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The Ivy Jail in Code Vein 2 is obtained from a chest after the Seized Substation boss room. See more details on how to get the Ivy Jail and its stats and special effects here.
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List of Contents
| Jail Location | Map |
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The Ivy Jail is obtained from a chest after the Seized Substation boss room. If you entered this area for a quest, make sure to continue after the boss room instead of heading back home.

The Seized Substation, where the Ivy Jail can be obtained, is located on the western side of the Sunken City.
Ivy
|
Scaling | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
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| Balance | Attack Types | ||||||||||
| 16 |
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| Unique Jail Effect | |||||||||||
| Erupts countless blades from the ground, piercing a wide area. Hold RT to place a marker on the ground, then release RT to drain at the marker's location. The marker can be repositioned as desired. Equipping this item minimally increases defense. | |||||||||||
| Description | |||||||||||
| Thorns that generate blades of steel. Ivy is part of the third generation of draining tech, building on the foundations of stingers before them. Designed specifically for long-range surprise attacks, these jails were favored by the most infamous assassins. Unexpected attacks from below prove remarkably effective, but to wield them with true mastery demands both seasoned skill and unwavering focus. The legendary assassin who went by Nyx was said to wear this type of jail at all hours, wielding its thorns as deftly as she did her own arms and legs. | |||||||||||
| Attack | Defense | Attributes | Burden |
| 160 | 0 | ||||||||||
| 0 | 0 | 0 | |||||||||
These are the base attack values this Jail provides for each damage type. They can be further increased through Enhancement.
A Jail’s damage can also be improved by raising the character’s attributes that correspond to the Jail’s Attribute Modifiers.
| Balance | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 16 | |||||||||||
| 1.50 | 1.00 | 1.30 | |||||||||
| 4.50 | 4.60 | 4.80 | 4.60 | ||||||||
Jails, together with your other equipment, determine your total defense against various physical and elemental damage types. Balance additionally governs your resistance to staggers.
| - | - | - |
| - | E+ | D+ |
Attribute Modifiers show which attribute influences the damage dealt by the Jail. The higher the tier, the more that attribute contributes to damage, with S representing the highest scaling and E the lowest.
| - | - | 4 |
| 2 | 2 | 2 |
| Overburden Attribute | Effects |
|---|---|
| Mind | + Increases maximum ichor. − During combat, you suffer constant LP/HP damage whenever you don't have a buff originating from a forma on you. The higher your penalty level, the more buffs are required to prevent the damage. You can tell if a buff is from a forma by checking the border of the icon. |
| Willpower | + Increases the attack power of formae. − Your attack power decreases temporarily whenever a forma fails to activate because of insufficient ichor. The higher your penalty level, the longer the decrease in attack power lasts. |
| Vitality | + Increases the amount recovered by regeneration. − When your LP falls below a set value, your mobility is reduced. The higher the penalty level, the higher the LP threshold value is. |
| Fortitude | + Recover Stamina when you avoid an enemy's attack via the invincibility from evading. − When your stamina is depleted, you suffer the Inhibit status ailment. The higher your penalty level, the longer the duration of the ailment. |
All equipment pieces, including Jails, contribute to Attribute Burden. If your total Burden exceeds your attributes, you will suffer the Overburden effects associated with that attribute.
Ogre |
Bat |
Reaper |
Stinger |
Ivy |
Hound |
Ivy Jail: How to Get and Stats



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