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Skyborn Might is a combat resource used for casting spells and executing skills in Wuchang: Fallen Feathers. Learn more about how to gain Skyborn Might, a list of nodes that affect Skyborn Might, and what it is in this guide!
List of Contents

Skyborn Might is your primary resource for casting Spells and executing Weapon and Discipline skills. Keep in mind that some skills can be used without Skyborn Might but at a cost of reduced damage, slower animation, and removed effects. Furthermore, Spells cannot be cast without Skyborn Might stacks so make sure you always have the required stacks before casting them.
Initially, you only cap at 1 Skyborn Might but as you progress further and level up, you can take Skyborn nodes at the Impetus Repository to increase it up to a maximum of 5 Skyborn Might stacks.
The best way to gain Skyborn Might stacks is by perfectly dodging enemy attacks. Unlike other soulslike games, dodging or Shimmering in Wuchang is somewhat generous as it provides a large iframe window to help you avoid taking damage and gain more Skyborn Might stacks.
Certain nodes in the Impetus Repository can allow your weapon attacks to give more Skyborn Might stacks. Their conditions can very depending on the weapon such as Sword Saint which allows your Longswords to give 1 Skyborn Might stack on the second light attack or Biding Time randomly giving Skyborn Might stacks when equipping One-handed Swords.

