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This is a ranking page for the hero Silque - Adherent of Mila from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Silque.
Heroes With the Same Name | |
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Silque
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List of Contents
Legendary Heroes - Edelgard: Flame Emperor Featured Heroes | |||
---|---|---|---|
Hríd [8.5/10] |
Legendary Marth [9.0/10] |
Legendary Ryoma [9.0/10] |
Naga [8.5/10] |
Duo Ephraim [9.0/10] |
Tsubasa [8.5/10] |
Nagi [9.0/10] |
Legendary Celica [9.0/10] |
Legendary Edelgard [9.0/10] |
Eir [8.5/10] |
Silque [8.5/10] |
Larum [8.5/10] |
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon can prevent the special skills of enemies ・Has a skill that can prevent counterattacks ・Makes leveling up staff users very easy |
Might: 12 Range: 2 After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
Range: 1 Restores HP = 50% of Atk +10 |
Cooldown Count = 1 When healing an ally with a staff, grants Atk/Def+6 to all allies for 1 turn. |
The enemy cannot counterattack. |
While unit lives, all staff allies on team get 2x EXP. (Only highest value applied. Does not stack.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (17) | ★★★☆☆ | |
Atk (21) | ★★★☆☆ | |
Spd (4) | ★★☆☆☆ | |
Def (5) | ★★★★☆ | |
Res (12) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Silque are +Res and -Spd. A +Res Silque Spd would have 35 in both Spd and Res stats at Lv. 40. This gives her balanced defenses for physical and magical attacks. These defenses will also help her defend herself from the many counterattacks she will take. Silque's Spd is already low and it isn't really important for her, so it is safe to take Spd as a bane.
We recommend a +Res IV when merging Silque to 10. With a +Res IV, Eirika's Res stat will reach 39 with 10 merges, which makes it easier for her to surivive attacks from the enemy. You would want to increase Silque's survivability as much as possible as her support skills are very useful for your team.
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Recover+
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-
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:
HP +3
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-
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This build is a standard double Savage Blow 3 for Silque. It allows her to fulfill healer responsibilities, and somewhat offensive responsibilities in terms of AoE damage. Make sure to get the Wrathful Staff 3 upgrade for her staff.
HOT | |
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:
Return+
:
-
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:
-
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Silque has actually enough bulk to run Close Reversal set. With this build, you can rely on her on enemy phase turns.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 14 Range: 2 HP: Calculates damage from staff like other weapons. After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts Guard on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Specials are still effective.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, after combat, if unit attacked, inflicts Atk/Spd-6 on target through their next actions. Grants Def/Res+6 to allies within 2 spaces of unit during combat and restores 7 HP to those allies after combat. :500 :200 |
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Staff of Lilies removes the need to put Wrathful Staff on her kit as it now has the effect built-in with it, allowing you to focus on better Passive B skills to upgrade her kit further. It also still keeps the base effect of Melancholy, which can help you inflict Guard on foes.
Additionally, it also now grants her Atk/Spd/Def/Res+4 during combat while inflicting Atk/Spd-6 on target foes after. It's also packed with great supporting capabilities as it also buffs your allies further with an additional Def/Res+6 and 7 HP recovery after combat.
Neutral Stats at Lv. 40 (5★) | ||
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161 | ||
HP |
39 |
Rank: 778/1184 |
Atk |
33 |
Rank: 898/1184 |
Spd |
23 |
Rank: 1002/1184 |
Def |
35 |
Rank: 244/1184 |
Res |
31 |
Rank: 337/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 44 | 50 | 27 | 39 | 36 | 196 | Lv.40 +10 | 44 | 38 | 27 | 39 | 36 | 184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 46 | 37 | 27 | 39 | 35 | 184 |
+Atk Lv.40 +10 | 43 | 40 | 27 | 39 | 35 | 184 |
+Spd Lv.40 +10 | 43 | 37 | 31 | 39 | 35 | 185 |
+Def Lv.40 +10 | 43 | 37 | 27 | 43 | 35 | 185 |
+Res Lv.40 +10 | 43 | 37 | 27 | 39 | 39 | 185 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 39 | 45 | 23 | 35 | 31 | 173 |
5★ Lv.40 | 39 | 33 | 23 | 35 | 31 | 161 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 17 | 21 | 4 | 5 | 12 | 59 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
44 | 43 | 46 | 19 | 31 | 183 | |
37 | 44 | 45 | 16 | 35 | 177 | |
35 | 40 | 37 | 16 | 37 | 165 | |
Silque
|
39 | 33 | 23 | 35 | 31 | 161 |
42 | 33 | 35 | 16 | 25 | 151 | |
38 | 35 | 32 | 20 | 26 | 151 |
Note: Stats bonuses from skills are not taken into account.
