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★ Story Walkthrough | Requests
☆ Gear up with our best Weapons | Partners | Blood Codes | Jails | Formae!
★ Obtain the best outcomes with our Choices Guide!

Blood Codes in Code Vein 2 are build-defining equipment that changes your fighting style and stats. Know all of the Blood Codes available in the game, their bloodlines, how to get them, as well as additional info on what Blood Codes are!
| Related Guides | |
|---|---|
| Best Blood Codes | List of Blood Codes |
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We are currently rushing out guides as quickly as possible. More details will be added here soon! |
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List of Contents
| Blood Code | Type | Rank | Conditional Traits | Attributes |
|---|---|---|---|---|
Superbia Bloodline: Lou 1
|
Superbia |
|
No Overburden Effect: Charged Drain Attacks Inflict Slow Buildup
Mind Margin 10: Guard Stamina Cost Down Mind Margin 14: Attack Power Briefly Up After Drain Attack |
|
Superbia Bloodline: Noah 1
|
Superbia |
|
No Overburden Effect: Back Attack Stagger Power Up
No Conditions: Survive Fatal Hit with 1 LP While Assimilated if LP Above Threshold Strength/Dexterity Margin 5: Attack Power Increases with Consecutive Hits (Resets Upon Being Hit or Missing) |
|
Superbia Bloodline: Lou 2
|
Superbia |
|
No Overburden Effect: Charged Drain Attacks Inflict Slow Buildup
Mind Margin 10: Guard Stamina Cost Down Mind Margin 14: Attack Power Briefly Up After Drain Attack |
|
Guardian's Heart
|
Caritas |
|
No Conditions: None |
|
Superbia Bloodline: Frantz
|
Superbia |
|
No Conditions: Strength/Dexterity Burden +2
Any Overburden Effect: Ranged Disruption Power Up at Low LP Dexterity Margin 5: Max Ammo Up |
|
Superbia Bloodline: Lavinia 1
|
Superbia |
|
No Overburden Effect: Status Ailment Buildup Up
Any Overburden Effect: Accumulation of Status Ailments Willpower Margin 16: Ichor Recovered by Inflicting Status Ailments |
|
Gula Bloodline: Josee 1
|
Gula |
|
Any Overburden Effect: Charged Drain Attack Power Up
Mind Margin 10: Stamina Recovery Speed Up Strength/Mind Margin 8: Ichor Gained from Weapon Attacks but Ichor Overflow Deals Recoil Damage |
|
Gula Bloodline: Josee 2
|
Gula |
|
Any Overburden Effect: Charged Drain Attack Power Up
Mind Margin 10: Stamina Recovery Speed Up Strength/Mind Margin 8: Ichor Gained from Weapon Attacks but Ichor Overflow Deals Recoil Damage |
|
Josee the Blind Hero
|
Gula |
|
No Conditions: Strength/Dexterity Burden +4
Any Overburden Effect: Attack Power Briefly Up After Perfect Dodge No Conditions: Bloodreaver Blade Attack Power Up |
|
Patientia Bloodline: Iris 1
|
Patientia |
|
Vitality Margin 15: Balance Up While Buffed with Defense Up from Forma
Dexterity/Mind Burden 0: Strength Burden -10 Any Overburden Effect: Balance Up When Combined HP and LP are Low |
|
Patientia Bloodline: Iris 2
|
Patientia |
|
Vitality Margin 15: Balance Up While Buffed with Defense Up from Forma
Dexterity/Mind Burden 0: Strength Burden -10 Any Overburden Effect: Balance Up When Combined HP and LP are Low |
|
Superbia Bloodline: Noah 2
|
Superbia |
|
No Overburden Effect: Back Attack Stagger Power Up
No Conditions: Survive Fatal Hit with 1 LP While Assimilated if LP Above Threshold Strength/Dexterity Margin 5: Attack Power Increases with Consecutive Hits (Resets Upon Being Hit or Missing) |
|
Superbia Bloodline: Noah 3
|
Superbia |
|
No Overburden Effect: Back Attack Stagger Power Up
No Conditions: Survive Fatal Hit with 1 LP While Assimilated if LP Above Threshold Strength/Dexterity Margin 5: Attack Power Increases with Consecutive Hits (Resets Upon Being Hit or Missing) |
|
Superbia Bloodline: Valentin 1
|
Superbia |
|
Strength Margin 10: Max Stamina Up
Dexterity Margin 10: Bleed Factor Up Willpower Margin 8: Stamina Recovery Speed Down But Max Ichor Up |
|
Gula Bloodline: Josee 3
|
Gula |
|
Any Overburden Effect: Charged Drain Attack Power Up
Mind Margin 10: Stamina Recovery Speed Up Ichor Gained from Weapon Attacks but Ichor Overflow Deals Recoil Damage: |
|
Luxuria Bloodline: Holly 1
|
Luxuria |
|
No Overburden Effect: HP Restored Upon Defeating Enemy
Dexterity Margin 12: Increased Disruption Resistance During Forma Charge Vitality Margin 8: Spend HP to Use Forma When Ichor Insufficient |
|
Luxuria Bloodline: Lycoris 1
|
Luxuria |
|
No Overburden Effect: Picking Up Dropped Haze Grants Regeneration Uses
Mind Margin 12: Partner's Attack Power Up |
|
Superbia Bloodline: Lavinia 2
|
Superbia |
|
No Overburden Effect: Status Ailment Buildup Up
Any Overburden Effect: Accumulation of Status Ailments Willpower Margin 16: Ichor Recovered by Inflicting Status Ailments |
|
Acedia Bloodline: Jadwiga 1
|
Acedia |
|
Willpower Margin 9: Magic Forma Attack Power Up
Dexterity Margin 9: Can Use HP to Reload When Out of Ammo Any Overburden Effect: Ichor Gained on Dagger Hits |
