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Wuchang: Fallen Feathers

Impetus Repository Skill Tree Guide

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☆ NEW: 1.7 Patch Notes
★ New to Shu? Check our Beginner's Guide
Combat Guide | Full Skill Tree | Difficulty
☆ Meta: Builds | Best Weapons | Best Armor
Walkthrough | Bosses | NPCs
Missables | Game Length | Trophies

Impetus Repository Guide

The Impetus Repository allows you to refine skills in Wuchang: Fallen Feathers. See a full interactive skill tree of the Impetus Repository as well as a quick guide on the six branches here!

Impetus Repository Skill Tree

The Impetus Repository is responsible for unlock and upgrading weapon skills and nodes that affect your stats and abilities.

All Impetus Repository Nodes

All Node Types
Weapon Nodes Skyborn Might
Temperance Stats
Note: More skill data can be seen by scrolling horizontally on mobile.

Weapon Nodes

Node Node Type Max Node Level Cost Description
Aerial BulwarkAerial Bulwark Spear Discipline 1 Red Mercury Essence x1 Grip your spear in a defensive stance, then leap into the air with a twirl of your spear. When used as the enemy strikes, you can evade attacks and launch a counter. Use with Skyborn Might for greater potency.
Aerial Bulwark - VariantAerial Bulwark - Variant Spear Variant 1 Red Mercury Essence x1 You gain Fleetness while charging Aerial Bulwark.
Fleetness - Fleetness allows you to dodge a single enemy attack to gain 4 stacks of Skyborn Might and grants the Mitigation buff, reducing damage taken for a time.
Ascending WrathAscending Wrath One-Handed Sword Mastery 1 Red Mercury Essence x1 While at above 90% Madness, the final attack of a One-Handed Sword light attack combo grants 1 stack of Skyborn Might if it hits an enemy.
Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws.
Axe & HookAxe & Hook Axe Mastery 1 Red Mercury Essence x1 Charged heavy Axe attacks gain Clash.
Clash - Clash weapons with your enemy deflecting most of the incoming damage.
Biding TimeBiding Time One-Handed Sword Mastery 1 Red Mercury Essence x1 Gain 1 stack of Skyborn Might every so often while wielding a One-Handed Sword. Some One-Handed Sword light attacks and dash attacks as well as Spells, Weapon Skills and Discipline skills used with Skyborn Might, grants Biding Time stacks, enabling you to earn Skyborn Might faster.
Blade DanceBlade Dance Dual Blade Discipline 1 Red Mercury Essence x1 Revolve and launch a flurry of strikes with both blades. Use Skyborn Might for greater potency.
Blade Dance - Variant IBlade Dance - Variant I Dual Blade Variant 1 Red Mercury Essence x1 Blade Dance gains Clash. Successful Clashes grant 1 stack of Skyborn Might.
Clash - Clash weapons with your enemy, deflecting all of the incoming damage.
Blade Dance - Variant IIBlade Dance - Variant II Dual Blade Variant 1 Red Mercury Essence x1 While at above 90% Madness, Blade Dance inflicts Paralysis buildup and exposes your enemy's Vulnerabilities further when used with Skyborn Might.
BlademasterBlademaster Dual Blade Discipline 1 Red Mercury Essence x1 Use with Skyborn Might to gain Bladeborn buff. Performing a successful Clash during Bladeborn restores some health.
Bladeborn - Makes your Dual Blades light attacks even swifter.
Blademaster - Variant IBlademaster - Variant I Dual Blade Variant 1 Red Mercury Essence x1 Increases the duration of the Bladeborn buff gained from Blademaster.
Blademaster - Variant IIBlademaster - Variant II Dual Blade Variant 1 Red Mercury Essence x1 Restoration effect becomes more potent while at above 90% Madness.
Clash - Clash weapons with your enemy, deflecting all of the incoming damage.
Blink KickBlink Kick Longsword Discipline 1 Red Mercury Essence x1 Drop down low to launch a fierce kick. Use with Skyborn Might for greater potency.
Blink Kick - Variant IBlink Kick - Variant I Longsword Variant 1 Red Mercury Essence x1 While at above 90% Madness, Blink Kick restores stamina when used with Skyborn Might.
