Fire Emblem Heroes (FEH)

Rearmed Líf Builds and Best IVs

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This is a ranking page for the hero Líf - Arcane Blade from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Rearmed Líf.

Heroes With the Same Name
Líf - Arcane Blade Icon Rearmed Líf

Mythic Heroes - Double Mythic Heroes (Fomortiis & Gotoh) Featured Heroes
Reginn IconReginn
[9.0/10]
Rearmed Líf IconRearmed Líf
[9.0/10]
Legendary Veronica IconLegendary Veronica
[9.5/10]
Legendary Dimitri IconLegendary Dimitri
[9.0/10]
Ullr IconUllr
[9.0/10]
Monica IconMonica
[9.0/10]
Legendary Edelgard IconLegendary Edelgard
[9.0/10]
Freyja IconFreyja
[9.0/10]
Ascended Hilda IconAscended Hilda
[9.0/10]
Arval IconArval
[9.5/10]
Fomortiis IconFomortiis
[9.5/10]
Gotoh IconGotoh
[9.0/10]

Rearmed Líf Rating and Basic Information

FEH Rearmed Líf Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Líf - Arcane Blade: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・ Weapon skill accelerates Special, inflicts Atk/Def and Guard penalties on foe, grants a guaranteed follow-up attack to unit and denies foe's follow-up attack.
・ Exclusive Special skill deals damage and restores HP.
・ Exclusive B skill inflicts Atk/Def penalties on foe and accelerates Special charges per foe's attack.

Rearmed Líf Skills at 5★


Might: 16  Range: 1
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)

Cooldown Count = 3
Boosts damage by 50% of unit's Def. Restores HP = 25% of damage dealt.

If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 6 (X = number of spaces moved by whoever initated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Def during combat.

At start of combat, if unit's HP ≧ 50% or【Penalty】is active on unit, inflicts Atk/Def-5 on foe & grants Special cooldown +1 per foe's attack during combat. (Only highest value applied. Does not stack. Cooldown charge granted even if foe's attack deals 0 damage)
【Penalty】
All effects that last on foe through next action. Includes penalties inflicted by skills like Panic/Threaten & negative status effects (preventing counterattacks, restricting movement, the effects of Triangle Adept/Guard).

At start of turn, inflicts Atk/Def-6 on nearest foes within 4 spaces through their next actions and grants Atk/Def+6 to unit for 1 turn.

Rearmed Líf Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) HP Superbane ★★★☆☆
Atk (13) Attack Boon ★★★★★
Spd (7) Spd Bane ★★★☆☆
Def (8) Def Bane ★★★★★
Res (4) Res Bane ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Atk / -Res

The best IVs for Rearmed Líf are +Atk and -Res. Atk is a superboon and is applied twice through the guaranteed follow-up attack of Arcane Éljúðnir.

His Res is below average and reducing it further will not impact his matchups. Thus, it is the safe bane of choice.

+Atk for a +10 Merge

We recommend +Atk when merging Rearmed Líf up to +10 for similar reasons above. Rearmed Líf hits hard, and adding Atk can create more knockout opportunities.

Rearmed Líf Best Builds

General Use / Budget Rearmed Líf

HOT
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Rearmed Líf's base kit is already good to go as is. He will be able to fulfill his role as a bulky sword cavalier effectively without the need for further inheritance.

Source Heroes for All Skills

Rearmed Líf Stats

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 46 64 33 46 30 219
Lv.40 +10 46 48 33 46 30 203

HP Atk Spd Def Res Total
+HP
Lv.40 +10
48 47 33 45 30 203
+Atk
Lv.40 +10
45 51 33 45 30 204
+Spd
Lv.40 +10
45 47 36 45 30 203
+Def
Lv.40 +10
45 47 33 48 30 203
+Res
Lv.40 +10
45 47 33 45 33 203

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 41 59 29 41 26 196
5★ Lv.40 41 43 29 41 26 180

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 29 7 8 4 67

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Rearmed Líf Icon Rearmed Líf
41 43 29 41 26 180
41 41 23 37 26 168
40 35 23 31 28 157
45 32 24 34 19 154

Note: Stats bonuses from skills are not taken into account.

