Fire Emblem Heroes (FEH)

Grandmaster 66: Hope and Despair Guide

This is a walkthrough for the Tactics Drill Hope and Despair (Grandmaster 66), for Fire Emblem Heroes (FEH). For a step-by-step solution on how to beat this map, please read on.

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Grandmaster 66: Hope and Despair

Hope and Despair Final Jpg.jpg

Win Conditions Clear Within 7 Phases
Reward for First Clear
Orb Icon Orb × 1

Party Members

Líf IconLíf Alfonse IconAlfonse Thrasir IconThrasir Veronica IconVeronica

Solution

  1. Move Veronica 2 spaces south and take out the sword dragon.
  2. Move Líf 1 space south and 1 space to the right and take out the sword knight.
  3. Move Thrasir 2 spaces south and take out the blue flier.
  4. Move Alfonse to the space left of Veronica.
  5. In this enemy phase, Alfonse and Líf will get attacked. Líf will be able to take out his attacker.
  6. Move Thrasir 2 spaces to the right and take out the blue manakete.
  7. Move Líf to the space below Thrasir and take out the axe knight.
  8. Move Veronica to the space between Alfonse and Thrasir. Use Recover+ on Thrasir.
  9. Move Alfonse to the space below Veronica and take out the red fáfnir.
  10. Attack the axe cavalier with Veronica.
  11. Move Thrasir 2 spaces to the right and take out the lance cavalier.
  12. Move Alfonse 2 space north and take out the axe cavalier.
  13. Move Líf to the space left of Alfonse.
  14. In this enemy phase, Alfonse and Líf will get attacked. Again, Líf will be able to take out his attacker.
  15. Move Veronica to the space left of Líf and attack the green cavalier.
  16. Have Alfonse attack the sword cavalier.
  17. Move Líf 2 spaces right and take out the sword knight.
  18. Move Thrasir 2 spaces left and take out the axe cavalier.

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Comment

2 Anonymous9 months

15. axe cavalier

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