Silque is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
If Silque attacks, Melancholy+ resets the special cooldown of the foe and all enemies within 2 squares of them. Even if the special is ready to be used, it will still return to it the maximum value, effectively cancelling it.This makes Silque a great counter to Ophelia's Missiletainn which speeds up her allies' specials.
Because of its ability to effectively prevent herores from using specials, Melancholy+ is especially helpful in Rokkr Sieges where the Rokkr's special cooldown counter is 9 and Grand Hero Battles where heroes with powerful specials are rampant.
Earthfire Balm+ grants a +6 Atk/Def buff to all allies regardless of range whenever Silque heals an ally. With a low cooldown of 1, you can easily grant your allies the +6 Atk/Def bonus most of the time.
Staff users can be hard to level up with because of their generally low damage output. Thankfully, Staff Exp 3 doubles the amount of the EXP they gain whenever Silque is alive in the current map. This is very helpful, as it theoretically halves the time required to max out a character's EXP.
Silque has very low Spd at Lv. 40 that only averages out at 23. This makes her very susceptible follow-up attacks. Thankfully, Dazzling Staff 3 prevents counterattacks, so the only thing you need to worry about are follow-up attacks when the enemy initiates combat. Keep Silque out of combat except for when she is the one to initiate it.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Silque - Adherent of Mila only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Silque - Adherent of Mila if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
10 | 2 | Restricted to units that use a Staff. | 5★ | |
8 | 2 | After combat, if unit attacked, resets Special cooldown of foe, and inflicts【Guard】on foe. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
5★ | |
12 | 2 | After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
5★ | |
14 | 2 | Calculates damage from staff like other weapons. After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts Guard on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Specials are still effective.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat. | 5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Restores 5 HP. | 5★ | |
1 | Restores 10 HP. | 5★ | |
1 | Restores 15 HP. Slows Special trigger (cooldown count +1). | 5★ | |
1 | Restores HP = 50% of Atk +10 | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 1) When healing an ally with a staff, restores an additional 10 HP to target ally. | 5★ | |
(Cooldown Count = 1) When healing an ally with a staff, grants Def +4 to all allies for 1 turn. | 5★ | |
(Cooldown Count = 1) When healing an ally with a staff, grants Atk/Def+4 to all allies for 1 turn. | 5★ | |
(Cooldown Count = 1) When healing an ally with a staff, grants Atk/Def+6 to all allies for 1 turn. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit has 100% HP at the start of combat, the enemy cannot counterattack. | 5★ | |
If unit has ≥ 50% HP at the start of combat, the enemy cannot counterattack. | 5★ | |
The enemy cannot counterattack. | 5★ | |
While unit lives and uses staff damage, unit gets 1.5x EXP. (Only highest value applied. Does not stack.) |
5★ | |
While unit lives, all staff allies on team get 1.5x EXP. (Only highest value applied. Does not stack.) |
5★ | |
While unit lives, all staff allies on team get 2x EXP. (Only highest value applied. Does not stack.) |
5★ |
Value of Skills | ★★★★☆ |
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Silque can be used to inherit the skills Melancholy+ or Dazzling Staff 3. However, Silque is the only unit who is capable of learning Melancholy+, and she is only available at 5 star rarity. Therefore, Melancholy+ is scarce and you should choose wisely on who to pass it to.
Silque is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Bonnie Gordon |
---|---|
Illustrator | lack |
Appears In |
Heroes from Legendary Heroes - Edelgard: Flame Emperor | |||
---|---|---|---|
Hríd [8.5/10] |
Legendary Marth [9.0/10] |
Legendary Ryoma [9.0/10] |
Naga [8.5/10] |
Duo Ephraim [9.0/10] |
Tsubasa [8.5/10] |
Nagi [9.0/10] |
Legendary Celica [9.0/10] |
Legendary Edelgard [9.0/10] |
Eir [8.5/10] |
Silque [8.5/10] |
Larum [8.5/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
Silque Builds and Best IVs
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