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Reaper is a Jail-type equipment unlocked in the Water Treatment Plant in Code Vein 2. Learn how to unlock the Reaper Jail and view its stats here.
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List of Contents
| Jail Location | Map |
|---|---|
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The Reaper Jail can be obtained from a chest in the Water Treatment Plant. The chest is located in the corner of one of the rooms with the bookshelves after the first enemy ambush.
Reaper
|
Scaling | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
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|||||||||||
| Balance | Attack Types | ||||||||||
| 98 |
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| Unique Jail Effect | |||||||||||
| Unleash a spinning slash with the scythe. The initial spin can deflect enemy attacks. If an attack cannot be deflected, it is blocked instead. Equipping this Jail slightly increases defense. | |||||||||||
| Description | |||||||||||
| A puppet reaper bearing a massive scythe. Reaper is the latest generation of close-range draining tech following Ogre and Hound. Ogre and Hound long covered all close-range draining needs, but that began to change following the Resurgence. Reaper was developed to address modern-day challenges. Against the monstrous horrors born from the Resurgence, a single blow can mean life or death. By counteracting the opening left at the start of the attack with a parry, this Jail lives up to its name-Reaper, bringer of death and keeper of souls. | |||||||||||
| Attack | Defense | Attributes | Burden |
| 160 | 0 | ||||||||||
| 0 | 0 | 0 | |||||||||
These are the base attack values this Jail provides for each damage type. They can be further increased through Enhancement.
A Jail’s damage can also be improved by raising the character’s attributes that correspond to the Jail’s Attribute Modifiers.
| Balance | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 98 | |||||||||||
| 3.50 | 3.30 | 3.10 | |||||||||
| 3.30 | 3.40 | 3.10 | 3.70 | ||||||||
Jails, together with your other equipment, determine your total defense against various physical and elemental damage types. Balance additionally governs your resistance to staggers.
| - | - | - |
| - | E+ | D+ |
Attribute Modifiers show which attribute influences the damage dealt by the Jail. The higher the tier, the more that attribute contributes to damage, with S representing the highest scaling and E the lowest.
| - | - | - |
| - | 2 | 8 |
| Overburden Attribute | Effects |
|---|---|
| Vitality | + Increases the amount recovered by regeneration. − When your LP falls below a set value, your mobility is reduced. The higher the penalty level, the higher the LP threshold value is. |
| Fortitude | + Recover Stamina when you avoid an enemy's attack via the invincibility from evading. − When your stamina is depleted, you suffer the Inhibit status ailment. The higher your penalty level, the longer the duration of the ailment. |
All equipment pieces, including Jails, contribute to Attribute Burden. If your total Burden exceeds your attributes, you will suffer the Overburden effects associated with that attribute.
Ogre |
Bat |
Reaper |
Stinger |
Ivy |
Hound |
How to Unlock Reaper Jail



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