Blink Kick - Variant IIBlink Kick - Variant II Longsword Variant 1 Red Mercury Essence x1 Use with Skyborn Might to increase the potency of Blink Kick.
BlockBlock Axe Discipline 1 Red Mercury Essence x1 Raise your axe to defend against enemy attacks. Greatly reduces the damage of enemy attacks.
Block - VariantBlock - Variant Axe Variant 1 Red Mercury Essence x1 Blocking attacks costs less Stamina.
BoldheartBoldheart Spear Mastery 1 Red Mercury Essence x1 Spear light attacks, heavy attacks, dash attacks, and the final strike of spear heavy attack combos grant Boldheart stacks on hit. If you have activated the relevant node in the Impetus Repository, Boldheart stacks can be converted into Skyborn Might at a set ratio by landing Discipline and Weapon skills on enemies.
Chop & WeaveChop & Weave Axe Mastery 1 Red Mercury Essence x1 The third attack of an Axe light attack gains Clash.
Clash - Clash weapons with your enemy, deflecting most of the incoming damage.
Colossal SmashColossal Smash Axe Discipline 1 Red Mercury Essence x1 Raise your axe high before bringing it crashing down.
Use with Skyborn Might to create a morass of red mercury, causing Corruption to buildup to enemies within it.
Colossal Smash - Variant IColossal Smash - Variant I Axe Variant 1 Red Mercury Essence x1 Using Colossal Smash with Skyborn Might creates a morass of red mercury.
Should the morass come into contact with flame, a massive explosion occurs, dealing Fire damage to nearby enemies.
Colossal Smash - Variant IIColossal Smash - Variant II Axe Variant 1 Red Mercury Essence x1 Using Colossal Smash with Skyborn Might creates an even larger burning morass.
Corrosive FlurryCorrosive Flurry Longsword Discipline 1 Red Mercury Essence x1 Strike with speed and precision. Rapid strikes can knock most foes back. Use with Skyborn Might for greater potency, causing Corruption buildup.
Corrosive Flurry - Variant ICorrosive Flurry - Variant I Longsword Variant 1 Red Mercury Essence x1 Corrosive Flurry gains Crush when used with Skyborn Might.
Crush - Break through an enemy's guard.
Corrosive Flurry - Variant IICorrosive Flurry - Variant II Longsword Variant 1 Red Mercury Essence x1 Enables you to chain the fifth attack of a Longsword light attack combo after Corrosive Flurry's second attack.
Crescent ArcCrescent Arc Longsword Discipline 1 Red Mercury Essence x1 Step backwards to quickly distance yourself from the enemy. Use at the opportune time to trigger Shimmer. Use with Skyborn Might for greater potency.
Crescent Arc - Variant ICrescent Arc - Variant I Longsword Variant 1 Red Mercury Essence x1 Adds a second attack to the Crescent Arc skill. Leap forward and strike in all directions dealing high damage. Use with Skyborn Might for greater potency.
Crescent Arc - Variant IICrescent Arc - Variant II Longsword Variant 1 Red Mercury Essence x1 Enabes you to chain a light attack Crescent Arc's first attack.
Crescent MoonCrescent Moon Longsword Discipline 1 Red Mercury Essence x1 Slash in a spiral to close in, then use again to leap backward and create some distance from the enemy. Time the backward leap right to also trigger Shimmer.
Use with Skyborn Might for greater potency.
Crescent Moon - Variant ICrescent Moon - Variant I Longsword Variant 1 Red Mercury Essence x1 Adds a third attack to the Crescent Moon skill when used with Skyborn Might. The third attack has you merge with the void to evade attacks.
Crescent Moon - Variant IICrescent Moon - Variant II Longsword Variant 1 Red Mercury Essence x1 While at above 90% Madness, Crescent Moon inflicts Burn buildup when used with Skyborn Might.
Deadly ShadowDeadly Shadow Dual Blade Mastery 1 Red Mercury Essence x1 Dual Blade dash attacks gain Clash. Successful Clashes grant 1 stack of Skyborn Might.
Clash - Clash weapons with your enemy, deflecting all of the incoming damage.