Aside from dodging, you can also use the Plumed Branch item to instantly provide you with the maximum amount of Skyborn Might stacks on use. Do note that using this item will not give you past your maximum amount of Skyborn Might stacks.
| Node | Max Node Level | Cost | Effect |
|---|---|---|---|
Aerial Bulwark - Variant
|
1 | Red Mercury Essence x1 |
You gain Fleetness while charging Aerial Bulwark. Fleetness - Fleetness allows you to dodge a single enemy attack to gain 4 stacks of Skyborn Might and grants the Mitigation buff, reducing damage taken for a time. |
Alacrity
|
1 | Red Mercury Essence x1 |
While at above 50% Madness you gain 1 stack of Skyborn Might upon using Alacrity. Alacrity - While casting certain Spells, meld into the void when attacked, evading damage. |
Ascending Wrath
|
1 | Red Mercury Essence x1 |
While at above 90% Madness, the final attack of a One-Handed Sword light attack combo grants 1 stack of Skyborn Might if it hits an enemy. Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws. |
Biding Time
|
1 | Red Mercury Essence x1 | Gain 1 stack of Skyborn Might every so often while wielding a One-Handed Sword. Some One-Handed Sword light attacks and dash attacks as well as Spells, Weapon Skills and Discipline skills used with Skyborn Might, grants Biding Time stacks, enabling you to earn Skyborn Might faster. |
Blade Dance - Variant I
|
1 | Red Mercury Essence x1 |
Blade Dance gains Clash. Successful Clashes grant 1 stack of Skyborn Might. Clash - Clash weapons with your enemy, deflecting all of the incoming damage. |
Emboldening Spear
|
1 | Red Mercury Essence x1 | Spear weapon and some discipline skills convert your Boldheart stacks into Skyborn Might attacks on hit. Every 2 stacks of Boldheart converts into 1 stack of Skyborn Might. |
Energetic
|
1 | Red Mercury Essence x1 |
You recover a small amount of Stamina upon gaining Skyborn Might. Skyborn Might - Used to cast Spells, Swift Strikes and Swift Draws. |
Feather Chaser
|
1 | Red Mercury Essence x1 |
Dual Blade attacks can Clash. Performing a successful Clash grants 1 stack of Skyborn Might. Clash - Clash weapons with the enemy, deflecting most of the incoming damage. |
Furious Stab
|
1 | Red Mercury Essence x1 | Grab your spear with both hands and stab multiple times in quick succession, only to launch a final lethal strike. Converts your Boldheart stacks into Skyborn Might stacks on hit. |
Illusive
|
1 | Red Mercury Essence x1 |
Shimmer grants 1 stack of Skyborn Might. Shimmer - Evade at the opportune time to avoid the enemy's attack fully. |
Leaf Slasher
|
1 | Red Mercury Essence x1 |
The fourth, fifth, and sixth attacks of Dual Blades light attack combo gains Clash. Successful Clashes grant 1 stack of Skyborn Might. Clash - Clash weapons with your enemy, deflecting all of the incoming damage. |
Mighty Combination
|
1 | Red Mercury Essence x1 | The sixth attack of a Dual Blades light attack combo grants 1 stack of Skyborn Might if it hits an enemy. |
Penetrating Point
|
1 | Red Mercury Essence x1 | The final attack of a Spear light attack combo grants 1 stack of Skyborn Might if it hits an enemy. |
Skyborn Call I
|
1 | Red Mercury Essence x1 |
Increases the maximum stacks of Skyborn Might by two. Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws. |
Skyborn Call II
|
1 | Red Mercury Essence x1 |
Increases the maximum stacks of Skyborn Might by one. Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws. |
Skyborn Call III
|
1 | Red Mercury Essence x1 |
Increases the maximum stacks of Skyborn Might by one. Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws. |
Solar Leap
|
1 | Red Mercury Essence x1 | Leap forward with great force to strike a fierce blow. Converts your Boldheart stacks into Skyborn Might. Use with Skyborn Might for greater potency. |
Spearveil - Variant I
|
1 | Red Mercury Essence x1 |
Spearveil now grants you Fleetness for a time. Fleetness - Fleetness allows you to dodge a single enemy attack while gaining 2 stacks of Skyborn Might. |
Steel Resolve
|
1 | Red Mercury Essence x1 |
While at above 50% Madness, you gain 1 stack of Skyborn Might upon Deflecting. Deflect - Blocking the enemy's weaopn at the perfect time deflects the enemy's move fully. |
Sudden Strike - Variant I
|
1 | Red Mercury Essence x1 |
Sudden Strike gains Clash. Successful clashes grant 1 stack of Skyborn Might. Clash - Clash weapons with the enemy, deflecting most of the incoming damage. |
Swift Warrior
|
1 | Red Mercury Essence x1 | The fourth attack of a Dual Blades light attack combo grants 1 stack of Skyborn Might if it hits an enemy. |
Sword Master
|
1 | Red Mercury Essence x1 |
The fifth attack of a Longsword light attack combo grants 2 stack of Skyborn Might if it hits an enemy. Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws. |
Sword Saint
|
1 | Red Mercury Essence x1 |
The second attack of a Longsword light attack combo grants 1 stack of Skyborn Might if it hits an enemy. Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws. |
Thunderous Cleave
|
1 | Red Mercury Essence x1 |
The fourth attack of an Axe light attack combo grants 3 stacks of Skyborn Might if it hits an enemy. Skyborn Might - used to cast Spells, Swift Strikes, and Swift Draws. |
Unmatched
|
1 | Red Mercury Essence x1 | You can consume 1 stack of Skyborn Might to quickly strike with charged heavy Dual Blade attacks. |
Upward Force
|
1 | Red Mercury Essence x1 |
Let your body guide the spear, driving it upward with a powerful strike that can send enemies flying. Converts your Boldheart stacks into Skyborn Might stacks on hit. |
Wave Breaker
|
1 | Red Mercury Essence x1 |
Heavy Dual Blade attacks and charged attacks gain Clash. Successful Clashes grant 1 stack of Skyborn Might. Clash - Clash weapons with your enemy, deflecting all of the incoming damage. |
Whirling Flurry - Variant I
|
1 | Red Mercury Essence x1 |
Whirling Flurry gains Clash. Successful Clashes grants 1 stack of Skyborn Might. Clash - Clash weapons with your enemy, deflecting all of the incoming damage. |

Wuchang: Fallen Feathers Wiki and Guides
Complete Trophy Guide |
All Endings Guide |
All Missables |
All Benediction Gate Locations |
All Mystery Gate Answers |
All Shrine Locations |
Demon Manifest Locations |
List of Emotes and How to Pose |
- |
|---|
Skyborn Might Explained



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