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This is a ranking page for the hero Nino - Pale Flower from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Flying Nino.
Heroes With the Same Name | |
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Flying Nino
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List of Contents
Focus - Tempest Trials (For a Smile) Featured Heroes | |||
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Marth [8.0/10] |
Flying Nino [8.0/10] |
Jaffar [7.5/10] |
Overall Rating | 8.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Damage output increases more when her Spd exceeds that of the foe ・Can move to the adjacent space of any non-flying unit ・Casts a Spd penalty encompassing the foe after combat ・Weapon upgrades especially the Special upgrade is a huge power boost that is compatible with legacy builds |
Might: 14 Range: 2 Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) |
Cooldown Count = 2 Treats foe's Def/Res as if reduced by 30% during combat. |
If unit initiates combat, grants Atk/Spd +4 during combat. |
Unit can move to a space adjacent to any infantry, armored, or cavalry unit within 2 spaces. |
After combat, inflicts Spd -7 on foes within 2 spaces of target through their next actions. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (17) | ★★☆☆☆ | |
Atk (21) | ★★★★☆ | |
Spd (13) | ★★★★★ | |
Def (4) | ★★★☆☆ | |
Res (6) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Flying Nino are +Spd and -Def. A higher Spd stat helps Nino make more follow-up attacks on her foes. This boosts both her offensive and survivability capabilities. Since her Def is a superbane and she can afford to take a minus in Res, it is best for her to take a bane in Res.
We recommend a +Spd IV when merging Flying Nino to 10. This is for the same reasons as above. Any upgrade to Giga Excalibur will remove the cap on the additional damage Nino can deal by building Spd so there is no diminishing returns when stacking Spd on her. If you are worried about her Atk levels, get the Special Effect Refine upgrade on her and it will solve any issues she has on the Atk stat.
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Moonbow
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:
-
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The aim of this build is to create a Spd gap between Flying Nino and her opponents to deal more pure damage with Giga Excalibur. It also has some supportive capabilities as well with Spd Smoke 3 and Guidance 3.
HOT | |
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Moonbow
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-
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:
-
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This build is designed to stack tons of Spd onto Flying Nino. Stacking huge amounts of Spd is very important for her if she is carrying the Special Effect Refine fo Giga Excalibur. Atk/Spd Push 4's self-inflicted damage makes it easier for her to fall into Desperation range and when she is there, she can easily take out lots of foes without taking a hit. If a flier ally is carrying flier buffs, it will improve her performance and also trigger Giga Excalibur's buffs so make sure to pay attention to her positioning.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 14 Range: 2 HP: Grants Spd +3. Deals damage = 20% of unit's Spd. Grants Atk/Spd+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Spd+4 to unit during combat. :500 :200 |
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Any upgrade to Giga Excalibur will remove the damage cap it can deal with a high Spd stat. It also removes the requirement of Nino outspeeding the foe in order to deal damage. It will now generate extra damage everytime Nino attacks. This makes it more reliable and less prone to powercreep.
Additionally, with a Special Effect Refine, she can massively boost the Atk/Spd levels of her whole team and everyone can make use of that boost. Specifically, it grants +4 Atk/Spd to Nino if she is within 2 spaces of an allied unit, and the allies will get the same boost too!
Neutral Stats at Lv. 40 (5★) | ||
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149 | ||
HP |
36 |
Rank: 1053/1171 |
Atk |
33 |
Rank: 898/1171 |
Spd |
38 |
Rank: 399/1171 |
Def |
17 |
Rank: 1050/1171 |
Res |
25 |
Rank: 668/1171 |
Note that the graph reflects the units stats without bonuses from resplendent attire.
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 36 | 47 | 41 | 17 | 25 | 166 |
5★ Lv.40 | 36 | 33 | 38 | 17 | 25 | 149 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 17 | 21 | 13 | 4 | 6 | 61 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 47 | 16 | 30 | 46 | 179 | |
40 | 45 | 46 | 22 | 25 | 178 | |
38 | 46 | 25 | 20 | 44 | 173 | |
40 | 42 | 45 | 21 | 25 | 173 | |
37 | 41 | 29 | 30 | 31 | 168 | |
39 | 39 | 42 | 25 | 22 | 167 | |
40 | 42 | 41 | 23 | 20 | 166 | |
40 | 39 | 41 | 19 | 22 | 161 | |
36 | 37 | 28 | 17 | 37 | 155 | |
35 | 36 | 30 | 16 | 33 | 150 | |
38 | 35 | 36 | 16 | 25 | 150 | |
38 | 33 | 27 | 15 | 37 | 150 | |
Flying Nino
|
36 | 33 | 38 | 17 | 25 | 149 |
38 | 38 | 16 | 31 | 26 | 149 | |
39 | 35 | 25 | 30 | 19 | 148 |
Note: Stats bonuses from skills are not taken into account.
