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This is a ranking page for the hero Marla - Duma's Witch from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Marla.
List of Contents
Overall Rating | 8.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon skill grants bonus Atk to unit, inflicts an Atk penalty onto foe and applies a Guard effect onto foe. |
Might: 12 Range: 2 If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) |
Cooldown Count = 4 Boosts damage dealt by 80% of unit’s Res. |
At start of turn, if any foe’s Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Res-7 on that foe through its next action. |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, grants Atk/Spd+2 to those allies and calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (16) | ★★☆☆☆ | |
Atk (9) | ★★★★★ | |
Spd (9) | ★★★☆☆ | |
Def (3) | ★★☆☆☆ | |
Res (15) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Grand Hero Battle, Marla will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
The best IVs for Marla are +Atk and -Def. Boosting Atk improves Marla's damage output, which is sorely needed due to her lack of an exclusive weapon to call her own.
Def is a clear dump stat and should be the bane of choice as it is very difficult to salvage Marla's low Def stat.
We recommend +Atk when merging Marla up to +10 to maximize her damage output as much as possible.
HOT | |
---|---|
:
Flare
:
-
|
This build uses Special Spiral to repeatedly trigger Flare and nuke down Marla's foes. Atk Oath Echo provides a visible stat bonus that activates the Ideal skills.
:
Glacies
:
-
|
:
-
|
This budget build stacks Atk/Res with skills readily available to most players. Marla can be used as a magic tank with this build.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
182 | ||
HP |
38 |
Rank: 875/1171 |
Atk |
46 |
Rank: 45/1171 |
Spd |
33 |
Rank: 693/1171 |
Def |
20 |
Rank: 955/1171 |
Res |
45 |
Rank: 26/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 43 | 51 | 37 | 24 | 50 | 205 | Lv.40 +10 | 43 | 51 | 37 | 24 | 50 | 205 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 45 | 50 | 37 | 24 | 49 | 205 |
+Atk Lv.40 +10 | 42 | 53 | 37 | 24 | 49 | 205 |
+Spd Lv.40 +10 | 42 | 50 | 40 | 24 | 49 | 205 |
+Def Lv.40 +10 | 42 | 50 | 37 | 27 | 49 | 205 |
+Res Lv.40 +10 | 42 | 50 | 37 | 24 | 53 | 206 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 38 | 58 | 33 | 20 | 45 | 194 |
5★ Lv.40 | 38 | 46 | 33 | 20 | 45 | 182 |
4★ Lv.40 | 35 | 44 | 30 | 18 | 43 | 170 |
3★ Lv.40 | 34 | 41 | 29 | 17 | 41 | 162 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 16 | 21 | 9 | 3 | 15 | 64 |
4★ Lv.1 | 15 | 17 | 8 | 2 | 15 | 57 |
3★ Lv.1 | 15 | 14 | 8 | 2 | 14 | 53 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
42 | 46 | 17 | 35 | 43 | 183 | |
Marla
|
38 | 46 | 33 | 20 | 45 | 182 |
43 | 40 | 31 | 20 | 37 | 171 | |
41 | 40 | 25 | 24 | 40 | 170 | |
43 | 38 | 26 | 22 | 36 | 165 | |
45 | 38 | 20 | 24 | 38 | 165 | |
38 | 37 | 17 | 35 | 38 | 165 | |
38 | 41 | 20 | 29 | 34 | 162 | |
42 | 38 | 27 | 23 | 32 | 162 | |
39 | 41 | 24 | 17 | 40 | 161 | |
38 | 35 | 27 | 16 | 35 | 151 | |
37 | 32 | 27 | 16 | 35 | 147 | |
35 | 37 | 25 | 19 | 31 | 147 | |
33 | 37 | 26 | 17 | 34 | 147 |
Note: Stats bonuses from skills are not taken into account.
Marla is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Marla's inheritable weapon Rauðrdeer+ grants her Atk+5, inflicts Atk-5 onto her foe, and slows down her foe's Special cooldown charges in combat.
While not stellar, this weapon can function well on enemy phase heroes and improves both bulk and damage output.
Marla's physical bulk is lackluster with only base 38 HP and base 20 Def. Any decent physical attacker can bring her down in one hit.
Keep Marla away from physical attackers to ensure her survival.
Marla suffers from not having any unique skills to call her own, making her unable to stand out amongst other units.
Red Tome Infantry units are quite abundant in the game, and lacking an exclusive weapon makes Marla replaceable by better units.
Should You Unlock Potential for this Hero? |
---|
We recommend that you use Unlock Potential to bring Marla - Duma's Witch from 4 Stars to 5 Stars. Marla - Duma's Witch is very useful as a red magic tank, so you may find using Unlock Potential on Marla - Duma's Witch helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
4 | 2 | No Effect | 3★ | |
6 | 2 | No Effect | 3★ | |
8 | 2 | If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | 3★ | |
12 | 2 | If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 3★ | |
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. | 4★ |
Skill Name | Effect | Learned At |
---|---|---|
At start of turn, if any foe’s Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Res-3 on that foe through its next action. | 3★ | |
At start of turn, if any foe’s Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Res-5 on that foe through its next action. | 4★ | |
At start of turn, if any foe’s Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Res-7 on that foe through its next action. | 5★ | |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) | 3★ | |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, grants Atk/Spd+1 to those allies and calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) | 3★ | |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, grants Atk/Spd+2 to those allies and calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) | 4★ |
Value of Skills | ★★★☆☆ |
---|
Marla has Rauðrdeer+, Sabotage Res 3, and Inf. Hexblade 3 as inheritable options.
These are all mediocre skills which should only be used as bridge fodder if possible.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Marla is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
Voice Actor (English) |
Cindy Robinson |
---|---|
Illustrator | PavilionUshima |
Appears In |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Marla Builds and Best IVs
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