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This is a ranking page for the hero Loki - The Trickster from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Loki.
Heroes With the Same Name | |
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Loki
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List of Contents
Mythic Heroes - Mythic Heroes - Líf Featured Heroes | |||
---|---|---|---|
Líf [9.0/10] |
Legendary Eliwood [9.0/10] |
Byleth (F) [9.0/10] |
Legendary Ephraim [8.5/10] |
Legendary Lucina [9.0/10] |
Picnic Lukas [8.0/10] |
Legendary Hector [9.0/10] |
Yune [9.0/10] |
Hilda [8.5/10] |
Loki [9.0/10] |
Caineghis [9.0/10] |
Legendary Leif [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Skill increases Arena score ・Can limit the movement of ranged foes ・Very high Atk for a staff unit |
Might: 14 Range: 2 Calculates damage from staff like other weapons. At start of turn, if foe’s HP ≤ unit’s HP-3 and foe is in cardinal direction and uses bow, dagger, magic, or staff, foe cannot move more than 1 space through its action. |
Range: 1 Restores HP = 50% of Atk. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counteratttacks, restricting, movement, etc. ) that last through ally’s next action. |
Cooldown Count = 1 When healing an ally with a staff, grants Def/Res +6 to all allies for 1 turn. |
Grants HP +5. If unit is 5 star and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) |
At start of odd-numbered turns, grants Atk +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★★★ | |
Atk (9) | ★★★★☆ | |
Spd (9) | ★★★★☆ | |
Def (3) | ★★★☆☆ | |
Res (6) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Loki are +HP and -Res. Loki's weapon, Thökk, has a very good utility effect that relies on her having high HP to trigger. This means, the more HP Loki has, the easier it is to trigger Thökk thus justifying a +HP IV. Balanced defenses is ideal for survivability so taking a -Res IV would be good for her as this will balance her stats.
We recommend a +HP IV when merging Loki to 10. This is for the same reasons above—making it easy for Loki to inflict Thökk's effects on her enemies.
HOT | |
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:
Thökk
:
Return+
:
-
|
:
-
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This build maximizes Loki's Thökk utility while providing combat support through Deadly Miasma. Holy Panic provides the Panic status effect which isn't applied by Thökk.
:
Thökk
:
Restore+
:
-
|
:
-
|
This is a budget version of the build above using Loki's base kit along with easily accessible skills. Dazzling Staff 3 can be easily found on Divine Codes or other older units.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 14 Range: 2 HP: Calculates damage from staff like other weapons. At start of turn, inflicts Atk-7 and【Stall】on melee foes with HP < unit's HP in cardinal directions through their next actions. At start of turn, inflicts Res-7 and【Gravity】 on ranged foes with HP < unit's HP in cardinal directions through their next actions. At start of turn, inflicts【Guard】on foes with the lowest Spd and any foes within 1 space of those foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+4 during combat. :500 :200 |
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Thökk's refine option can apply a myriad of status effects from a distance; namely - Stall, Gravity, and Guard. Melee opponents receive the Stall penalty, ranged opponents receive the Gravity penalty, and the foe with the lowest Spd and all foes adjacent to that foe receive the Guard penalty.
It also grants Loki an Atk/Spd+4 buff during combat.
This refine is powerful and is worth spending Divine Dew to obtain.
Neutral Stats at Lv. 40 (5★) | ||
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151 | ||
HP |
42 |
Rank: 263/1184 |
Atk |
33 |
Rank: 898/1184 |
Spd |
35 |
Rank: 557/1184 |
Def |
16 |
Rank: 1099/1184 |
Res |
25 |
Rank: 668/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 52 | 52 | 40 | 20 | 29 | 193 | Lv.40 +10 | 47 | 38 | 40 | 20 | 29 | 174 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 49 | 37 | 39 | 20 | 29 | 174 |
+Atk Lv.40 +10 | 46 | 40 | 39 | 20 | 29 | 174 |
+Spd Lv.40 +10 | 46 | 37 | 42 | 20 | 29 | 174 |
+Def Lv.40 +10 | 46 | 37 | 39 | 23 | 29 | 174 |
+Res Lv.40 +10 | 46 | 37 | 39 | 20 | 33 | 175 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 47 | 47 | 35 | 16 | 25 | 170 |
5★ Lv.40 | 42 | 33 | 35 | 16 | 25 | 151 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 9 | 9 | 3 | 6 | 45 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
44 | 43 | 46 | 19 | 31 | 183 | |
37 | 44 | 45 | 16 | 35 | 177 | |
35 | 40 | 37 | 16 | 37 | 165 | |
39 | 33 | 23 | 35 | 31 | 161 | |
Loki
|
42 | 33 | 35 | 16 | 25 | 151 |
38 | 35 | 32 | 20 | 26 | 151 |
Note: Stats bonuses from skills are not taken into account.