Rearmed Líf Roles, Strengths, and Weaknesses

Rearmed Líf Roles

Líf - Arcane Blade Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Rearmed Líf is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Rearmed Líf Strengths

Arcane Éljúðnir is a new Arcane weapon that inflicts Atk/Def penalties, grants a guaranteed follow-up attack, denies foe's follow-up attack, and inflicts Guard

Rearmed Líf Attack.png

Rearmed Líf debuts a new type of weapon called Arcane weapons. These powerful weapons can be inherited to other units once per copy of Rearmed Líf, making them valuable skills. Rearmed Líf has Arcane Éljúðnir, the first Arcane weapon introduced into the game.

Arcane Éljúðnir accelerates Special trigger, inflicts an Atk/Def-6 penalty onto the foe, grants a guaranteed follow-up attack to unit, denies the foe's follow-up attack, and applies a 【Guard】 effect to the foe during combat.

This is a powerful sword that allows Rearmed Líf to cheat in combat and have a pseudo-Null Follow-Up effect.

Open the Future deals good damage and restores HP

Rearmed Líf also has Open the Future like his Mythic counterpart Lif and his non-doomed counterpart, New Year Alfonse.

This skill is basically Bonfire with HP recovery equal to 25% of the damage dealt. It makes Rearmed Líf deceptively bulky by keeping him sustained throughout multiple engagements.

Deadly Balance inflicts Atk/Def penalties and accelerates Special charges

Rearmed Líf also has Deadly Balance like his Mythic version. This skill doubles down on Atk/Def penalties on top of Arcane Éljúðnir and it also accelerates Special charges granted on foe's attacks.

This allows Rearmed Líf to activate Open the Future more often to keep him topped off at all times.

Rearmed Líf Weaknesses

Weak to Cavalry Effective Weapons

Rearmed Líf takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon is sure to take him/her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Líf - Arcane Blade Only Appears as a 5 Star Hero!

Líf - Arcane Blade only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Líf - Arcane Blade if a 4 Star version is released!

Unlock Potential Tier List

Rearmed Líf - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 5★
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. 5★
(Cooldown Count = 3) Boosts damage by 50% of unit's Def. Restores HP = 25% of damage dealt. 5★

Passives

Skill Name Effect Learned At
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 1. (X = number of spaces moved by whoever initiated combat; max 1.) 5★
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 3. (X = number of spaces moved by whoever initiated combat; max 2.) 5★
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 5. (X = number of spaces moved by whoever initiated combat; max 3.) 5★
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 6 (X = number of spaces moved by whoever initated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Def during combat. 5★
At start of combat, if unit's HP ≧ 50% or【Penalty】is active on unit, inflicts Atk/Def-5 on foe & grants Special cooldown +1 per foe's attack during combat. (Only highest value applied. Does not stack. Cooldown charge granted even if foe's attack deals 0 damage)
【Penalty】
All effects that last on foe through next action. Includes penalties inflicted by skills like Panic/Threaten & negative status effects (preventing counterattacks, restricting movement, the effects of Triangle Adept/Guard).
5★
At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions. 5★
At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions. 5★
At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions. 5★
At start of turn, inflicts Atk/Def-6 on nearest foes within 4 spaces through their next actions and grants Atk/Def+6 to unit for 1 turn. 5★

Rearmed Líf as a Source Hero

Rearmed Líf Avatar

Value of Skills ★★★★★

Rearmed Líf has Arcane Éljúðnir, Atk/Def Clash 4, and Atk/Def Menace as valuable inheritable options.

As a Rearmed Hero, using him for Skill Inheritance does not sacrifice that copy of Rearmed Líf. He will remain in your barracks. However, each copy can be used for inheritance only once.

Arcane Éljúðnir is an Arcane weapon. Keep in mind that units who equip this skill cannot use other exclusive skills at the same time.

It is possible to acquire Arcane Éljúðnir and Atk/Def Menace at the same time with one copy of Rearmed Líf.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Rearmed Líf?

Top tier hero. Must summon. 102
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 2
Votes
Summon for his/her Skill Inheritance options. 26
Votes
Pass on this hero. 2
Votes

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How to Get Rearmed Líf / Illustrations / Voice Actor / Quotes

How to Get Rearmed Líf

Obtain Through Regular Summon

Rearmed Líf is a limited time Rearmed Hero who can be pulled from their debut banner or focus banners. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Edward Bosco
Illustrator Kozaki Yusuke
Appears In

Illustration

FEH: Related Guides

Mythic Heroes - Double Mythic Heroes (Fomortiis & Gotoh)

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Rearmed Líf IconRearmed Líf
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