Fire Emblem Heroes (FEH)

New Year Kana (M) Builds and Best IVs

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This is a ranking page for the hero Kana - Rising Dragon from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for New Year Kana (M).

Heroes With the Same Name
Kana - Rising Dragon Icon New Year Kana (M)

New Year Kana (M) Rating and Basic Information

FEH New Year Kana (M) Banner

Overall Rating 8.5/10
Reroll Ranking (excluding Inherit Skill) B
(▶Reroll Ranking)
Ranking (including Inherit Skill) B
(▶FEH Tier List)

Kana - Rising Dragon: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill grants bonus stats, damage reduction on foe's first attack, and a Null Follow-Up effect.

New Year Kana (M) Skills at 5★


Might: 14  Range: 1
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

Cooldown Count = 2
Treats foe's Def/Res as if reduced by 30% during combat.

If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)

If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%).

New Year Kana (M) Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superboon ★★☆☆☆
Atk (9) Attack Bane ★★★★☆
Spd (16) Spd Boon ★★★★★
Def (6) Def Bane ★★☆☆☆
Res (7) Res Bane ★★★★☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -HP

The best IVs for New Year Kana (M) are +Spd and -HP. Boosting Spd improves Kana's base Spd to base 50 which is competitive even against the fastest metagame units, and it also improves his ability to create follow-up attacks when aided by Dragon's Stone+'s Null Follow-Up effect.

New Year Kana (M)'s overall bulk is good, thus, we recommend taking HP as a bane as it is the easiest stat to patch up through blessings and other bonuses.

+Spd for a +10 merge

We recommend +Spd when merging New Year Kana (M) up to +10 to ensure he remains competitive against the fastest foes in the metagame.

New Year Kana (M) Best Builds

Premium Arcane New Year Kana (M)

HOT
Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This is a premium build that utilizes New Year Kana (M)'s high Spd stat, with modern skills that can help him become an effective dragon unit while being a capable all-rounder, countering ranged units effectively.

Budget New Year Kana (M)

Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This is a budget build for New Year Kana (M) with accessible skills that can help him fare better in general battles, challenges, and event maps. It maximizes his Res stat for increased survivability.

Source Heroes for All Skills

New Year Kana (M) Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
193
HP
HP 37 37
Rank: 855/1089
Atk
Atk 42 42
Rank: 175/1089
Spd
Spd 46 46
Rank: 22/1089
Def
Def 28 28
Rank: 519/1089
Res
Res 40 40
Rank: 54/1089

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 42 61 51 32 44 230
Lv.40 +10 42 47 51 32 44 216

HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 46 50 32 44 217
+Atk
Lv.40 +10
41 49 50 32 44 216
+Spd
Lv.40 +10
41 46 54 32 44 217
+Def
Lv.40 +10
41 46 50 35 44 216
+Res
Lv.40 +10
41 46 50 32 47 216

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 37 56 46 28 40 207
5★ Lv.40 37 42 46 28 40 193
4★ Lv.40 35 40 44 25 37 181

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 23 16 6 7 70
4★ Lv.1 17 19 16 5 6 63

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
New Year Kana (M) Icon New Year Kana (M)
37 42 46 28 40 193
38 42 44 32 36 192
39 40 43 29 33 184
45 39 27 36 35 182
44 36 23 37 36 176
40 41 19 39 37 176
41 34 39 32 27 173
44 34 25 38 32 173
40 33 37 32 26 168
45 34 28 35 26 168
41 31 30 32 29 163
43 33 22 33 32 163
40 35 23 35 24 157

Note: Stats bonuses from skills are not taken into account.

New Year Kana (M) Roles, Strengths, and Weaknesses

New Year Kana (M) Roles

Kana - Rising Dragon Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic Attack ImageClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic Wall ImageMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
No Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

New Year Kana (M) is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.