EarthshatterEarthshatter Axe Discipline 1 Red Mercury Essence x1 Pound your axe into the ground to create a powerful shockwave.
Use with Skyborn Might to bolster your Resilience.
Resilience - Renders your attacks more.
Earthshatter - Variant IEarthshatter - Variant I Axe Variant 1 Red Mercury Essence x1 Using Earthshatter with Skyborn Might exposes nearby enemies' Vulnerabilities further.
Earthshatter - Variant IIEarthshatter - Variant II Axe Variant 1 Red Mercury Essence x1 Using Earthshatter with Skyborn Might grants Resilience for a longer duration.
Emboldening SpearEmboldening Spear Spear Mastery 1 Red Mercury Essence x1 Spear weapon and some discipline skills convert your Boldheart stacks into Skyborn Might attacks on hit. Every 2 stacks of Boldheart converts into 1 stack of Skyborn Might.
Feather ChaserFeather Chaser Dual Blade Mastery 1 Red Mercury Essence x1 Dual Blade attacks can Clash. Performing a successful Clash grants 1 stack of Skyborn Might.
Clash - Clash weapons with the enemy, deflecting most of the incoming damage.
Flickering BladeFlickering Blade One-Handed Sword Discipline 1 Red Mercury Essence x1 Brandish your sword with lightning speed to weaken the enemy's attack. Grants partial immunity to damage but does not block all incoming attacks. Use with Skyborn Might for greater potency.
Furious StabFurious Stab Spear Discipline 1 Red Mercury Essence x1 Grab your spear with both hands and stab multiple times in quick succession, only to launch a final lethal strike. Converts your Boldheart stacks into Skyborn Might stacks on hit.
Furious Stab - Variant IFurious Stab - Variant I Spear Variant 1 Red Mercury Essence x1 While at above 90% Madness, Furious Stab inflicts Blight buildup when used with Skyborn Might.
Furious Stab - Variant IIFurious Stab - Variant II Spear Variant 1 Red Mercury Essence x1 Furious Stab becomes more difficult to interrupt.
Leaf SlasherLeaf Slasher Dual Blade Mastery 1 Red Mercury Essence x1 The fourth, fifth, and sixth attacks of Dual Blades light attack combo gains Clash. Successful Clashes grant 1 stack of Skyborn Might.
Clash - Clash weapons with your enemy, deflecting all of the incoming damage.
Mighty CombinationMighty Combination Dual Blade Mastery 1 Red Mercury Essence x1 The sixth attack of a Dual Blades light attack combo grants 1 stack of Skyborn Might if it hits an enemy.
Penetrating PointPenetrating Point Spear Mastery 1 Red Mercury Essence x1 The final attack of a Spear light attack combo grants 1 stack of Skyborn Might if it hits an enemy.
RampageRampage Axe Discipline 1 Red Mercury Essence x1 Relies on the axe's natural heft to deliver powerful cleaves.
Use with Skyborn Might for greater potency.
Rampage - Variant IRampage - Variant I Axe Variant 1 Red Mercury Essence x1 Using Rampage with Skyborn Might now requires more Skyborn Might.
For a while after using Rampage, dealing melee damage to enemies also heals you.
Rampage - Variant IIRampage - Variant II Axe Variant 1 Red Mercury Essence x1 Rampage exposes the Vulnerability of humanoid enemies furtherm even sending them flying.
Rock PlumeRock Plume Spear Mastery 1 Red Mercury Essence x1 While at above 90% Madness, gaining Fleetness also increases your Resilience.
Resilience - Renders your attacks more difficult to interrupt.
Shadow LungeShadow Lunge Dual Blade Discipline 1 Red Mercury Essence x1 Brandish your blades in a quick forward lunge, then follow up with a powerful thrust. Use with Skyborn Might for greater potency.
Shadow Lunge - Variant IShadow Lunge - Variant I Dual Blade Variant 1 Red Mercury Essence x1 Allows for rapid and successive use of Shadow Lunge. Each consecutive use drains your Stamina continuously .
Shadow Lunge - Variant IIShadow Lunge - Variant II Dual Blade Variant 1 Red Mercury Essence x1 While at above 90% Madness, Shadow Lunge inflicts Poise Break buildup when used with Skyborn Might.
