Fire Emblem Heroes (FEH)

Grandmaster 38: Winds, Howl! Guide

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This is a walkthrough for the Tactics Drill Winds, Howl! (Grandmaster 38), for Fire Emblem Heroes (FEH). For a step-by-step solution on how to beat this map, please read on.

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Grandmaster 38: Winds, Howl!

winds howl.PNG

Win Conditions Clear Within 7 Phases.
Reward for First Clear
Hero Feather Icon Hero Feather × 300

Party Members

Merric IconMerric Lewyn IconLewyn Legendary Lyn IconLegendary Lyn Sothe IconSothe

Solution

  1. Move Sothe one space right and defeat the Bow Fighter.
  2. Move Lewyn one space down and defeat the Sword Dragon.
  3. Move Merric two spaces down and defeat the Bow Fighter.
  4. Move Lyn one space to the left and down, then defeat the Bow Cavalier.
  5. Move Sothe one space down and defeat the Blue Mage.
  6. Move Merric one space to the left and defeat the Axe Knight.
  7. Move Lyn one space to the left and down, then defeat the Axe Knight.
  8. Move Lewyn one space left and down and defeat the Sword Knight.
  9. Move Lyn one space up and use Rally on Merric.
  10. Move Merric two spaces to the right and attack the Axe Knight.
  11. Move Sothe one space to the right and defeat the Axe Knight.
  12. Move Lewyn one space down and right and defeat the Sword Knight.
  13. Move Lyn one space to the left and defeat the Green Fáfnir.
  14. Move Sothe two spaces to the left and attack the Blue Fáfnir.
  15. Move Merric one space left and down and defeat the Blue Fáfnir.
  16. Keep Lewyn in place and defeat the Sword Fighter.

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