New Year Kana (M) Strengths

Dragon's Stone+ grants damage reduction and a Null Follow-Up effect

New Year Kana (M) Attack Fire Emblem Heroes FEH

New Year Kana (M)'s inheritable Dragon's Stone+ grants him Atk/Spd/Def/Res+4 during combat, damage reduction on his foe's first attack equal to 20% of his Spd, and a Null Follow-Up effect if he outspeeds his foe.

While it is lacking compared to modern exclusive weapons, Dragon's Stone+ has some important effects that can make any unit wielding it competitive against most enemies.

High Spd and Res

New Year Kana (M) has high base Spd and Res stats equal to 46 and 40 respectively. He can utilize these stats against most magic enemies by ensuring he only takes one attack from them while taking less damage compared to other units.

New Year Kana (M) Weaknesses

Lack of Unique Skills

New Year Kana (M) suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.

Infantry Breath units are quite abundant in the game, and lacking an exclusive weapon makes New Year Kana (M) replaceable by better units.

Weak to Dragon Effective Weapons

New Year Kana (M) takes 1.5x damage from dragon-effective weapons like Sealed Falchion or Divine Mist, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? A Rank Icon

We Recommend You Unlock Potential for Kana - Rising Dragon!

We recommend that you use Unlock Potential to bring Kana - Rising Dragon from 4 Stars to 5 Stars. Kana - Rising Dragon is a very useful fast bulky manakete, so we recommend you Unlock Potential for Kana - Rising Dragon if your team lacks a strong fast bulky manakete.

Unlock Potential Tier List

New Year Kana (M) - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 3★
8 1 No Effect 3★
10 1 At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 3★
14 1 At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. 3★
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. 4★

Passives

Skill Name Effect Learned At
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) 3★
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) 3★
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) 4★
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 2 (max 20%). 3★
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 3 (max 30%). 4★
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%). 5★

New Year Kana (M) as a Source Hero

New Year Kana (M) Avatar

Value of Skills ★★★☆☆

New Year Kana (M) has Dragon's Stone+, Atk/Res Scowl 3, and Dragon Wall 3 as inheritable options.

Dragon's Stone+ is a good breath weapon, while Atk/Res Scowl 3 can be used as bridge fodder for the rare Atk/Res Scowl 4.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate New Year Kana (M)?

Top tier hero. Must promote and merge. 4
Votes
Promote if you need his/her archetype. 0
Votes
Promote to 5 stars if you like this hero. 12
Votes
Summon for his/her Skill Inheritance options. 1
Votes
Pass on this hero. 1
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get New Year Kana (M) / Illustrations / Voice Actor / Quotes

How to Get New Year Kana (M)

Obtained through a Special Summoning Event!

New Year Kana (M) is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Sandy Fox
Illustrator TAPIOCA
Appears In

Illustration

FEH: Related Guides

Special Heroes: Ring In the Year

Ring In the Year Banner

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New Year Kana (M) IconNew Year Kana (M)
[8.5/10]
New Year Seiðr IconNew Year Seiðr
[9.5/10]
New Year Kvasir IconNew Year Kvasir
[9.0/10]
New Year Nerþuz IconNew Year Nerþuz
[9.0/10]

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Comment

2 Anonymous@Game84 months

The build is team-dependent as Atk/Spd Pledge would provide visible stat bonuses directly to Kana. If you don't have a way to provide visible stat bonuses to Kana, then Atk/Spd Pledge or Atk/Spd Oath would be better over Spd Smoke for sure. We opted for Spd Smoke to allow Kana to obtain additional damage reduction after the first combat, which helps him withstand additional attacks by using him as a semi-tank unit.

1 Sutao4 months

Hello, regarding the C skill, is it a good choice to use Spd Smoke 4? In fact, it can only be effective after fighting. Wouldn't it be better to choose Atk/Spd Pledge or other effects? Why choose Spd Smoke 4 I am an overseas player and my English is not good. Can you give me an answer?

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