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This is a ranking page for the hero Febail - Mercenary Waif from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Febail.
List of Contents
New Heroes - New Heroes, Ascended Ced, & Rearmed Plumeria Featured Heroes | |||
---|---|---|---|
Fee [8.0/10] |
Febail [9.0/10] |
Rearmed Plumeria [9.5/10] |
Ascended Ced [9.0/10] |
Overall Rating | 9.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon skill grants bonus stats, 30% damage reduction on foe's first attack, neutralizes effects that slow down unit's Special charges, and heals 7 HP after combat. |
Might: 14 Range: 2 Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, grants Atk/Spd+X to unit (X = 25% of foe's Atk at start of combat, - 8; min 0; max 10), neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces damage from foe's first attack by 30% during combat, and also restores 7 HP to unit after combat. |
Cooldown Count = 3 Treats foe's Def/Res as if reduced by 50% during combat. |
At start of turn, if unit is within 2 spaces of a magic ally, grants 【Hexblade】 to unit for 1 turn. If 【Bonus】 is active on unit, grants Spd/Res+7 to unit during combat. 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). |
Inflicts Spd/Def-4 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead). |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (11) | ★★★★★ | |
Spd (15) | ★★★★★ | |
Def (4) | ★★☆☆☆ | |
Res (5) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Febail are +Spd and -Def. Boosting Spd improves his already high Spd stat and allows him to keep up with the fastest metagame units.
Febail's Def is his least important stat despite being salvageable at base 26 and is our recommended bane of choice.
We recommend +Spd when merging Febail up to +10 to ensure he keeps up with all the fast metagame units.
HOT | |
---|---|
:
Deadeye
:
-
|
:
-
|
Febail can make great use of any offensive kit with his stat spread.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
188 | ||
HP |
40 |
Rank: 489/1171 |
Atk |
46 |
Rank: 45/1171 |
Spd |
45 |
Rank: 119/1171 |
Def |
26 |
Rank: 700/1171 |
Res |
31 |
Rank: 337/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 65 | 50 | 30 | 35 | 225 | Lv.40 +10 | 45 | 51 | 50 | 30 | 35 | 211 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 50 | 49 | 30 | 35 | 211 |
+Atk Lv.40 +10 | 44 | 53 | 49 | 30 | 35 | 211 |
+Spd Lv.40 +10 | 44 | 50 | 53 | 30 | 35 | 212 |
+Def Lv.40 +10 | 44 | 50 | 49 | 33 | 35 | 211 |
+Res Lv.40 +10 | 44 | 50 | 49 | 30 | 38 | 211 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 60 | 45 | 26 | 31 | 202 |
5★ Lv.40 | 40 | 46 | 45 | 26 | 31 | 188 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 25 | 15 | 4 | 5 | 67 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
Febail
|
40 | 46 | 45 | 26 | 31 | 188 |
40 | 46 | 46 | 24 | 32 | 188 | |
45 | 36 | 27 | 35 | 29 | 172 | |
38 | 34 | 40 | 17 | 42 | 171 | |
39 | 42 | 41 | 30 | 19 | 171 | |
41 | 42 | 26 | 34 | 25 | 168 | |
36 | 34 | 35 | 25 | 20 | 150 |
Note: Stats bonuses from skills are not taken into account.
Febail is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Febail's Heired Yewfelle grants him Atk/Spd/Def/Res+5, an additional Atk/Spd bonus based on his foe's Atk stat, 30% damage reduction on his foe's first attack, the offensive Tempo effect which neutralizes effects that slow down Febail's Special charges, and 7 HP post-combat healing.
This weapon provides enough offensively to heavily dent or even defeat enemies while also providing some defense for when Febail is initiated upon.
Febail's overall bulk is simply average, with base 40 HP, 26 Def, and 31 Res, and not many ways to reduce incoming damage.
He will be easily defeated in one hit by offensively specialized units.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
---|
Febail - Mercenary Waif only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Febail - Mercenary Waif if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
4 | 2 | Effective against flying units. | 5★ | |
6 | 2 | Effective against flying units. | 5★ | |
9 | 2 | Effective against flying units. | 5★ | |
14 | 2 | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, grants Atk/Spd+X to unit (X = 25% of foe's Atk at start of combat, - 8; min 0; max 10), neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces damage from foe's first attack by 30% during combat, and also restores 7 HP to unit after combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
At start of combat, if unit’s HP = 100% and unit is adjacent to a magic ally, calculates damage using the lower of foe’s Def or Res. | 5★ | |
At start of combat, if unit’s HP ≥ 50% and unit is adjacent to a magic ally, calculates damage using the lower of foe’s Def or Res. | 5★ | |
At start of combat, if unit is adjacent to a magic ally, calculates damage using the lower of foe’s Def or Res. | 5★ | |
At start of turn, if unit is within 2 spaces of a magic ally, grants 【Hexblade】 to unit for 1 turn. If 【Bonus】 is active on unit, grants Spd/Res+7 to unit during combat. 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). |
5★ | |
At start of combat, if unit’s HP = 100%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ | |
At start of combat, if unit’s HP ≥ 50%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ | |
Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ | |
Inflicts Spd/Def-4 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead). | 5★ |
Value of Skills | ★★★★☆ |
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Febail has Spd/Res Hexblade and Phys. Null Follow as inheritance options.
Phys. Null Follow is the skill of choice when using Febail as inheritance fodder.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Febail is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Paul Castro Jr. |
---|---|
Illustrator | nekomochi |
Appears In |
Heroes from Legendary Heroes - Alear: Engaging Fire | |||
---|---|---|---|
Attuned Triandra [9.5/10] |
Harken [9.0/10] |
Kvasir [9.0/10] |
Legendary Myrrh [9.0/10] |
Freyr [9.5/10] |
Febail [9.0/10] |
Legendary Ninian [9.5/10] |
Heiðr [9.0/10] |
Attuned Peony [9.5/10] |
Gotoh [9.0/10] |
Gullveig [9.5/10] |
Legendary Alear (M) [9.5/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Febail Builds and Best IVs
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