neutralizes foe's bonuses.
Hilda - DeerSummer Hilda Staff Flying
Grants Atk+6 and Special acceleration to nearby allies during combat.

Refresher Units

Unit Name
Peony - Álfar Dream Duo ImageNew Year Peony Green Tome Flying
Grants additional Atk to allies in similar cardinal directions.
Can use her Duo Skill to grant another action to an adjacent ally.
Peony - Sweet Dream ImagePeony Blue Tome Flying
Grants additional Atk and Spd to allies in similar cardinal directions.
Azura - Vallite Songstress ImageLegendary Azura Blue Tome Flying
Grants additional bonuses equal to highest bonus on unit and +1 movement.
Azura - Hatari Duet ImageHatari Azura Green Tome Cavalry
Grants +6 to all stats and +1 movement to target unit and all adjacent allies.
Can use Harmonized Skill to grant extra actions to allies.

List of All Dancers | Heroes with Refresher Skills

Bound Hero Battle: Læraðr & Níðhöggr Abyssal Strategy Example

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