☆ NEW: 1.7 Patch Notes
★ New to Shu? Check our Beginner's Guide
┗ Combat Guide | Full Skill Tree | Difficulty
☆ Meta: Builds | Best Weapons | Best Armor
★ Walkthrough | Bosses | NPCs
☆ Missables | Game Length | Trophies

Weapon Skill are skills that directly tied to a specific weapon in Wuchang: Fallen Feathers. See a list of Weapon Skills here and learn how to unlock them!
| Note: More weapon skill data can be seen by scrolling horizontally on mobile. |
| Weapon Skill | Weapon | Details |
|---|---|---|
Awakening Seal
|
One-Handed Swords | Cost: Skyborn Might Cast this Zhenwu Temple incantation to chanel the mystical power of your weapon. Spending Skyborn Might during the duration grants stacks of Biding Time, which accelerates the regeneration of Skyborn Might. This incantation requires sufficient Skyborn Might and Biding Time Impetus Repository node to use. |
Blightful Escape
|
Spears | Cost: Skyborn Might Engage the mechanism and deliver a strike, then leap backward. Use with Skyborn Might to cause Blight buildup. If the enemy is already suffering from Blight the attack deals more damage. |
Block
|
Dual Blades | Cost: Skyborn Might Swing both blades while retreating to block the enemy's move. Block at the perfect moment to Deflect the attack instead. After Deflecting, subsequent attacks become increasingly faster. Succesful hits heal the user on hit. |
Cataclysmic Earthshatter
|
Axes | Cost: Skyborn Might Spin and bring the axe down, then swing it upward and finish with a powerful overhead chop. When used with Skyborn Might, the blade spins and inflicts multiple hits. If you have enough Skyborn Might, the final strike also deals massive Feathering damage. |
Combustion Cleaver
|
Axes | Cost: Skyborn Might Leap high and chop down fiercely. Use with Skyborn Might to imbue this weapon with a raging flame. |
Dash Strike
|
Longswords | Cost: Skyborn Might This move requires you to utilize your entire body in a swift dodge ahead and right, while slashing out at the enemy. A handy tool for circling around sluggish foes, or to escape a group of enemies. |
Draconic Bombard
|
One-Handed Swords | Cost: Skyborn Might Press the trigger to send the projectiles flying. Timed well, the recoil can be used to evade attacks. Requires sufficient Skyborn Might to use. |
Dragon Breath
|
Axes | Cost: Skyborn Might Press the trigger to unleash a torrent of flames that incinerates enemies to cinders. Timing your attack just right amplifies its devastating impact. Requires sufficient Skyborn Might to use. |
Dragonhook Spear
|
Spears | Cost: Skyborn Might Swing your spear forward, then yank it back to cause great stagger. |
Ebb and Flow
|
Spears | Cost: Skyborn Might Lunge the spear forward in a swift thrust, inflicting multiple instances of damage. Use with Skyborn Might to trigger the Clash effect and cause Frostbite buildup. The final hit causes a frost exploation that sends nearby enemies flying. |
Empyrean Crash
|
Axes | Cost: Skyborn Might When timed perfectly, you leap into the air to evade the enemy's attack, seizing the chance to strike from above. Use with Skyborn Might for greater potency. |
Evasive Maneuver
|
One-Handed Swords | Cost: Skyborn Might Weave to the side to evade enemy attacks. Use with Skyborn Might to use a charm as you evade. Should the enemy strike the charm, you can cast magic to evade the attack. |
Fearless Cleave
|
Dual Blades | Cost: Skyborn Might Deliver a powerful strike with both blades (has the Clash effect). Use with Skyborn Might for greater potency and a stronger Clash effect. |
Feathering Windstrike
|
Longswords | Cost: Skyborn Might Wield your blade back and forth at enemies before you. Use with Skyborn Might to send forth blade force imbued with Feathering, allowing you to strike distant foes with ease. |
Flame Strike
|
Spears | Cost: Skyborn Might Assail the enemy with attack after attack, giving them no room to breathe. Requires sufficient Skyborn Might to use. |
Icebound Escape
|
One-Handed Swords | Cost: Skyborn Might Evade backward and throw out icy blades. Use with Skyborn Might to case Frostbite buildup. |
Infernal Firebrand
|
Longswords | Cost: Skyborn Might Brandish your sword with a unique technique to cleave at the enemy. Use with Skyborn Might to cause Fire damage. |
Lightning Conduit
|
Dual Blades | Cost: Skyborn Might Brandish the weapon in a unique maneuver as you strike at the enemy. Use with Skyborn Might to deal Lightning damage. |
