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This is a guide to clearing the Infernal and Lunatic maps for Veronica and Loki Bound Hero Battle in Fire Emblem Heroes (FEH). To see strategy for defeating Bound Hero Battle, as well as the best units and party to use, read on!
List of Contents
Enemy Heroes | Veronica | Loki |
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Recommended Level | Lv.40 | |
Difficulty | Infernal Abyssal Hard |
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Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
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Dates Active | 02/25/2021 ~ 03/06/2021 |
Initial Infernal Unit Placements |
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There are no reinforcements for this Bound Hero Battle. These are the only enemies for this map.
A Veronica | HP 58 |
Atk 49 |
Spd 39 |
Def 23 |
Res 21 |
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Recover+
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B Green Mage | HP 52 |
Atk 50 |
Spd 38 |
Def 22 |
Res 33 |
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C Sword Cavalier | HP 57 |
Atk 54 |
Spd 30 |
Def 34 |
Res 36 |
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Iceberg
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Fury 3
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D Loki | HP 72 |
Atk 50 |
Spd 38 |
Def 17 |
Res 28 |
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Thökk
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Restore+
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E Lance Dragon | HP 57 |
Atk 49 |
Spd 25 |
Def 39 |
Res 23 |
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Bonfire
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F Red Mage | HP 52 |
Atk 50 |
Spd 38 |
Def 22 |
Res 33 |
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Moonbow
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Winter Altina lands a killing counterattack on Veronica! She did not expect that.
Veronica and Loki both have skills that disable your units' ability to land counterattacks, so it is very important to bring units that have Null C-Disrupt 3 in their kits. However, this is their main defense mechanism as their stats do not boast much bulk so even a unit with medium levels of investment can deal heavy damage with a simple counterattack.
Type | |||
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Mt | 14 | Range | 2 |
Effect | Calculates damage from staff like other weapons. At start of turn, if foe’s HP ≤ unit’s HP-3 and foe is in cardinal direction and uses bow, dagger, magic, or staff, foe cannot move more than 1 space through its action. |
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Required SP | 400 (600 if inherited) | ||
Sacred Seal | None |
Might | 14 | Range | 2 |
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HP | - | ||
Atk | - | Spd | - |
Def | - | Res | - |
Effect | Calculates damage from staff like other weapons. At start of turn, inflicts Atk-7 and【Stall】on melee foes with HP < unit's HP in cardinal directions through their next actions. At start of turn, inflicts Res-7 and【Gravity】 on ranged foes with HP < unit's HP in cardinal directions through their next actions. At start of turn, inflicts【Guard】on foes with the lowest Spd and any foes within 1 space of those foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+4 during combat. |
Arena Medals | 500 | Refining Stones | - |
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Divine Dew | 200 | SP | 400 |
Be wary of Loki's Thökk as it can hinder your units' ability to move. She has 72 HP at Infernal mode so it will be rare for units to win the HP check. Avoid ending a unit's action, in Loki's cardinal directions.
Unit Name | |
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Winter Altina | Infantry Sword ・Access to a one-turn Vantage through Harmonized Skill ・Weapon grants Distant Counter and a dual-phase Brave effect・Powerful Special skill |
Nailah | Infantry Blue Beast ・Nullifies skills that prevent a counterattack ・Can counterattack foes from any range ・Her exclusive passive skill limits the movement of foes |
Fallen Lyon | Infantry Green Tome ・Exclusive weapon is very powerful against ranged attackers ・Can multiply his active buffs ・Nullifies skills that prevent counteratttacks |
Unit Name | |
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Reginn | Cavalry Sword ・Access to additional movement action after attacking ・High firepower when engaging combat |
Reinhardt | Cavalry Blue Tome ・Very powerful weapon skill ・3 space movement and 2 space attack range |
Nino | Flier Green Tome ・Any bonus on her gets added on to damage dealt ・Draw Back is very useful for adjusting positions ・Can boost allies' Atk |
Brave Claude | Flier Colorless Bow ・Exclusive weapon grants a buff to all stats ・Exclusive weapon provides heals everytime Claude activates his special ・Possesses an Atk/Spd debuff against foes within 2 squares |
Unit Name | |
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Idunn | Armored Red Breath ・One of the few armored dragon units Nullifies enemy penalties cast on her ・Guaranteed follow-up attack when the foe initiates combat |
Fjorm | Infantry Lance ・Reduces damage from ranged attackers and can counterattack ・Atk/Def bonus when adjacent to an ally |
Brave Edelgard | Armored Axe ・Exclusive weapon grants huge mobility ・Reduces the damage of enemy follow-up attacks by 80% ・Exclusive skill grants guaranteed follow-up attacks ・If foe is a magic user, Distant Ward guarantees buffs and counterattacks regardless of foe's range |
Edelgard | Infantry Axe ・Able to gain a guaranteed follow-up attack ・Gains a buff when there are no adjacent allies ・Nullifies buffs on close-ranged attackers |
Unit Name | |
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Masquerade Sigurd | Cavalry Red Tome ・Has a unique Duo Skill ・Halves magic damage through exclusive weapon ・Has access to a refresher-assist skill and a movement-assist skill through his Duo Skill |
Peony | Flier Blue Tome ・A Light type Mythic Hero ・ Extremely powerful refresher assist ・Buffs allies in all directions ・Can move nearby allies to an adjacent space |
Legendary Azura | Flier Blue Tome ・A Water-type Legendary Hero ・When she users her refresher skill on an infantry or flying unit, they will be able to move an additional 1 space. ・Skill raises Arena Score |
Reyson | Flier Green Beast ・Can refresh allies' movement ・Can move up to 3 spaces when weapon skill effect is triggered ・Has a powerful beast exclusive support skill |
List of Refresher-Assist Units
Application Time | 02/26/21 ~ 03/06/2021 |
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Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
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