Addressed an issue preventing quest completion as Vili would not follow Eivor after killing bandits in The Price of Wisdom.
Addressed an issue with the A Skald's Lament riddle due to the NPC running away.
Addressed an issue preventing players from speaking to Orwig Neverdeath in Hordafylke.
Graphics, Audio and Animations
Addressed various graphics, lighting, or texture issues.
Addressed various instances of incorrect sound effects.
River Raids, Jomsvikings, Raids
Addressed various clipping issues in River Raid maps.
Addressed various text anomalies during River Raids.
Addressed various character or NPC animation issues during River Raids.
Addressed an issue on the Dee River causing the Champion to remain inactive until Eivor steps foot into the Champion Room.
Addressed an instance where if unequipped, the Jomsviking helmet slot would be black.
Jomsvikings will no longer call for assistance before it's necessary. They make their own luck now!
Addressed an issue where Foreign Cargo would not be in the inventory after returning from a River Raid.
Improved the landing points and camp boundaries on the Dee River.
Increased the depth of the Dee River so players don't bottom out.
Addressed an issue where Jomsvikings stand around after the drawbridge is lowered on the Dee River. What is their deal?!
Addressed an audio issue causing Vagn to repeat his recruitment line. Practice makes perfect. Roll it again!
Addressed issues causing the long ship to pop into the Severn River if summoned. Raids are popping, but that's a little excessive.
Addressed a few issues preventing players from continuing down the Severn River.
Addressed a few issues with the Map Alert Meter during River Raids.
Addressed an issue preventing Jomsvikings from occasionally joining a raid if Eivor started it while on land.
Addressed an issue preventing raiders from fighting guards. Who hires these people?!
Addressed an instance keeping the long ship from entering stealth mode in certain areas during River Raids.
Addressed several issues preventing unmasting near certain bridges during River Raids.
Addressed an issue causing the Revive marker to disappear from Jomsvikings if Eivor was too far away. Now their watch has ended...
Naval blockades will no longer respawn on the Severn River during a River Raid until the player has left the raid.
Addressed several issues preventing players from looting multiple chests during River Raids.
Addressed an issue where the River Raid Dock building was missing its construction.
Addressed an issue preventing icons from being revealed on the maps during River Raids.
Addressed an issue preventing enemies from spawning during River Raids on the Severn River.
Addressed an issue causing the music to end abruptly after looting a large chest during Raids.
Corrected an instance where Saint George's Holy Sword was an axe. Got ‘eeeeem!
Addressed an issue preventing players from completing the objective to collect foreign cargo if military camps were raided before villages for rations.
Addressed an issue where foreign supplies were set to a 1/1 limit.
Gameplay, Combat and AI
Animals will remain on camera once dialogue has begun. Look who’s photobombing!
Addressed several issues with Odin Sight.
Addressed several camera issues.
Addressed an issue where the Berserker Trap and Shoulder bash previewed as the Dive of Valkyries ability.
Addressed several automatic long ship navigational issues.
All animals will be reacting accordingly to the Bash ability.
Addressed several issues preventing some wild animals from attacking each other when under the influence of the Berserker Trap.
Addressed an issue causing the combo status effect to remain active on the Light Bow under certain conditions.
Addressed an issue that caused Raven's loot not to work.
Addressed an issue preventing the Mans's Best Friend ability from working against Zealots. Even Dwolfg feared them...
Fixed several instances of floating objects.
Addressed several issues with objects preventing Eivor from entering buildings.
Addressed various issues where Eivor, NPCs, or the long ship would get stuck.
Addressed various UI/HUD issues
Addressed a variety of inexact text.
Addressed an issue where pop-ups did not occur when purchasing Store items.
Corrected several Photo Mode frame issues.
Corrected an issue where the Long Ship Boost icon was missing from the stamina bar.
Addressed an issue causing the Long Ship Boost skill's stamina to deplete if used twice without pause.
Addressed an issue that prevented players from acquiring the Berserker-themed items from the Animus Store or read if they already owned them on another platform.
Addressed an issue preventing the Colorful Raven skin to be applied to Synin.
The game will now display a notification if it's unable to save progress.
(PC) Addressed an issue causing Vsync to remain on while in a locked state in Windowed Mode.
(PS5) All trophies achieved on PS4 will now be unlocked on PS5. (Trophies including Viking Legend, Calling in a Favor, As It Was Foretold, Disorder of the Ancients, Skadi's Hobby, Silent Viking, and Orlog Champion. should now unlock retroactively when conditions were met previously.)
(PS4/PS5) Corrected a very high sensitivity issue when playing with M&K.
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