Fire Emblem Heroes (FEH)

Grandmaster 74: Warriors behind Masks Guide

★ Latest Banner - New Heroes: Rearmed Þjazi & Rearmed Lilina
☆ New Units - Elffin, Ogier, Rearmed Lilina, Þjazi, Bors
☆ Free Units - Zeiss

This is a walkthrough for the Tactics Drill Warriors behind Masks (Grandmaster 74), for Fire Emblem Heroes (FEH). For a step-by-step solution on how to beat this map, please read on.

Other Tactics Drills Guides
Previous Map Test of Control
Next Map CHOP Outing

Grandmaster 74: Warriors behind Masks

Warriors behind Masks Grandmaster FEH

Win Conditions Clear Within 7 Phases
Reward for First Clear
Hero Feather Icon Hero Feather × 300

Party Members

Black Knight IconBlack Knight Sirius IconSirius Death Knight IconDeath Knight Gerome IconGerome

Solution

  1. Move Sirius 1 space down and 2 spaces to the left. Take out the blue fáfnir.
  2. Move Gerome 1 space down and 1 space to the left. Take out the bow fighter. Hit and Run will activate.
  3. Move Death Knight to Sirius' left and take out the sword dragon.
  4. Move Black Knight 1 space to the right.
  5. Enemy forces will advance towards your units this enemy phase.
  6. Move Death Knight 2 spaces to the left and take out the bow fighter. Blazing Flame will activate dealing AoE damage.
  7. Move Gerome 2 spaces left and take out the lance dragon.
  8. Move Black Knight 1 space to the right.
  9. Move Sirius 2 spaces to the left and take out the axe cavalier.
  10. Black Knight will take out an enemy in this phase.
  11. Move Sirius 3 spaces to the right.
  12. Move Gerome to Death Knight's right and use Rally Atk/Def on them.
  13. Move Death Knight below Sirius and take out the sword knight. This is possible because of Wings of Mercy. Blazing Flame will again activate.
  14. Move Black Knight below Death Knight and take the red fáfnir out. This is possible because of Wings of Mercy.
  15. Gerome and the Black Knight will be atacked in this phase.
  16. Move Gerome 1 space right and 1 space down, attack the axe dragon. He will move 1 space to the right after because of Hit and Run.
  17. Move Black Knight to Gerome's left and finish off the axe dragon.
  18. Move Death Knight to Black Knight's left and take out the sword fighter.
  19. Finally, move Sirius above the sword dragon and finish them off.

Tactics Drills Related Links

All Tactics Drills (Grandmaster)

Back to Grandmaster

Back to Grandmaster

Comment

2 Anonymous@Game8over 2 years

You're right, we've fixed the error. Thanks for letting us know!

1 Morganover 2 years

Step 2 should say left, not right.

    Walkthrough Menu

    Please participate in our
    site improvement survey 12/2024
    Would you assist in
    improving Game8's site?
    ×
    This survey will take about 1 minute.
    Your answers will help us to improve our website.
    We are listening to our users' valuable opinions and discussing how to act on them.
    The information collected through this survey will be used for the purpose of improving our services. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information.
    Begin Survey

    All rights reserved