Fire Emblem Heroes (FEH)

Grandmaster 65: Take Your Positions! Guide

This is a walkthrough for the Tactics Drill Take Your Positions! (Grandmaster 65), for Fire Emblem Heroes (FEH). For a step-by-step solution on how to beat this map, please read on.

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Grandmaster 65: Take Your Positions!

Take Your Positions!

Win Conditions Clear Within 7 Phases.
Reward for First Clear
Hero Feather Icon Hero Feather × 300

Party Members

Olivia IconOlivia Roderick IconRoderick Clair IconClair Beruka IconBeruka

Solution

  1. Move Roderick to the square right of the blue flier left most of the map. Take said unit out.
  2. Move Olivia to the space right of Roderick and use Dance on him.
  3. Move Beruka 1 space left and 1 space north. Attack the lance knight to her left.
  4. Move Clair to 1 space south and 1 space left. Finish off the lance knight.
  5. Move Roderick 2 spaces to the left and 1 space south. Attack the lance cavalier to his right.
  6. Olivia will take out 1 unit in this enemy phase.
  7. Move Roderick 1 space to the right and 1 space north. Attack the lance cavalier to his left.
  8. Move Beruka 1 space north and finish off the lance cavalier.
  9. Move Clair 1 space north and 1 space to the left. Take out the bow cavalier to her south.
  10. Move Olivia to the space north of Roderick and use Dance on him.
  11. Move Roderick 1 space to the right and take out he red manakete.
  12. Beruka will get attacked in this enemy phase.
  13. Move Roderick to the space north of Olivia and use Rally Def/Res on her.
  14. Move Clair 1 space to the right and take out the red fáfnir.
  15. Using Olivia, attack the axe flier to her left.
  16. Move Beruka 1 space to the left and finish off the same axe flier.
  17. Olivia and Clair will get attacked in this enemy phase.
  18. Move Clair 2 spaces to the left and use Harsh Command on Beruka.
  19. Move Roderick 1 space south and take out the sword flier.
  20. Move Beruka 1 space south and 1 space right and take out the axe cavalier.
  21. Move Olivia 1 space south and use Dance on Clair.
  22. Move Clair 2 spaces to the right and take out the sword knight.

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