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This is a ranking page for the hero Henriette - Overflowing Love from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Valentine's Henriette.
List of Contents
Special Heroes - Love of a King Featured Heroes | |||
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Valentine's Líf [9.0/10] |
Valentine's Henriette [9.0/10] |
Valentine's Alfonse [8.0/10] |
Valentine's Gustav [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Can take attacks in place of an alied unit ・Has great bulk and is very good in the enemy phase ・Inflicts debuffs on foe and heals whenever she attacks an enemy |
Might: 12 Range: 2 If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.) |
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+8 during combat. |
If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. |
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+4 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (20) | ★★★☆☆ | |
Atk (19) | ★★★☆☆ | |
Spd (5) | ★☆☆☆☆ | |
Def (11) | ★★★★★ | |
Res (10) | ★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Valentine's Henriette are +Def and -Spd.
The Queen of Askr already sports very good bulk, and having more Def will round it her tankiness. Paired with her Distant Def 4, she can further reduce damage from bow and dagger units.
Because of her poor speed (on par with her husband's), it's fine to have it as her bane as she does not rely on her speed to execute follow-up attacks.
As discussed above, Henriette's Res is already very high, investing in +Def when merging her will round out her bulk. This ensures that she takes less damage no matter what source.
At max merges, her Def can go up to a total of 42. However, you can also opt for a +Res merged Valentine's Henriette to make her an effective magic tank.
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Iceberg
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This is Valentine's Henriette's base kit. Since her kit already works well by itself, you can add any positional assist and a defensive Sacred Seal to optimize her for tanking ranged attacks.
HOT | |
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This build utilizes Special Fighter 4 and defensive skills to repeatedly tank ranged attacks for Henriette's allies. While Arcane Eclipse isn't fully utilized on Henriette, it is the only inheritable Red Tome that provides an accelerated Special trigger. You may replace it with Unity Blooms+ (Res refine) if you don't have access to it.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
175 | ||
HP |
42 |
Rank: 263/1184 |
Atk |
40 |
Rank: 400/1184 |
Spd |
18 |
Rank: 1090/1184 |
Def |
35 |
Rank: 244/1184 |
Res |
40 |
Rank: 87/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 54 | 62 | 22 | 51 | 35 | 224 | Lv.40 +10 | 54 | 46 | 22 | 51 | 35 | 208 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 56 | 45 | 22 | 50 | 35 | 208 |
+Atk Lv.40 +10 | 53 | 49 | 22 | 50 | 35 | 209 |
+Spd Lv.40 +10 | 53 | 45 | 25 | 50 | 35 | 208 |
+Def Lv.40 +10 | 53 | 45 | 22 | 53 | 35 | 208 |
+Res Lv.40 +10 | 53 | 45 | 22 | 50 | 38 | 208 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 42 | 52 | 18 | 35 | 40 | 187 |
5★ Lv.40 | 42 | 40 | 18 | 35 | 40 | 175 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 20 | 19 | 5 | 11 | 10 | 65 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
43 | 41 | 38 | 29 | 34 | 185 | |
40 | 40 | 46 | 28 | 31 | 185 | |
43 | 41 | 19 | 35 | 41 | 179 | |
Valentine's Henriette
|
42 | 40 | 18 | 35 | 40 | 175 |
43 | 38 | 25 | 37 | 31 | 174 | |
41 | 38 | 23 | 30 | 37 | 169 | |
40 | 35 | 41 | 22 | 31 | 169 | |
37 | 31 | 36 | 27 | 34 | 165 | |
36 | 33 | 34 | 26 | 36 | 165 | |
43 | 34 | 18 | 34 | 36 | 165 |
Note: Stats bonuses from skills are not taken into account.
Henriette - Overflowing Love Roles | |||
---|---|---|---|
Close-Physical | Ranged-Physical | Close-Magic | Ranged-Magic |
Physical Wall | Magic Wall | Effective Weapon | Movement Assist |
Exclusive Skill | All-Range Counter | Recovery | Refresher |
Legendary | Mythic | Duo / Harmonized |
Resplendent |
Valentine's Henriette is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
【Savior】 is a never-before-seen mechanic that allows Valentine's Henriette to take an attack in place of an ally. It occurs when a ranged foe attacks a unit within 2 spaces of Henriette and when this happens, she is granted +4 Atk/Res
Henriette swoops in to take an attack for her dear daughter, Sharena!
This is very helpful as Valentine's Henriette is very strong in the enemy phase. She can cover for allies that are not great at receiving attacks.
Valentine's Henriette is built around A/R Far Save, and her other skills make the mechanic more viable as they increase her ability to take attacks in the enemy phase:
In most situations, attacking Henriette's allies is a punishment to the attacking unit and 【Savior】 forces enemies to attack her instead of her allies. This gimmick makes her a great cornerstone of your defenses side. She carries a ton of strategic value even at base merges so think carefully before foddering her off. She just might be that one niche unit that will propel your teams to the next level!
That's what you get for attacking Sharena, bow cavalier.
Valentine's Henriette will be near allied units most of the time, so Unity Blooms+'s trigger conditions is not really a concern. It inflicts -5 Atk/Res to the foe in combat with her on both phases so it allows her to deal more damage and reduce the damage she takes. Additionally, it heals her up for 4 HP every time she lands a hit so this will contribute to her sustain in the long run.
As an armored unit, Valentine's Henriette is restricted by her movement, but this could be remedied if paired with a team using Armor March 3.
Alternatively, you can always give her the Armored Boots Sacred Seal.
Without Close Counter built into her kit, she has no way to retaliate against enemy units who attack her with melee weapons.
If her A skill is replaced with Close Counter, she will be losing some of the bonus bulk from Distant Def 4, along with taking the full brunt of an enemy's attack if they carry buffs.
Valentine's Henriette takes 1.5x damage from armor-effective weapons like Armorslayer+ or Hammer+.
Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Henriette - Overflowing Love only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Henriette - Overflowing Love if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | No Effect | 5★ | |
6 | 2 | No Effect | 5★ | |
8 | 2 | If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.) | 5★ | |
12 | 2 | If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+2 during combat. | 5★ | |
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+4 during combat. | 5★ | |
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat. | 5★ | |
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+8 during combat. | 5★ | |
If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 5★ | |
If unit's HP ≥ 50% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 5★ | |
If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 5★ | |
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally adjacent to unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+1 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
5★ | |
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+2 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
5★ | |
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+4 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
5★ |
Value of Skills | ★★★★★ |
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Valentine's Henriette can be used to inherit the skill A/R Far Save 3. All of Valentine's Henriette's skills carry value for skill inheritance, but A/R Far Save 3 is the most unique and it can be a game changer when it comes to strategy.
If you can inherit Distant Def 3 from another unit, you can inherit both Distant Def 4, and another skill of choice from a single copy of Valentine's Henriette.
Valentine's Henriette is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Mona Marshall |
---|---|
Illustrator | Yoshiro Ambe |
Appears In |
Heroes from Special Heroes - Love of a King | |||
---|---|---|---|
Valentine's Líf [9.0/10] |
Valentine's Henriette [9.0/10] |
Valentine's Alfonse [8.0/10] |
Valentine's Gustav [9.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Valentine's Henriette Builds and Best IVs
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