★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A
Here you can see how to get Renewed Fang, a weapon skill in Fire Emblem Heroes (FEH). Check out Renewed Fang, Renewed Fang's effects, units with Renewed Fang, as well as Inherit Skill Information!
List of Contents
| Skill |
Renewed Fang
|
||
|---|---|---|---|
| Type | |||
| Mt | 14 | Range | 1 |
| Effect | (Cooldown count-1). If unit is within 2 spaces of support partner, inflicts Atk/Spd-6 on foe and grants Special cooldown charge +1 to unit per attack. (Only highest value applied. Does not stack.) grants Special cooldown charge +1 per attack to support partners within 2 spaces. At start of turn, if unit is adjacent to only beasts/dragons or if unit is solo unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. |
||
| Required SP | 400 | ||
| Sacred Seal | None | ||
Accelerates Special trigger, inflicts debuffs to enemy unit's Atk/Spd and grants Special cooldown charge+1 per attack when within 2 spaces of unit's support partner. The Special cooldown charge+1 effect will also be granted to unit's support partner within 2 spaces. If transformed, deals additional damage on Special trigger.
|
|
| Might | 14 | Range | 1 |
|---|---|---|---|
| HP | 3 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). If an ally is within 3 spaces of unit, inflicts Atk/Spd-6 and Def-5 on foe, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and grants Special cooldown count-2 to unit before foe's first attack during combat, and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). For certain target allies within 3 spaces of unit, grants Atk/Spd/Def+5, Special cooldown charge +1 per attack (only highest value applied; does not stack), and Special cooldown count-2 before foe's first attack during combat, and also, when ally's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). (If support partner is on player team, targets any support partner; otherwise, targets ally with the highest Def on player team, excluding unit.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Spd/Def = number of foes within 3 rows or 3 columns centered on unit × 2, + 5 (max 11), neutralizes foe's bonuses to Atk/Spd, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). If an ally is within 3 spaces of unit, inflicts Atk/Spd-6 and Def-5 on foe, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and grants Special cooldown count-2 to unit before foe's first attack during combat, and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). For certain target allies within 3 spaces of unit, grants Atk/Spd/Def+5, Special cooldown charge +1 per attack (only highest value applied; does not stack), and Special cooldown count-2 before foe's first attack during combat, and also, when ally's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). (If support partner is on player team, targets any support partner; otherwise, targets ally with the highest Def on player team, excluding unit.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | 3 |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). If an ally is within 3 spaces of unit, inflicts Atk/Spd-6 and Def-5 on foe, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and grants Special cooldown count-2 to unit before foe's first attack during combat, and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). For certain target allies within 3 spaces of unit, grants Atk/Spd/Def+5, Special cooldown charge +1 per attack (only highest value applied; does not stack), and Special cooldown count-2 before foe's first attack during combat, and also, when ally's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). (If support partner is on player team, targets any support partner; otherwise, targets ally with the highest Def on player team, excluding unit.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | 4 | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). If an ally is within 3 spaces of unit, inflicts Atk/Spd-6 and Def-5 on foe, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and grants Special cooldown count-2 to unit before foe's first attack during combat, and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). For certain target allies within 3 spaces of unit, grants Atk/Spd/Def+5, Special cooldown charge +1 per attack (only highest value applied; does not stack), and Special cooldown count-2 before foe's first attack during combat, and also, when ally's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). (If support partner is on player team, targets any support partner; otherwise, targets ally with the highest Def on player team, excluding unit.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | - | Res | 4 |
| Effect | Accelerates Special trigger (cooldown count-1). If an ally is within 3 spaces of unit, inflicts Atk/Spd-6 and Def-5 on foe, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and grants Special cooldown count-2 to unit before foe's first attack during combat, and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). For certain target allies within 3 spaces of unit, grants Atk/Spd/Def+5, Special cooldown charge +1 per attack (only highest value applied; does not stack), and Special cooldown count-2 before foe's first attack during combat, and also, when ally's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). (If support partner is on player team, targets any support partner; otherwise, targets ally with the highest Def on player team, excluding unit.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Rating | 8.5/10.0 | Ranking |
|
|---|
| Inheritable? | Move Type that can Inherit this Skill |
|---|---|
| No | - |
| Weapon Type that can Inherit this Skill |
-
|
| Hero Name | Learns At |
|---|---|
|
|
5★ |
Renewed Fang is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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Renewed Fang: Best Fodder, Best Units to Inherit



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