Lone Swan's Shadow
|
Longswords | Cost: Skyborn Might Leap back with a sweeping slash, triggering Shimmer if used at the opportune moment. Use with Skyborn Might to create feathers that home in on enemies and explode on hit. After which you send forth two Magical blade forces. Requires sufficient Skyborn Might to trigger homing feathers and blade force. |
Mighty Blow
|
Axes | Cost: Skyborn Might An attack that relies on brute force to crush the enemy's defences, dealing high damage in the process. Use with Skyborn Might for greater potency. |
Misty Breath
|
Axes | Cost: Skyborn Might Press the trigger to unleash dust that causes Poise Break buildup. Can be used while moving. Timing your attack perfectly could be the key to overcoming your foe. Requires sufficient Skyborn Might to use. |
Perfect Aim
|
Dual Blades | Cost: Skyborn Might A powerful shot that makes all but the largest of foes flinch, granting you the opportunity for easy follow-up attacks. Requires sufficient Skyborn Might to use. |
Phantom Flurry
|
One-Handed Swords | Cost: Skyborn Might Unleash a rappid barrage of slashes (has the Clash effect). Use with Skyborn Might for greater potency, sending forth multiple Magical blade forces to strike at faraway enemies. |
Rending Flame Strike
|
Dual Blades | Cost: Skyborn Might Leap forward and slam your weapon down. Use with Skyborn Might to trigger an explosion, dealing FIre damage and causing Burn buildup. |
Sacrifice
|
One-Handed Swords | Cost: Skyborn Might Offer blood to the eyeball to increase your next damage dealt and cause Poise Break buildup. Endless requests and demands will ultimately lead to one's demise. |
Shadowless Blade
|
One-Handed Swords | Cost: Skyborn Might Slash so swiftly that the enemy finds it difficult to parry the strike. Use with Skyborn Might to deal Feathering damage, sending forth blade force imbued with Feathering to strike at faraway enemies. |
Spinning Kick
|
Dual Blades | Cost: Skyborn Might Spin and unleash two rapid kicks, a feat demanding exceptional physical prowess typically exhibited by those who wield dual blades. Use with Skyborn Might for greater potency. |
Steam Chain
|
Spears | Cost: Skyborn Might The spear swiftly divides into three segments, enabling a flurry of sweeping strikes to keep the enemy on their toes. Use with Skyborn Might for greater potency. Some of the Steampowered Spear's attacks may even lengthen the spear itself. |
Stormlash Dragon
|
Longswords | Cost: Skyborn Might Unleash a forward slash to strike at all nearby enemies. Use with Skyborn Might to conjure a blade of lightning, dealing Lightning damage, causeing Paralysis buildup, and signifcantly increasing the attack's effective area. |
Unbroken Onslaught
|
Dual Blades | Cost: Skyborn Might Leap forward and slash through enemies in your way. Use with Skyborn Might for greater potency. |
Unstoppable Force
|
Spears | Cost: Skyborn Might Set the spear ablaze, then charge up for a powerful stab attack that inflicts massive damage. Use with Skyborn Might to cause Poise Break buildup. |
Vortex Thrust
|
Spears | Cost: Skyborn Might Spin, before lungin forward in a swift thrust, inflicting multiple instances of damage. Use with Skyborn Might to trigger the Clash effect and cause Frostbite buildup. The final hit causes a frost exploation that sends nearby enemies flying. |
Whip Dance
|
Longswords | Cost: Skyborn Might Charge up to burst forth. striking all around you. Use with Skyborn Might to transform the blade into a whip of steel. Some of the Lashing Whip's attacks even lengthen the blade itself. |
Weapon skills, unlike Disciplines, are tied directly to a weapon. To unlock new weapon skills, you will have to find new weapons.
| Tied to a Specific Weapon | Equipable to Other Weapons | |
|---|---|---|
| Weapon Skill | ✔️ | ❌ |
| Discipline | ❌ | ✔️ |
The main difference between Disciplines and Weapons Skills is that one can be changed, while the other is not. Disciplines can be paired with and equipped to weapons of a similar type, while Weapon Skills are unique to each weapon.

Wuchang: Fallen Feathers Guides
| Wuchang: Fallen Feathers Wiki Contents | |
|---|---|
Walkthrough |
Bosses |
NPCs |
Builds |
Weapons |
Armor |
Spells |
Jade Pendants |
Benedictions |
Materials |
Valuables |
Items |
Temper Needles |
Impetus Repository |
Disciplines |
Weapon Skills |
News |
- |
List of All Weapon Skills



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