Flying Nino is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Flying Nino is one of the few flying tome units in the game. Because of this, she is able to fill specific niches effectively. We recommend inheriting Gronnblade+ onto her and build a flying party around her that buffs her offensive power with Hone Fliers.
Aerobatics 3 allows Flying Nino to move to spaces adjacent to ground units within 2 spaces of her. This makes her a highly mobile unit. Combine this with Spd Smoke 3 and fairly good offensive power, and Flying Nino can make for some match saving plays.
Flying Nino's C skill, Spd Smoke 3 inflicts -7 Spd to units within 2 spaces of target through their next actions. If you are able to take out the unit that you attacked, the units affected will have a hard time executing follow-up attacks on Nino and her team. It also makes it easy for your allies to swoop in and score follow-up attacks on these affected units. This gives your teams a huge offensive and defensive advantage. Because Nino is a ranged flying unit with Aerobatics 3, she can apply this debuff on enemies rather easily.
An alternative to a Gronnblade+ is the native Giga Excalibur. The weapon allows Nino to deal more damage by stacking Spd. With it, Spd becomes a very valuable stat to her as stacking it will:
With a Special Effect Refine, she has the ability to boost the Atk/Spd levels of herself and all of her allies if they are near one another. This will boost the amount of damage Flying Nino's team will deal. It is definitely a great upgrade so you should get it when you can afford it.
Keep in mind that the damage generated by Giga Excalibur is pure and cannot be reduced by the foe's Res stat.
As a flying unit, Flying Nino takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep her out of the range of archers, and leave them to other units.
Heroes with Effective Skills
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Nino - Pale Flower only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Nino - Pale Flower if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | No Effect | 5★ | |
6 | 2 | No Effect | 5★ | |
9 | 2 | No Effect | 5★ | |
14 | 2 | Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 5★ |
Skill Name | Effect | Learned At |
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If unit initiates combat, grants Atk +2 during combat. | 5★ | |
If unit initiates combat, grants Atk/Spd +2 during combat. | 5★ | |
If unit initiates combat, grants Atk/Spd +4 during combat. | 5★ | |
If unit’s HP = 100%, unit can move to a space adjacent to any infantry, armored or cavalry unit within 2 spaces. | 5★ | |
If unit’s HP ≥ 50%, unit can move to a space adjacent to any infantry, armored or cavalry unit within 2 spaces. | 5★ | |
Unit can move to a space adjacent to any infantry, armored, or cavalry unit within 2 spaces. | 5★ | |
After combat, inflicts Spd -3 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd -5 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd -7 on foes within 2 spaces of target through their next actions. | 5★ |
Value of Skills | ★★★★☆ |
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Flying Nino can be used to inherit the skills Aerobatics 3. However, Flying Nino is one of the very few powerful flying tome users. This means that she can fill specific niches in your teams. Thus, It is better to train and make use of her instead.
Flying Nino is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Sarah Blandy |
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Illustrator | Amagaitaro (アマガイタロー) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
I’ll end this! I don’t want this! Oh, sorry! Fly, pegasus! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
You know, you’re really kind. And so is everyone else around here, for that matter. They’re all so serious about helping others—not just themselves. I can feel their kindness... And their strength. Sometimes I think that if I had people like these around back then... Maybe my life would have gone differently. But you can’t change the past, right? I have to focus on what I can do for the future! And I’ll start by helping the people who are super close to me. So if you’re ever in trouble, come to me! I’ll be sure to do my very best for you. Got it? Then it’s a promise! |
Heroes from Focus - Tempest Trials (For a Smile) | |||
---|---|---|---|
Marth [8.0/10] |
Flying Nino [8.0/10] |
Jaffar [7.5/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Flying Nino Builds and Best IVs
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