Shudder&CrushShudder&Crush Axe Mastery 1 Red Mercury Essence x1 You can consume 1 stack of Skyborn Might to quickly strike with charged heavy Axe attacks.
Slicing ZephyrSlicing Zephyr One-Handed Sword Discipline 1 Red Mercury Essence x1 Soar on the air current, charge forward while spinning, and strike all around you. Then, harness your momentum to deliver a powerful sweeping slash. Use with Skyborn Might for greater potency.
Slicing Zephyr - Variant ISlicing Zephyr - Variant I One-Handed Sword Variant 1 Red Mercury Essence x1 When used with Skyborn Might, Vanguard Breaker grants your weapon a more potent Poise Break effect.
Solar LeapSolar Leap Spear Discipline 1 Red Mercury Essence x1 Leap forward with great force to strike a fierce blow. Converts your Boldheart stacks into Skyborn Might. Use with Skyborn Might for greater potency.
Solar Leap - Variant ISolar Leap - Variant I Spear Variant 1 Red Mercury Essence x1 Adds a second sweeping attack to Solar Leap.
Solar Leap - Variant IISolar Leap - Variant II Spear Variant 1 Red Mercury Essence x1 Enables you to chain a light Spear attack after Solar Leap's first attack.
Spear FlurrySpear Flurry Spear Discipline 1 Red Mercury Essence x1 Swing your spear in a wide arc, striking all enemies in your path. Use with Skyborn Might to gain Clash.
Clash - Clash weapons with your enemy, deflecting all of the incoming damage.
Spear Flurry - Variant ISpear Flurry - Variant I Spear Variant 1 Red Mercury Essence x1 While at above 90% Madness, Spear Flurry becomes more difficult to interrupt when used with Skyborn Might.
Spear Flurry - Variant IISpear Flurry - Variant II Spear Variant 1 Red Mercury Essence x1 Spear Flurry becomes faster and usable in quick succession when used with Skyborn Might.
SpearveilSpearveil Spear Discipline 1 Red Mercury Essence x1 Leap back to create distance while gripping your spear firmly. Skillful use allows for a swift counterattack.
Use with Skyborn Might for greater potency.
Spearveil - Variant ISpearveil - Variant I Spear Variant 1 Red Mercury Essence x1 Spearveil now grants you Fleetness for a time.
Fleetness - Fleetness allows you to dodge a single enemy attack while gaining 2 stacks of Skyborn Might.
Spinning KickSpinning Kick One-Handed Sword Discipline 1 Red Mercury Essence x1 Leap forward and kick the enemy with great force. Use with Skyborn Might for greater potency.
Spinning Kick - Variant ISpinning Kick - Variant I One-Handed Sword Variant 1 Red Mercury Essence x1 Adds a second attack to Spinning Kick.
Spinning Kick - Variant IISpinning Kick - Variant II One-Handed Sword Variant 1 Red Mercury Essence x1 While at above 90% Madness, Spinning Kick gains increased potency and makes it quicker to open up enemies for Obliterate attacks when used with Skyborn Might.
Steel EdgeSteel Edge Dual Blade Mastery 1 Red Mercury Essence x1 Successfully Deflecting an enemy's attack with the Twin Bandits' weapon skill Block causes the enemy to expose their Vulnerability.
Strike & CleaveStrike & Cleave Axe Mastery 1 Red Mercury Essence x1 Grants slightly increased attack speed when launching light Axe attacks at a certain pace.
Strong Blade (Axe)Strong Blade (Axe) Axe Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Axe)Strong Blade (Axe) Axe Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Axe)Strong Blade (Axe) Axe Mastery 1 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Axe)Strong Blade (Axe) Axe Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Longsword)Strong Blade (Longsword) Longsword Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Longsword)Strong Blade (Longsword) Longsword Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Longsword)Strong Blade (Longsword) Longsword Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Longsword)Strong Blade (Longsword) Longsword Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Spear)Strong Blade (Spear) Spear Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Spear)Strong Blade (Spear) Spear Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Spear)Strong Blade (Spear) Spear Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Strong Blade (Spear)Strong Blade (Spear) Spear Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Sudden StrikeSudden Strike Dual Blade Discipline 1 Red Mercury Essence x1 Advance forward and strike while revolving. Use with Skyborn Might for greater potency.