Loki is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
In addition to having the effects of Wrathful Staff 3, Thökk limits ranged units' movement to 1 space until its next action if they meet the following criteria:
The check is made at every start of the turn. This makes Loki a great unit in Aether Raids defense where limited movement is detrimental to the raiding team because of the limited turns. Aether Raids is a fast paced game mode and most teams cannot afford things like this that slow their pace.
C Duel Infantry is a special skill that treats the unit’s stats as 170 in the Arena, allowing your overall score to increase when using her. It is usable by any colorless infantry unit, so equip it and increase your score as you would like. It also grants +5 HP so it helps in inflicting Thökk's effects.
Her default C skill Odd Atk Wave 3 grants Atk +6 to unit and adjacent allies at the start of odd-numbered turns. Wave skills provide buffs even to the user, despite being C-slot skills, which is a huge advantage to using them. Use the odd-numbered turns buff to your advantage, and strike when the time is right!
Earthwater Balm+ grants a +6 Def/Res buff to all allies regardless of range whenever Loki heals an ally. With a low cooldown of 1, you can easily grant your allies the +6 Def/Res bonus most of the time. Be warned that this is a visible buff and it odes not stack with other visible buffs. It does stack with in-combat buffs though.
Loki's Def and Res sit at only 16 and 25 respectively. This makes her extremely fragile. Since she will find herself attacking every so often, we recommend inheriting Dazzling Staff 3 onto her so that she can avoid counterattacks.
Because of Thökk's requirement to have an HP advantage, Loki might have trouble applying it to more powerful enemies. Especially in high-difficulty maps such as Lunatic, Infernal or Abyssal. This is also true in the higher tiers of Aether Raids where merged up units are very common. We recommend inheriting another weapon like Gravity+ onto Loki so that she has other options in scenarios where Thökk is unavailable.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Loki - The Trickster only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Loki - The Trickster if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
10 | 2 | Restricted to units that use a Staff. | 5★ | |
14 | 2 | Calculates damage from staff like other weapons. At start of turn, if foe’s HP ≤ unit’s HP-3 and foe is in cardinal direction and uses bow, dagger, magic, or staff, foe cannot move more than 1 space through its action. |
5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Restores 5 HP. | 5★ | |
1 | Restores 7 HP each to target and this unit. | 5★ | |
1 | Restores 8 HP. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counterattacks, restricting movement, etc,) that last though ally’s next action. | 5★ | |
1 | Restores HP = 50% of Atk. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counteratttacks, restricting, movement, etc. ) that last through ally’s next action. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 1) When healing an ally with a staff, restores an additional 10 HP to target ally. | 5★ | |
(Cooldown Count = 1) When healing an ally with a staff, grants Res +4 to all allies for 1 turn. | 5★ | |
(Cooldown Count = 1) When healing an ally with a staff, grants Def/Res +4 to all allies for 1 turn. | 5★ | |
(Cooldown Count = 1) When healing an ally with a staff, grants Def/Res +6 to all allies for 1 turn. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
Grants HP +3. If unit is 5 star and level 40 and unit’s stats total less than 160, treats unit’s stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ | |
Grants HP +4. If unit is 5 star and level 40 and unit’s stats total less than 165, treats unit’s stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ | |
Grants HP +5. If unit is 5 star and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ | |
At start of odd-numbered turns, grants Atk +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ | |
At start of odd-numbered turns, grants Atk +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ | |
At start of odd-numbered turns, grants Atk +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ |
Value of Skills | ★★★★★ |
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Loki can be used to inherit C Duel Infantry 3 or Odd Atk Wave 3. Take note that C Duel Infantry can only be obtained from Loki as of September 2020. Please think carefully to whom you are fodderring this skill off to.
Loki is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Erika Ishii |
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Illustrator | Maeshima Shigeki (前嶋重機) |
Appears In |
Heroes from Mythic Heroes - Mythic Heroes - Líf | |||
---|---|---|---|
Líf [9.0/10] |
Legendary Eliwood [9.0/10] |
Byleth (F) [9.0/10] |
Legendary Ephraim [8.5/10] |
Legendary Lucina [9.0/10] |
Picnic Lukas [8.0/10] |
Legendary Hector [9.0/10] |
Yune [9.0/10] |
Hilda [8.5/10] |
Loki [9.0/10] |
Caineghis [9.0/10] |
Legendary Leif [9.0/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
Why is deadly miasma on one of the builds? Was this meant for mythic Loki? Can't be because they also put duel infantry there.
Loki Builds and Best IVs
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YEAH deadly miasma could only equip by flying unit