Fire Emblem Heroes (FEH)

Moonless Breath: Best Fodder, Best Units to Inherit

Here you can see how to get Moonless Breath, a weapon skill in Fire Emblem Heroes (FEH). Check out Moonless Breath, Moonless Breath's effects, units with Moonless Breath, as well as Inherit Skill Information!

Moonless Breath Effect and Basic Information

Basic Information

Skill
Moonless Breath
Type
Mt 16 Range 1
Effect Unit can counterattack regardless of foe's range. If unit is within 2 spaces of an ally and deals damage to a foe using a Special, restores 30% of unit's maximum HP. (Triggers even if 0 damage is dealt.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Required SP 400
Sacred Seal None

Skill Family

Moonless Breath Fire Emblem Heroes FEHMoonless Breath

Moonless Breath Weapon Refinery Information

Special Effect Upgrade Stats and Effect

Might 16 Range 1
HP 3
Atk - Spd -
Def - Res -
Effect Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit is within 3 spaces of an ally, inflicts Atk/Def/Res-5 on foe and reduces the effect of【Deep Wounds】on unit by 50% during combat, and also, when Special triggers (excluding area-of-effect Specials), unit deals +10 damage and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills, and also, if unit also deals damage to foe using a Special during combat, restores 50% of unit's maximum HP (triggers even if 0 damage is dealt).
Accelerates Special trigger (cooldown count-1).
Grants Atk/Def/Res+4 to allies within 2 spaces of unit during combat.
For allies within 2 spaces of unit, if this unit's Res ≥ ally's foe's Res+5 at start of combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during ally's combat (cannot exceed foe's maximum Special cooldown).
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def/Res-X on foe (X = 10% of unit's Res at start of combat + 5) and reduces damage from foe's attacks by 20% of unit's Res during combat (excluding area-of-effect Specials), and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5, inflicts Special cooldown count+1 on foe before foe's first attack (cannot exceed the foe's maximum Special cooldown).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Mt Upgrade Stats and Effect

Might 18 Range 1
HP 5
Atk - Spd -
Def - Res -
Effect Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit is within 3 spaces of an ally, inflicts Atk/Def/Res-5 on foe and reduces the effect of【Deep Wounds】on unit by 50% during combat, and also, when Special triggers (excluding area-of-effect Specials), unit deals +10 damage and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills, and also, if unit also deals damage to foe using a Special during combat, restores 50% of unit's maximum HP (triggers even if 0 damage is dealt).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Spd Upgrade Stats and Effect

Might 16 Range 1
HP 5
Atk - Spd 3
Def - Res -
Effect Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit is within 3 spaces of an ally, inflicts Atk/Def/Res-5 on foe and reduces the effect of【Deep Wounds】on unit by 50% during combat, and also, when Special triggers (excluding area-of-effect Specials), unit deals +10 damage and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills, and also, if unit also deals damage to foe using a Special during combat, restores 50% of unit's maximum HP (triggers even if 0 damage is dealt).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Def Upgrade Stats and Effect

Might 16 Range 1
HP 5
Atk - Spd -
Def 4 Res -
Effect Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit is within 3 spaces of an ally, inflicts Atk/Def/Res-5 on foe and reduces the effect of【Deep Wounds】on unit by 50% during combat, and also, when Special triggers (excluding area-of-effect Specials), unit deals +10 damage and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills, and also, if unit also deals damage to foe using a Special during combat, restores 50% of unit's maximum HP (triggers even if 0 damage is dealt).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Res Upgrade Stats and Effect

Might 16 Range 1
HP 5
Atk - Spd -
Def - Res 4
Effect Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
If unit is within 3 spaces of an ally, inflicts Atk/Def/Res-5 on foe and reduces the effect of【Deep Wounds】on unit by 50% during combat, and also, when Special triggers (excluding area-of-effect Specials), unit deals +10 damage and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills, and also, if unit also deals damage to foe using a Special during combat, restores 50% of unit's maximum HP (triggers even if 0 damage is dealt).

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Moonless Breath Rating

Rating 9.5/10.0 Ranking Unranked

Inherit Skill Restrictions for Moonless Breath

Units able to Inherit Moonless Breath

Inheritable? Move Type that can Inherit this Skill
No -
Weapon Type that can Inherit this Skill
-

Units who have Moonless Breath as Fodder

Hero Name Learns At
FEH icon Halloween Robin (F) 5★

Which Units Should Inherit?

This skill cannot be Inherited!

Moonless Breath is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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