Sudden Strike - Variant ISudden Strike - Variant I Dual Blade Variant 1 Red Mercury Essence x1 Sudden Strike gains Clash. Successful clashes grant 1 stack of Skyborn Might.
Clash - Clash weapons with the enemy, deflecting most of the incoming damage.
Sudden Strike - Variant IISudden Strike - Variant II Dual Blade Variant 1 Red Mercury Essence x1 Using Sudden Strike with Skyborn Might exposes your enemy's Vulnerabilities further if it hits.
Swift Blade (Dual Blades)Swift Blade (Dual Blades) Dual Blade Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Swift Blade (Dual Blades)Swift Blade (Dual Blades) Dual Blade Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Swift Blade (Dual Blades)Swift Blade (Dual Blades) Dual Blade Mastery 1 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Swift Blade (Dual Blades)Swift Blade (Dual Blades) Dual Blade Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Swift Blade (One-Handed Sword)Swift Blade (One-Handed Sword) One-Handed Sword Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Swift Blade (One-Handed Sword)Swift Blade (One-Handed Sword) One-Handed Sword Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Swift Blade (One-Handed Sword)Swift Blade (One-Handed Sword) One-Handed Sword Mastery 1 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Swift Blade (One-Handed Sword)Swift Blade (One-Handed Sword) One-Handed Sword Mastery 3 Faint Red Feather x2 Spend Red Feathers to upgrade your weapon Mastery.
Swift LungeSwift Lunge One-Handed Sword Discipline 1 Red Mercury Essence x1 Focus your being and launch a stabbing attack. Use with Skyborn Might for greater potency.
Swift Lunge - Variant ISwift Lunge - Variant I One-Handed Sword Variant 1 Red Mercury Essence x1 While at above 90% Madness, Swift Lunge inflicts Frostbite buildup when used with Skyborn Might.
Swift Lunge - Variant IISwift Lunge - Variant II One-Handed Sword Variant 1 Red Mercury Essence x1 Adds a second attack to Swift Lunge with the Clash effect.
Clash - Clash weapons with the enemies deflecting all of the incoming damage.
Swift WarriorSwift Warrior Dual Blade Mastery 1 Red Mercury Essence x1 The fourth attack of a Dual Blades light attack combo grants 1 stack of Skyborn Might if it hits an enemy.
Sword CounterSword Counter Longsword Discipline 1 Red Mercury Essence x1 Raise your blade to block the enemy's attack. Block at the perfect moment to Deflect the attack instead.
Deflect - Blocking the enemy's weapon at the perfect time deflects the enemy's move fully.
Sword Counter - Variant ISword Counter - Variant I Longsword Variant 1 Red Mercury Essence x1 Deflect enemy attacks with Sword Counter to expose their Vulnerability even further.
Deflect - Blocking the enemy's weapon at the perfect time deflects the enemy's move fully.
Sword Counter - Variant IISword Counter - Variant II Longsword Variant 1 Red Mercury Essence x1 Deflecting attacks with Sword Counter enables you to launch a counterattack.
Deflect - Blocking the enemy's weapon at the perfect time deflects the enemy's move fully.
Sword MasterSword Master Longsword Mastery 1 Red Mercury Essence x1 The fifth attack of a Longsword light attack combo grants 2 stack of Skyborn Might if it hits an enemy.
Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws.
Sword SaintSword Saint Longsword Mastery 1 Red Mercury Essence x1 The second attack of a Longsword light attack combo grants 1 stack of Skyborn Might if it hits an enemy.
Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws.