|
Hero Holly the Reaper
|
Luxuria |
|
No Conditions: Dexterity/Willpower Burden +5
Dexterity Margin 10: Increased Disruption Resistance During Forma Charge No Overburden Effect: Attack Power Up But Forma Use Speed Down |
|
Hero Lyle
|
Patientia |
|
No Conditions: Dexterity Burden +10
Fortitude Margin 10: Temporary Attack Power Up After Parry No Overburden Effect: Consumes LP on Attack but Attack Up While LP Remains |
|
Patientia Bloodline: Lyle 1
|
Patientia |
|
No Overburden Effect: Parry Stagger Power Up
Dexterity Margin 10: Damage to Bloodthirsty Enemies Up Dexterity Margin 15: Increased Attack Power on Perfect Dodge (Lost Upon Being Hit or Missing) |
|
Patientia Bloodline: Lyle 2
|
Patientia |
|
No Overburden Effect: Parry Stagger Power Up
Dexterity Margin 10: Damage to Bloodthirsty Enemies Up Dexterity Margin 15: Increased Attack Power on Perfect Dodge (Lost Upon Being Hit or Missing) |
|
Patientia Bloodline: Craig 1
|
Patientia |
|
No Overburden Effect: HP Damage Reduced When Damage Taken Exceeds LP
Vitality Margin 16: Successful Guard Applies Bleed to Enemy Strength Margin 18: Increased Attack Power When Hit or Guarding (Resets on Attack) |
|
Superbia Bloodline: Lou 3
|
Superbia |
|
No Overburden Effect: Charged Drain Attacks Inflict Slow Buildup
Mind Margin 10: Guard Stamina Cost Down Mind Margin 14: Attack Power Briefly Up After Drain Attack |
|
Superbia Bloodline: Lou 4
|
Superbia |
|
No Overburden Effect: Charged Drain Attacks Inflict Slow Buildup
Mind Margin 10: Guard Stamina Cost Down Mind Margin 14: Attack Power Briefly Up After Drain Attack |
|
One-Armed Hero Lyle
|
Patientia |
|
No Conditions: Strength Burden +8
Any Overburden Effect: Speed Up Charged Actions No Conditions: Ichor Cost Reduced for Absolute Executioner |
|
Hero Holly
|
Luxuria |
|
No Conditons: Dexterity/Willpower Burden +6
Any Overburden Effect: Ichor Cost Reduced When LP is Depleted No Overburden Effect: MK Rosenritter Attack Power Up |
|
Lost Camilo
|
Luxuria |
|
No Conditions: Strength/Vitality Burden +6
Vitality Margin 15: Increased Disruption Resistance During Charge Attacks No Overburden Effect: Balance Remains Active Even When Not Performing Actions |
|
Pioneer Queen Imogen
|
Patientia |
|
No Conditions: Strength/Dexterity Burden +5
Any Overburden Effect: Damage to Enemies with Status Ailments Up No Conditions: All Status Ailment Resistance Up |
|
Acedia Bloodline: Zenon 1
|
Acedia |
|
No Overburden Effect: Attack and Defense Up in Sunny Weather
Strength/Dexterity Margin 8: Ichor Cost Reduced When LP is Depleted No Conditions: Distributes Burden Among Strength/Dexterity,Mind/Willpower, and Vitality/Fortitude |
|
Luxuria Bloodline: Camilo
|
Luxuria |
|
No Overburden Effect: Increased Disruption Resistance During Charge Attacks
Vitality Margin 15: Gain Ichor on Exceeding Max LP Via Regeneration |
|
Hero Zenon
|
Acedia |
|
No Conditions: Strength/Dexterity/Mind Burden +4
Strength/Dexterity Margin 4: Ichor Cost Reduced When LP is Depleted No Overburden Effect: Forma Effect Duration Extended |
|
Patientia Bloodline: Iris 3
|
Patientia |
|
Vitality Margin 15: Balance Up While Buffed with Defense Up from Forma
Dexterity/Mind Burden 0: Strength Burden -10 Any Overburden Effect: Balance Up When Combined HP and LP are Low |
|
Hero Josee
|
Gula |
|
No Conditions: Strength/Mind Burden +6
Any Overburden Effect: Charge Drain Attack Power Up No Conditions: Combat Forma Attack Up at the Cost of Higher Ichor Use |
|
Patientia Bloodline: Craig 2
|
Patientia |
|
No Overburden Effect: HP Damage Reduced When Damage Taken Exceeds LP
Vitality Margin 16: Successful Guard Applies Bleed to Enemy Strength Margin 18: Increased Attack Power When Hit or Guarding (Resets on Attack) |
|
Hero Valentin
|
Superbia |
|
No Conditions: Strength/Dexterity Burden +8
Vitality Margin 8: HP Restored on Successful Drain Attack No Conditions: Weapon Burden Reduced When Dual-Wielding |
|
Soul Savior Valentin
|
Superbia |
|
No Conditions: All Attribute Burdens +6
Strength/Dexterity/Willpower Margin 8: Bleed Factor Up No Conditions: Ignore Bloodline Trait Requirements |
|
Gula Bloodline: Lise 1
|
Gula |
|
No Overburden Effect: Chance to Not Consume Items on Use
Mind Margin 8: LP Restored Upon Defeating Enemies Mind Margin 12: Spend HP and LP to Act Even with No Stamina |
|
❖Scroll to the right to see the additional attributes you gain from a specific Blood Code.
| Bloodline | Short Summary |
|---|---|
| Superbia | Strengthens Primary Attributes |
| Caritas | Flexible and Customizable |
| Gula | Aggressive Playstyles |
| Patientia | Specializes in Enemy Crowd Control |
| Luxuria | Adds Gimmicks to Playstyles |
| Acedia | High Focus on Magic |
All of the Blood Codes present in the game hail from different bloodlines of notable people, each with their own common archetypes and playstyles.
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|

