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☆ New Units - Winter Fomortiis, Winter Shez (F), Winter Hortensia, Winter Alear (M)
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This is a ranking page for the hero Shez - Keen Mercenary from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Shez (F).
Heroes With the Same Name | |
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Shez (F)
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List of Contents
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・ Weapon skill grants Atk/Spd bonuses, Special cooldown charge acceleration, and damage reduction on foe's first hit. |
Might: 16 Range: 1 Grants Spd+3. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 to unit during combat and the following effects will occur based on unit's HP at start of combat: if ≥ 20%, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and also, if ≥ 40%, reduces damage from foe's first attack during combat by 40%. |
Cooldown Count = 2 Boosts damage dealt by 50%. |
Grants Atk/Spd +5. Inflicts Def/Res -5. |
If foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (16) | ★★☆☆☆ | |
Atk (11) | ★★★★★ | |
Spd (12) | ★★★★★ | |
Def (8) | ★★★☆☆ | |
Res (8) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Shez (F) are +Spd and -Res. Spd is a superboon and boosts her already very high Spd up to base 46, with her Crimson War-Axe adding 3 more to get it up to 49. This lets her compete with the fastest units in the metagame.
Her defensive stats are all quite decent. We chose Res as a bane because it can afford to take the hit, while HP is a superbane and is tied into the effects of her weapon.
We recommend +Spd when merging Shez (F) to +10 for similar reasons above. Spd is her most important stat and should be prioritized.
HOT | |
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Shez (F) makes great use of Null Follow-Up to turn combat into a Spd check, taking advantage of her superior Spd.
Neutral Stats at Lv. 40 (5★) | ||
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187 | ||
HP |
38 |
Rank: 875/1184 |
Atk |
41 |
Rank: 343/1184 |
Spd |
42 |
Rank: 217/1184 |
Def |
32 |
Rank: 383/1184 |
Res |
34 |
Rank: 239/1184 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 43 | 67 | 55 | 31 | 33 | 229 | Lv.40 +10 | 43 | 46 | 47 | 36 | 38 | 210 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 45 | 45 | 46 | 36 | 38 | 210 |
+Atk Lv.40 +10 | 42 | 49 | 46 | 36 | 38 | 211 |
+Spd Lv.40 +10 | 42 | 45 | 50 | 36 | 38 | 211 |
+Def Lv.40 +10 | 42 | 45 | 46 | 39 | 38 | 210 |
+Res Lv.40 +10 | 42 | 45 | 46 | 36 | 41 | 210 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 38 | 62 | 50 | 27 | 29 | 206 |
5★ Lv.40 | 38 | 41 | 42 | 32 | 34 | 187 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 16 | 27 | 15 | 8 | 8 | 74 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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46 | 48 | 44 | 32 | 28 | 198 | |
49 | 48 | 41 | 35 | 24 | 197 | |
42 | 46 | 43 | 36 | 20 | 187 | |
43 | 46 | 43 | 32 | 23 | 187 | |
Shez (F)
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38 | 41 | 42 | 32 | 34 | 187 |
46 | 43 | 37 | 34 | 27 | 187 | |
46 | 45 | 39 | 35 | 21 | 186 | |
42 | 37 | 40 | 31 | 32 | 182 | |
50 | 42 | 35 | 33 | 21 | 181 | |
45 | 42 | 35 | 35 | 24 | 181 | |
50 | 43 | 36 | 31 | 21 | 181 | |
42 | 36 | 40 | 28 | 30 | 176 | |
45 | 34 | 36 | 30 | 27 | 172 | |
47 | 38 | 31 | 32 | 24 | 172 | |
42 | 35 | 36 | 30 | 25 | 168 | |
42 | 37 | 33 | 32 | 19 | 163 | |
41 | 29 | 38 | 22 | 28 | 158 | |
46 | 36 | 35 | 22 | 18 | 157 | |
41 | 34 | 35 | 25 | 22 | 157 |
Note: Stats bonuses from skills are not taken into account.
Shez (F) is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Shez (F) wields Crimson War-Axe, an axe that grants Atk/Spd+6, Special cooldown acceleration, and damage reduction on the foe's first attack.
This axe suits her offensive playstyle very well, keeping her healthy and able to trigger low cooldown Specials repeatedly.
Shez (F)'s defensive stats of 32 Def and 34 Res are quite nice for an offensive unit. These stats will reduce the amount of damage she will take, keeping her healthy and able to enter combat multiple times.
The conditions to activate Crimson War-Axe are reliant on her foe having HP ≥ 75%. When facing damaged opponents, this axe becomes a mere Silver Axe+ with bonus Spd.
Choose your battles carefully with Shez (F) to ensure that her weapon remains active.
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Shez - Keen Mercenary from 4 Stars to 5 Stars. Shez - Keen Mercenary is a very useful speedy axe infantry, so we recommend you Unlock Potential for Shez - Keen Mercenary if your team lacks a strong speedy axe infantry.
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
11 | 1 | No Effect | 3★ | |
16 | 1 | Grants Spd+3. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 to unit during combat and the following effects will occur based on unit's HP at start of combat: if ≥ 20%, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and also, if ≥ 40%, reduces damage from foe's first attack during combat by 40%. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Boosts damage dealt by 50%. | 3★ | |
(Cooldown Count = 2) Boosts damage dealt by 50%. | 4★ |
Skill Name | Effect | Learned At |
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Grants Atk/Spd +3. Inflicts Def/Res -3. | 3★ | |
Grants Atk/Spd +4. Inflicts Def/Res -4. | 4★ | |
Grants Atk/Spd +5. Inflicts Def/Res -5. | 5★ | |
At start of combat, if unit's HP = 100% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | 3★ | |
At start of combat, if unit's HP ≥ 50% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | 3★ | |
If foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | 4★ |
Value of Skills | ★☆☆☆☆ |
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Shez (F) has Life and Death 3 and Dull Close 3 as inheritance options.
These options are terrible and not worth investing your copies of Shez (F). Merge her up instead.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Shez (F) is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Dawn M. Bennett |
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Illustrator | Saori Toyota |
Appears In |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
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Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Shez (F) Builds and Best IVs
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