Sword SavantSword Savant Longsword Mastery 1 Red Mercury Essence x1 The third attack of a Longsword light attack combo gains Clash.
Clash - Clash weapons with your enemy deflecting most of the incoming damage.
Thunderous CleaveThunderous Cleave Axe Mastery 1 Red Mercury Essence x1 The fourth attack of an Axe light attack combo grants 3 stacks of Skyborn Might if it hits an enemy.
Skyborn Might - used to cast Spells, Swift Strikes, and Swift Draws.
Tide TurnerTide Turner Axe Mastery 1 Red Mercury Essence x1 The third attack of an Axe light attack combo restores some stamina.
UnmatchedUnmatched Dual Blade Mastery 1 Red Mercury Essence x1 You can consume 1 stack of Skyborn Might to quickly strike with charged heavy Dual Blade attacks.
Upward ForceUpward Force Spear Discipline 1 Red Mercury Essence x1 Let your body guide the spear, driving it upward with a powerful strike that can send enemies flying.
Converts your Boldheart stacks into Skyborn Might stacks on hit.
Upward Force - Variant IUpward Force - Variant I Spear Variant 1 Red Mercury Essence x1 Enables you to chain a Spear light attack after Upward Force.
Upward Force - Variant IIUpward Force - Variant II Spear Variant 1 Red Mercury Essence x1 Upward Force tosses small enemies up into the air when used with Skyborn Might.
Vanguard BreakerVanguard Breaker One-Handed Sword Discipline 1 Red Mercury Essence x1 Summon all your strength for a powerful forward thrust. Use with Skyborn Might for potency, also inflicting Poise Break buildup on the enemy.
Vanguard Breaker - Variant IVanguard Breaker - Variant I One-Handed Sword Variant 1 Red Mercury Essence x1 When used with Skyborn Might, Vanguard Breaker grants your weapon a more potent Poise Break effect.
Vanguard Breaker - Variant IIVanguard Breaker - Variant II One-Handed Sword Variant 1 Red Mercury Essence x1 Enables you to chain a One-Handed Sword light attack after Vanguard Breaker.
Wave BreakerWave Breaker Dual Blade Mastery 1 Red Mercury Essence x1 Heavy Dual Blade attacks and charged attacks gain Clash. Successful Clashes grant 1 stack of Skyborn Might.
Clash - Clash weapons with your enemy, deflecting all of the incoming damage.
Whirling FlurryWhirling Flurry Dual Blade Discipline 1 Red Mercury Essence x1 Spin swiftly and strike with both blades. Use with Skyborn Might for greater potency.
Whirling Flurry - Variant IWhirling Flurry - Variant I Dual Blade Variant 1 Red Mercury Essence x1 Whirling Flurry gains Clash. Successful Clashes grants 1 stack of Skyborn Might.
Clash - Clash weapons with your enemy, deflecting all of the incoming damage.
Whirling Flurry - Variant IIWhirling Flurry - Variant II Dual Blade Variant 1 Red Mercury Essence x1 While at above 90% Madness, this move becomes faster, usable in quick succession, and increases your Resilience when used with Skyborn Might.
WhirlwindWhirlwind Axe Discipline 1 Red Mercury Essence x1 Turn with great force as you swing your mighty axe, finishing with a final massive strike.
Use with Skyborn Might for greater potency.
Whirlwind - Variant IWhirlwind - Variant I Axe Variant 1 Red Mercury Essence x1 Whirlwind becomes more difficult to interrupt.
Whirlwind - Variant IIWhirlwind - Variant II Axe Variant 1 Red Mercury Essence x1 While at above 90% Madness, Whirlwind inflicts Poise Break buildup when used with Skyborn Might.
Windforce (Longsword)Windforce (Longsword) Longsword Mastery 1 Red Mercury Essence x1 You can consume 1 stack of Skyborn Might to quickly strike with charged heavy Longsword attacks.
Windforce (One-Handed Sword)Windforce (One-Handed Sword) One-Handed Sword Mastery 1 Red Mercury Essence x1 You can consume 1 stack of Skyborn Might ot quickly strike with charged heavy One-Handed Sword attacks.
Windforce (Spear)Windforce (Spear) Spear Mastery 1 Red Mercury Essence x1 You can consume 1 stack of Skyborn Might ot quickly strike with charged heavy Spear attacks.

