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This is a ranking page for the hero Helbindi - Savage Scourge from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Helbindi.
Heroes With the Same Name | |
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Helbindi
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List of Contents
Focus - Tempest Trials (A Promise of Joy) Featured Heroes | |||
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Laegjarn [9.0/10] |
Ylgr [8.5/10] |
Helbindi [8.0/10] |
Overall Rating | 8.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Skill increases Arena Score ・Gets +4 to all stats at the start of odd-numbered turns ・Reduces the special cooldown count of infantry allies |
Might: 16 Range: 1 At start of odd-numbered turns, grants Atk/Spd/Def/Res +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) |
Cooldown Count = 3 Boosts damage dealt to foe by 50% of damage dealt to unit. |
Grants HP +5. If unit is 5 star and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) |
If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) |
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP < unit's HP. (Stacks with similar skills.) |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★☆☆☆ | |
Atk (25) | ★★★☆☆ | |
Spd (5) | ★☆☆☆☆ | |
Def (9) | ★★★★☆ | |
Res (7) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Helbindi are +Def and -Spd. Helbindi is mainly used as a physical tank so a +Def IV will definitely help him in taking more physical damage. His Spd is very low and is of less importance to him so it can be safely taken as a bane.
We recommend a +Def IV when merging Helbindi to 10. With +10 merges, Helindi's Def stat will reach 44. He can survive lots of physical attacks at this point. You can also go for a +Atk IV if you prefer a more offensive Helbindi.
HOT | |
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:
Býleistr
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Bonfire
:
-
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:
-
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This build turns Helbindi into a formidable tank. Quick Riposte gives a follow-up attack while Steady Breath gives Special acceleration.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 At start of turn, if unit is within 4 spaces of a foe or if it is an odd-numbered turn, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn. If it is an odd-numbered turn or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit and inflicts Atk-5 on foe during combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk+5 to unit and inflicts Atk-5 on foe during combat and foe cannot make a follow-up attack. :500 :200 |
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This is a no-brainer upgrade for Helbindi. With no upgrades, Býleistr is exclusive in odd-numbered turns! With this upgrade, a team +5 Atk/Spd/Def/Res bonus will be available in both phases!
Additionally, it also provides an effect that creates a gap in Atk stats between him and his foe. It can also block enemy follow-up attacks when conditions are met. This means more damage for Helbindi and less damage from his foes!
Neutral Stats at Lv. 40 (5★) | ||
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163 | ||
HP |
44 |
Rank: 165/1184 |
Atk |
35 |
Rank: 736/1184 |
Spd |
18 |
Rank: 1090/1184 |
Def |
35 |
Rank: 244/1184 |
Res |
31 |
Rank: 337/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 54 | 56 | 22 | 40 | 35 | 207 | Lv.40 +10 | 49 | 40 | 22 | 40 | 35 | 186 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 51 | 39 | 22 | 39 | 35 | 186 |
+Atk Lv.40 +10 | 48 | 42 | 22 | 39 | 35 | 186 |
+Spd Lv.40 +10 | 48 | 39 | 25 | 39 | 35 | 186 |
+Def Lv.40 +10 | 48 | 39 | 22 | 42 | 35 | 186 |
+Res Lv.40 +10 | 48 | 39 | 22 | 39 | 38 | 186 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 49 | 51 | 18 | 35 | 31 | 184 |
5★ Lv.40 | 44 | 35 | 18 | 35 | 31 | 163 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 25 | 5 | 9 | 7 | 64 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 44 | 30 | 38 | 35 | 187 | |
45 | 40 | 27 | 31 | 33 | 176 | |
40 | 34 | 39 | 41 | 18 | 172 | |
45 | 38 | 25 | 36 | 28 | 172 | |
46 | 36 | 32 | 37 | 21 | 172 | |
40 | 35 | 32 | 28 | 29 | 164 | |
Helbindi
|
44 | 35 | 18 | 35 | 31 | 163 |
43 | 36 | 28 | 35 | 20 | 162 | |
45 | 35 | 23 | 35 | 24 | 162 | |
43 | 35 | 32 | 28 | 20 | 158 | |
45 | 33 | 22 | 28 | 30 | 158 | |
43 | 32 | 30 | 36 | 16 | 157 | |
35 | 36 | 30 | 32 | 24 | 157 |
Note: Stats bonuses from skills are not taken into account.
