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This is a ranking page for the hero Lilith - Silent Broodling from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Fallen Lilith.
Heroes With the Same Name | |
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Fallen Lilith
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List of Contents
Legendary Heroes - Ninian: Ice-Dragon Oracle Featured Heroes | |||
---|---|---|---|
Reginn [9.0/10] |
Legendary Lilina [9.0/10] |
Fallen Lilith [9.0/10] |
Nótt [9.0/10] |
Legendary Byleth (F) [9.0/10] |
Fallen Ninian [9.5/10] |
Legendary Byleth (M) [9.0/10] |
Legendary Xander [9.0/10] |
Legendary Ninian [9.5/10] |
Mila [9.0/10] |
Tine [9.0/10] |
Ascended Florina [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill allows warping to support partner and grants Null Follow-Up to unit and support partner. |
Might: 16 Range: 1 Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants 【Null Follow-Up】 to unit and that ally for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
Cooldown Count = 3 Boosts Atk by 30%. |
At start of combat, if foe's HP=100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP=100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
At start of combat, if both unit's and foe's HP ≥ 80% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. |
After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and 【Dodge】 to unit for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (17) | ★★★☆☆ | |
Atk (7) | ★★★★☆ | |
Spd (8) | ★★★★★ | |
Def (5) | ★★★☆☆ | |
Res (7) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Fallen Lilith's recommended IVs are +Spd and -Def. Her Spd is her best stat and is how she can avoid follow-up attacks from heroes. It is also crucial in increasing damage reduction from 【Dodge】granted by Spd Smoke 4.
Since HP is a superbane, we recommend -Def as her bane. Reducing it should not affect most of her matchups. -Res may be taken instead if you feel that you will face more physical attackers.
We recommend +Spd when merging Fallen Lilith to +10 for similar reasons above.
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-
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Fallen Lilith's base kit already makes her a speedy offensive threat that can teleport anywhere near her support partner. In addition, Spd Smoke 4 makes her deceptively bulkier thanks to its damage reduction effect.
HOT | |
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Moonbow
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-
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:
-
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This build adds S/D Near Trace 3 to allow Fallen Lilith to retreat with Canto after attacking. Spd Smoke 4 is also exchanged for Spd/Res Hold to increase her damage output. If Res based Near Trace skills are released in the future, they're better than S/D Near Trace.
HOT | |
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Moonbow
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-
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Fury 4
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Fury 3
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-
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This build is aimed at using Fallen Lilith to warp to her support partner after he/she initiates and then take Fury recoil damage to become a Wings of Mercy beacon for her remaining allies. S/D Near Trace is used to grant Canto after her attack. If Res based Near Trace skills are introduced in the future, they're better than S/D Near Trace.
Neutral Stats at Lv. 40 (5★) | ||
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184 | ||
HP |
39 |
Rank: 750/1171 |
Atk |
40 |
Rank: 368/1171 |
Spd |
43 |
Rank: 161/1171 |
Def |
29 |
Rank: 550/1171 |
Res |
33 |
Rank: 270/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 44 | 61 | 51 | 33 | 37 | 226 | Lv.40 +10 | 44 | 45 | 48 | 33 | 37 | 207 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 46 | 44 | 47 | 33 | 37 | 207 |
+Atk Lv.40 +10 | 43 | 47 | 47 | 33 | 37 | 207 |
+Spd Lv.40 +10 | 43 | 44 | 50 | 33 | 37 | 207 |
+Def Lv.40 +10 | 43 | 44 | 47 | 36 | 37 | 207 |
+Res Lv.40 +10 | 43 | 44 | 47 | 33 | 40 | 207 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 39 | 56 | 46 | 29 | 33 | 203 |
5★ Lv.40 | 39 | 40 | 43 | 29 | 33 | 184 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 17 | 23 | 11 | 5 | 7 | 63 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
37 | 42 | 46 | 28 | 40 | 193 | |
36 | 41 | 45 | 26 | 45 | 193 | |
38 | 42 | 44 | 32 | 36 | 192 | |
Fallen Lilith
|
39 | 40 | 43 | 29 | 33 | 184 |
45 | 39 | 27 | 36 | 35 | 182 | |
44 | 36 | 23 | 37 | 36 | 176 | |
40 | 41 | 19 | 39 | 37 | 176 | |
44 | 34 | 25 | 38 | 32 | 173 | |
41 | 34 | 39 | 32 | 27 | 173 | |
40 | 33 | 37 | 32 | 26 | 168 | |
45 | 34 | 28 | 35 | 26 | 168 | |
41 | 31 | 30 | 32 | 29 | 163 | |
43 | 33 | 22 | 33 | 32 | 163 | |
40 | 35 | 23 | 35 | 24 | 157 |
Note: Stats bonuses from skills are not taken into account.