Weapon nodes are primarily responsible for your skills using Greataxes, Longswords, Spears, Dual Blades, and One-Handed Swords. Each weapon has a designated branch in the Impetus Repository.

Weapon Discipline nodes can be slotted onto any weapon of the same type. Weapon Mastery nodes, on the other hand, increase your profiency with the targeted weapon, thus boosting your damage output. Weapon Variant nodes, modify your weapon disciplines.

Skyborn Might Nodes

Node Max Node Level Cost Effect
AlacrityAlacrity 1 Red Mercury Essence x1 While at above 50% Madness you gain 1 stack of Skyborn Might upon using Alacrity.
Alacrity - While casting certain Spells, meld into the void when attacked, evading damage.
ConversionConversion 1 Red Mercury Essence x1 Swift Draws are more potent while at above 50% Madness. While at above 90%, Switft Draws become even more potent. Using a weapon Swift Draw on an enemy in melee range also recovers a small amount of health.
EnergeticEnergetic 1 Red Mercury Essence x1 You recover a small amount of Stamina upon gaining Skyborn Might.
Skyborn Might - Used to cast Spells, Swift Strikes and Swift Draws.
Fury of the SkybornFury of the Skyborn 1 Red Mercury Essence x1 While at above 50% Madness, the Skyborn Might cost of casting Echo-type Spells is reduced by 1 stack.
Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws.
Health SiphonHealth Siphon 1 Red Mercury Essence x1 While at above 90% Madness, the final strike of weapon light attack combos restores some health on hit.
IllusiveIllusive 1 Red Mercury Essence x1 Shimmer grants 1 stack of Skyborn Might.
Shimmer - Evade at the opportune time to avoid the enemy's attack fully.
ImpactImpact 1 Red Mercury Essence x1 While at above 50% Madness, you gain increased Feathering Attack Power (provided your weapon has Feathering Attack Power).
Rapid TemperanceRapid Temperance 1 Red Mercury Essence x1 While at above 50% Madness, Temperance accelerates its effects on your weapon, enhancing them faster than usual.
Skyborn Call ISkyborn Call I 1 Red Mercury Essence x1 Increases the maximum stacks of Skyborn Might by two.
Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws.
Skyborn Call IISkyborn Call II 1 Red Mercury Essence x1 Increases the maximum stacks of Skyborn Might by one.
Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws.
Skyborn Call IIISkyborn Call III 1 Red Mercury Essence x1 Increases the maximum stacks of Skyborn Might by one.
Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws.
Skyborn ResilienceSkyborn Resilience 1 Red Mercury Essence x1 Spells that require 4 or more Skyborn Might increase your Tenacity, making these Spells more difficult for enemies to interrupt.
Skyborn Might - Used to cast Spells, Swift Strikes, and Swift Draws.
Steel ResolveSteel Resolve 1 Red Mercury Essence x1 While at above 50% Madness, you gain 1 stack of Skyborn Might upon Deflecting.
Deflect - Blocking the enemy's weaopn at the perfect time deflects the enemy's move fully.
Swift ResilienceSwift Resilience 1 Red Mercury Essence x1 While at above 50% Madness, you take greatly reduced damge while performing Swift Draws and Swift Draws also become much more difficult to interrupt.
Swift Draw - Switch weapons while you have ample Skyborn Might to instantly activate the skill of the newly equipped weapon.
Unbroken FocusUnbroken Focus 1 Red Mercury Essence x1 While at above 90% Madness, the buff provided by Biding Time will not decay below 3 stacks.

Commonly found in the Skyborn branch, these nodes can alter a variety of aspects in your gameplay with regards to Skyborn Might including resource management, damage mitigation, and status effect buildup and resistance!

Temperance Nodes

Node Node Type Max Node Level Cost Effect and Description
AlterationAlteration Temperance Mastery 1 Red Mercury Essence x1 Unlocks the Acupoints Temperance.
Acupoints - Utilize different stone needles on your acupoints, then use temper to endow your weapon with different effects
Bone Needle - ArcaneBone Needle - Arcane Bone Needle Mastery 1 Red Mercury Essence x1 Grants Bone Needle - Arcane.
Bone Needle: Arcane - Used via tempering to increase your weapon's Magic potency.
Bone Needle - BlightBone Needle - Blight Bone Needle Mastery 1 Red Mercury Essence x1 Grants Bone Needle - Blight.
Bone Needle: Blight - Used via tempering to boost your weapon's Blight buildup.
Bone Needle - CorruptionBone Needle - Corruption Bone Needle Mastery 1 Red Mercury Essence x1 Grants Bone Needle - Corruption.
Bone Needle: Corruption - Used via tempering to boost your weapon's Corruption buildup.
Bone Needle - FeatheringBone Needle - Feathering Bone Needle Mastery 1 Red Mercury Essence x1 Grants Bone Needle - Feathering.
Bone Needle: Feathering - Used via tempering to increase your weapon's Feathering potency.
Bone Needle - FrostbiteBone Needle - Frostbite Bone Needle Mastery 1 Red Mercury Essence x1 Grants Bone Needle - Frostbite.
Bone Needle: Frostbite - Used via tempering to boost your weapon's Frostbite buildup.
Bone Needle - LeechBone Needle - Leech Bone Needle Mastery 1 Red Mercury Essence x1 Grants Bone Needle - Leech.
Bone Needle: Leech - Used via tempering to endow your weapon with the ability ot leech health from enemies.
Bone Needle - LightningBone Needle - Lightning Bone Needle Mastery 1 Red Mercury Essence x1 Grants Bone Needle - Lightning.
Bone Needle: Lightning - Used via tempering to increase your weapon's Lightning potency and enable it to cause Paralysis buildup.
Bone Needle - MagicBone Needle - Magic Bone Needle Mastery 1 Red Mercury Essence x1 Grants Bone Needle - Magic.
Bone Needle: Magic - Used via tempering to increasing your weapon's Spell potency.
Bone Needle - Poise BreakBone Needle - Poise Break Bone Needle Mastery 1 Red Mercury Essence x1 Grants Bone Needle - Poise Break.
Bone Needle: Poise Break - Used via tempering to boost your weapon's Poise Break buildup.
TemperTemper Temperance Mastery 1 Red Mercury Essence x1 Temperance charges +1.