As you progress through the story of the game, you will naturally unlock some Blood Codes through notable story events while having starting ones at your disposal.

Besting specific Bosses and Heroes will reward you with Blood Codes centered around their mannerisms and movesets, allowing you to obtain the power that the boss once held against you.

Whenever you gain a Partner, you will receive their corresponding Blood Code that is reminiscent of their personality and style.
| Partner Locations in Valentin's Past | ||
|---|---|---|
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In the case of Josee, Lyle, and Holly, the next ranks of their initial Blood Codes can temporarily be locked off if you progress their story and break their bond. A broken bond means you cannot go back in time, preventing you from talking with them to get the next rank of the Blood Code if you do not have an item to fix the Bond.

Furthermore, upon increasing the proficiency of these partner-specific Blood Codes, they will take on a new rank with increased attributes. These should allow you to scale further into the game if you prefer the playstyle of a specific Blood Code.
However, you cannot get the next rank of a Blood Code if you have not properly progressed through the main story. For example, even finishing the full storyline of Lyle, you cannot get the next ranks if you have not progressed far enough.
|
|

Blood Codes are essentially equipment that will determine how your Revenant performs in battle; their fighting style, favored weapons, applicable formae, and base attributes are defined by the.
Furthermore, they provide Unique Traits that require you to meet certain conditions, often times defining how you play the game due to their potency.

Blood Codes naturally increase in level as you fight enemies befitting of their rank, which naturally occurs if you actively progress through the game and encounter stronger enemies.
With active use, you will unlock the hidden potential of each of the Blood Codes, rewarding you for mastering specific Blood Codes.

| Code Vein 2 Contents | |
|---|---|
Story Walkthrough |
Weapons |
Partners |
Bosses |
Blood Codes |
Jails |
Formae |
Boosters |
Maps |
Items |
NPCs |
Tips and Tricks |
Cosmetics |
Builds |
Shops |
News and Game Info |
List of All Blood Codes



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