Fallen Lilith is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Fallen Lilith comes with her unique breath in Silent Power.
Like regular Lilith's Astral Breath, this weapon allows Fallen Lilith to warp to her support partner, no matter the distance. However, Silent Power can warp to up to two spaces away from the support partner, unlike Astral Breath that only warps to an adjacent tile.
Additionally, Silent Power grants 【Null Follow-Up】 to both Fallen Lilith and to her support partner, assuming she is 3 or less spaces away from her support partner. This is a powerful effect, as Null Follow-Up effects are almost always restricted to infantry units, with some exceptions here and there.
Silent Power also grants Fallen Lilith Atk/Spd/Def/Res+5 during combat and adaptive damage to ranged foes.
Years after the release of Spd Smoke 3, Fallen Lilith introduces the next tier of this skill with Spd Smoke 4.
In addition to the standard smoke effect of inflicting Spd-7 to nearby foes, this tier 4 skill also inflicts the Spd debuff on the foe and grants both Spd+6 and 【Dodge】 to its wielder for 1 turn.
【Dodge】is almost always reserved for infantry units, but with Spd Smoke 4, it is now available for flying units as well.
This skill, paired with the 【Null Follow-Up】 effect of Silent Power, gives Fallen Lilith very deceptive bulk that isn't normally given to flying units.
Due to the requiring Ally Support, Fallen Lilith's amazing support skills are limited to only one ally per battle.
This isn't too big of a weakness, but it is something that needs to be kept in mind.
As a flying unit, Fallen Lilith takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Fallen Lilith takes 1.5x damage from dragon-effective weapons like Sealed Falchion or Divine Mist, and one blow from this type of weapon is sure to take him/her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Lilith - Silent Broodling only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Lilith - Silent Broodling if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants 【Null Follow-Up】 to unit and that ally for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
(Cooldown Count = 3) Boosts Atk by 30%. | 5★ |
Skill Name | Effect | Learned At |
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At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
At start of combat, if foe's HP=100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP=100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
At start of combat, if both unit's and foe's HP = 100% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 5★ | |
At start of combat, if both unit's and foe's HP ≥ 90% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 5★ | |
At start of combat, if both unit's and foe's HP ≥ 80% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 5★ | |
After combat, inflicts Spd -3 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd -5 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd -7 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and 【Dodge】 to unit for 1 turn. | 5★ |
Value of Skills | ★★★★★ |
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Fallen Lilith comes with Atk/Spd Catch 4, Dive-Bomb 3, and Spd Smoke 4 as great inheritance options.
It is possible to inherit either Atk/Spd Catch 4 or Spd Smoke 4 plus Dive-Bomb 3 at the same time through pre-inheritance by giving the recipient Atk/Spd Catch 3 or Spd Smoke 3 first.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Fallen Lilith is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Danielle Judovitz |
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Illustrator | Kousei Horiguchi |
Appears In |
Heroes from Legendary Heroes - Ninian: Ice-Dragon Oracle | |||
---|---|---|---|
Reginn [9.0/10] |
Legendary Lilina [9.0/10] |
Fallen Lilith [9.0/10] |
Nótt [9.0/10] |
Legendary Byleth (F) [9.0/10] |
Fallen Ninian [9.5/10] |
Legendary Byleth (M) [9.0/10] |
Legendary Xander [9.0/10] |
Legendary Ninian [9.5/10] |
Mila [9.0/10] |
Tine [9.0/10] |
Ascended Florina [9.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Fallen Lilith Builds and Best IVs
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