Temperance nodes unlocks certain Acupoints, buffs you can apply to your weapon using Temperance Needles. Bone Needle Mastery nodes also improve the status attack you can deal with your Tempered weapons.

Stat Nodes

Strength Strength Boosts your damage when wielding Greataxes, Longswords, and Spears.
AgilityAgility Boosts your damage when wielding Dual Blades, Longswords, Spears, and One-Handed Swords.
Endurance Endurance Increases your maximum Stamina. Attacking and dodging both require Stamina.
Vitatlity Vitality Increases your maximum Health and Defense.
Magic Mastery Magic Boosts your One-Handed Sword and Spell damage.
Feathering Mastery Feathering Boosts weapon damage affected by Feathering properties, and Feathering-type Spell damage.

Stat nodes, as the name implies, buff up your stats depending on the nodes you unlock. Some nodes grant higher points for the same number of Red Mercury Essence, while some can be upgraded further to grant more boosts. These nodes can be found in all branches of the Repository.

Impetus Repository Guide

Impetus Repository Guide

Invest in Red Mercury to Get Red Mercury Essence

Red Mercury Essence is essentially the “skill points” you spend when you unlock and activate nodes in the Repository. You'll need a lot of Red Mercury to be able to unlock every node.

Obtain Red Mercury Essence from Specific Enemies

You can also get Red Mercury Essence directly from defeating enemies that give off a distinct purple glow. These enemies can be found in the overworld, but only spawn once per playthrough.

In addition, you can also get 5 Red Mercury Essence if you're able to defeat the tutorial boss, Bai Kru, in Reverent Temple.

Unlock Certain Nodes with Materials

Material Corresponding Node Details
Red Mercury Essence Unlocks generally most of the nodes including stat buffs and disciplines.
Red Feathers Weapon Mastery Nodes
Improves the efficiency of your chosen weapon.
Forgotten Remembrance Manna Mastery Nodes
Increases the number of you Manna Vase charges.
Lost Remains Manna Potency Nodes
Increases the amount of healing received per charge.
Bo Blood Madness Nodes
Increases the charges and duration of Madness Incense.

Prioritize Unlocking Nodes on the Central Left Path

It is highly recommended that you prioritize the nodes in the central left path. This path has nodes that specifically improve aspects in your gameplay such as increased Skyborn Might, increased Manna Vase charges, to name a few.

Respec is Free Anytime

If you want to try out a new weapon or switch up your gameplay, you can respec anytime at the Impetus Repository. You can also do this as many times as you wish because you are fully refunded all the Red Mercury Essence you've used up thus far.

Wuchang: Fallen Feathers Related Guides

Wuchang Fallen Feathers Wiki and Guides

Wuchang: Fallen Feathers Guides

Wuchang: Fallen Feathers Wiki Contents
Wuchang WalkthroughWalkthrough Wuchang All BossesBosses
NPCNPCs Wuchang Best BuildsBuilds
Wuchang List of WeaponsWeapons Wuchang List of EquipmentArmor
SpellsSpells Jade PendantsJade Pendants
BenedictionsBenedictions Wuchang List of MaterialsMaterials
Partial Banner ValuablesValuables ItemsItems
Temper-Needles.pngTemper Needles Impetus Repository.pngImpetus Repository
Disciplines.pngDisciplines Weapon Skills.pngWeapon Skills
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