Helbindi is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Helbindi's weapon, Býleistr, grants +4 Atk/Spd/Def/Res to Helbindi and all adjacent allies for 1 turn. This grants your team a massive boost in stats depending on the turn. Strategize your units' positions properly and strike when the time is right as this is a massive buff that can be the difference between victory and defeat.
This is an amazing effect when combined with powerful Blade tome users like Tharja.
The special effect refine of Býleistr makes the all-stat buff accessible in all turns! This double's Helbindi's efficiency as a unit. Moreoever, it grants him other effects that make him formidable in combat. Read more about it in the Best Weapon Refinement section.
G Duel Infantry is a special skill that treats the unit’s stats as 170 in the Arena, allowing your overall score to increase when using him. It is usable by any green infantry unit, so equip it and increase your score as you would like, but keep in mind that as an A slot skill it means you will lose the ability to equip useful A skills like Fury or Warding Breath.
Guard 3 inflicts special cooldown charge -1 per attack if Helbindi's HP ≥ 80% at the start of combat. This allows Helbindi and his allies to take less damage from enemies. This skill is also very helpful in Grand Hero Battles where delaying enemy specials is very important as enemy specials in those maps are very powerful.
Additionally, this makes Helbindi a great match-up for units running set-ups that make specials very quick to trigger such as Slaying Edge+ or Brave Sword as the weapon skill and slapping Sacred Seals such as Flashing Blade and Quickened Pulse for quick Moonbow or Glimmer activations.
Helbindi has both high Def and Res stats. He is quite similar to Winter Tharja who also boasts balanced defensive stats. If you inherit skills that help him tank, he can surely be a very reliable mixed wall. Check out the builds section to find out more.
Helbindi has very low Spd. This makes him susceptible to follow-up attacks. We suggest inheriting Quick Riposte 3 to allow him to score follow-up attacks in the enemy phase. Quick Riposte is also available as a Sacred Seal. Check out the builds section to find out more!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Helbindi - Savage Scourge only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Helbindi - Savage Scourge if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | At start of odd-numbered turns, grants Atk/Spd/Def/Res +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Boosts damage dealt to foe by 30% of damage dealt to unit. | 5★ | |
(Cooldown Count = 3) Boosts damage dealt to foe by 50% of damage dealt to unit. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
Grants HP +3. If unit is 5 star and level 40 and unit’s stats total less than 160, treats unit’s stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ | |
Grants HP +4. If unit is 5 star and level 40 and unit’s stats total less than 165, treats unit’s stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ | |
Grants HP +5. If unit is 5 star and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ | |
If unit’s HP = 100% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 5★ | |
If unit’s HP ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 5★ | |
If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 5★ | |
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit's HP-5. (Stacks with similar skills.) | 5★ | |
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit's HP-3. (Stacks with similar skills.) | 5★ | |
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP < unit's HP. (Stacks with similar skills.) | 5★ |
Value of Skills | ★★★★★ |
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Helbindi can be used to inherit the skill G Duel Infantry 3. This is a very rare skill so think carefully to which unit you plan to fodder this skill off to.
Helbindi is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Raymond K. Essel |
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Illustrator | Maeshima Shigeki (前嶋重機) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
Hah-ha-hah! Just die. Out of my way, filth. Enough of you! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
Here it comes. You want to know why I follow you, right? Stupid question. It’s not like it’s easy for me, either. I’ve put plenty of people just like you in the ground. It’s simple. Even a beast will wag his tail and show his belly when somebody strong shows up. Surtr could have killed me, no problem. You, though... I’m more afraid of what you can do. I don’t mean your trick of summoning warriors. There’s just something about you...I can’t put my finger on. I’ve got this feeling that some day you’re going to...do something. Just so we’re clear, I’m not your pal, and I’m not your pet. You’re strong, so I follow you. Don’t you forget it. |
Heroes from Focus - Tempest Trials (A Promise of Joy) | |||
---|---|---|---|
Laegjarn [9.0/10] |
Ylgr [8.5/10] |
Helbindi [8.0/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Helbindi Builds and Best IVs
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The "Refined Býleistr Helbindi" build has no C skill listed, FYI.