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This is a ranking page for the hero Linhardt - Spring Snoozer from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Spring Linhardt.
Heroes With the Same Name | |
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Spring Linhardt
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List of Contents
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill inflicts Atk/Def penalties and Discord at start of each phase, grants bonus Atk/Res and a guaranteed follow-up attack to unit and denies foe's follow-up attack. |
Might: 12 Range: 2 Effective against flying foes. At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Atk/Def-7 and 【Discord】 on those foes through their next actions. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+5 to unit during combat, and if 【Discord】 is inflicted on foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. |
Cooldown Count = 4 Boosts damage dealt by 80% of unit’s Res. |
Grants Atk/Res+5. Inflicts Def-5. |
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-7 on that foe through its next action. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (13) | ★★★★★ | |
Spd (7) | ★★★☆☆ | |
Def (8) | ★★☆☆☆ | |
Res (7) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Tempest Trials, Spring Linhardt will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
The best IVs for Spring Linhardt are +Res and -Def. As a demote unit without an exclusive skill, Linhardt needs to lean into his strengths to be relevant on the battlefield. His high Res stat makes him a good magic tank, and focusing on that will ensure he performs his job well.
Spring Linhardt's Def is his least important stat and can be safely taken as a bane.
We recommend +Res when merging Spring Linhardt up to +10 for similar reasons above.
HOT | |
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Iceberg
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This build makes Spring Linhardt into a hybrid unit with viable offenses and high Res to tank magic damage and provide support with Def/Res Ploy.
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Iceberg
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-
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-
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Spring Linhardt can also use a budget build to function as a magic tank while having both support and some offensive capabilities.
Neutral Stats at Lv. 40 (5★) | ||
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188 | ||
HP |
40 |
Rank: 472/1165 |
Atk |
46 |
Rank: 32/1165 |
Spd |
31 |
Rank: 740/1165 |
Def |
25 |
Rank: 708/1165 |
Res |
46 |
Rank: 8/1165 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 63 | 35 | 30 | 50 | 223 | Lv.40 +10 | 45 | 51 | 35 | 30 | 50 | 211 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 47 | 50 | 35 | 29 | 50 | 211 |
+Atk Lv.40 +10 | 44 | 53 | 35 | 29 | 50 | 211 |
+Spd Lv.40 +10 | 44 | 50 | 38 | 29 | 50 | 211 |
+Def Lv.40 +10 | 44 | 50 | 35 | 32 | 50 | 211 |
+Res Lv.40 +10 | 44 | 50 | 35 | 29 | 54 | 212 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 40 | 63 | 31 | 20 | 51 | 205 |
5★ Lv.40 | 40 | 46 | 31 | 25 | 46 | 188 |
4★ Lv.40 | 37 | 44 | 28 | 24 | 43 | 176 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 18 | 25 | 7 | 8 | 7 | 65 |
4★ Lv.1 | 17 | 21 | 6 | 8 | 6 | 58 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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42 | 45 | 34 | 27 | 40 | 188 | |
Spring Linhardt
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40 | 46 | 31 | 25 | 46 | 188 |
38 | 45 | 36 | 25 | 44 | 188 | |
42 | 32 | 36 | 31 | 27 | 168 | |
41 | 30 | 37 | 25 | 28 | 161 | |
37 | 31 | 34 | 25 | 24 | 151 | |
37 | 29 | 34 | 21 | 27 | 148 | |
37 | 28 | 37 | 22 | 23 | 147 |
Note: Stats bonuses from skills are not taken into account.
Spring Linhardt is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Spring Linhardt's inheritable Carrot Bow+ inflicts Atk/Def-7 and 【Discord】 on foes within 3 rows or 3 columns centered on Linhardt at the start of both phases if he wins a Res check.
In combat, Carrot Bow+ grants Atk/Res+5 to Linhardt, and if his foe is inflicted with 【Discord】, Carrot Bow+ grants Linhardt a guaranteed follow-up attack while denying his foe's own follow-up attack.
While not as powerful as notable inheritable weapons like Arcane weapons, this inheritable bow can provide adequate support in battle.
Spring Linhardt suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.
Bow infantry units are quite abundant in the game, and lacking an exclusive weapon makes Spring Linhardt replaceable by better units.
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Linhardt - Spring Snoozer from 4 Stars to 5 Stars. Linhardt - Spring Snoozer is very useful as a modern infantry bow, so you may find using Unlock Potential on Linhardt - Spring Snoozer helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | Effective against flying units. | 3★ | |
6 | 2 | Effective against flying units. | 3★ | |
8 | 2 | Effective against flying foes. At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Atk/Def-7 and 【Discord】 on those foes through their next actions. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+5 to unit during combat, and if 【Discord】 is inflicted on foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. | 3★ | |
12 | 2 | Effective against flying foes. At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Atk/Def-7 and 【Discord】 on those foes through their next actions. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+5 to unit during combat, and if 【Discord】 is inflicted on foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 3★ | |
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. | 4★ |
Skill Name | Effect | Learned At |
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Grants Atk/Res+3. Inflicts Def-3. | 3★ | |
Grants Atk/Res+4. Inflicts Def-4. | 4★ | |
Grants Atk/Res+5. Inflicts Def-5. | 5★ | |
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-3 on that foe through its next action. | 3★ | |
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-5 on that foe through its next action. | 3★ | |
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-7 on that foe through its next action. | 4★ |
Value of Skills | ★★★☆☆ |
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Spring Linhardt has Carrot Bow+. Still Water 3, and Sabotage Def 3 as inheritable options.
He is best used for Still Water 3 bridge fodder.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Spring Linhardt is a limited time Hero who can be obtained as a reward for your score in the Tempest Trials. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
Voice Actor (English) |
Chris Patton |
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Illustrator | Tobi |
Appears In |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
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Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
ahh, i see. I was just thinking the speed debuff to help allies, but i understand. Thanks.
Spring Linhardt Builds and Best IVs
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like, during arena, i am forced to use him this week, & he's so weak, i make sure to keep him far away from the opposite team, so just having him in a cardinal direction, far away, can help my allies. Since he already gives atk & def debuff, i wanted to put speed debuff to help my allies, but not sure if it's even worth doing, as opposed to just keeping him far away & killing the opponent with my good heroes (winter Edelgard & yanuka, valentines Lyon, & brave robin are my best).