Fire Emblem Heroes (FEH)

Kaze Builds and Best IVs

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This is a ranking page for the hero Kaze - Easygoing Ninja from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Kaze.

Focus - Heroes with Smoke Skills Featured Heroes
Sigurd IconSigurd
[8.5/10]
Flying Nino IconFlying Nino
[8.0/10]
Kaze IconKaze
[8.5/10]

Kaze Rating and Basic Information

FEH Kaze Banner

Overall Rating 8.5/10
Reroll Ranking (excluding Inherit Skill) Unranked
(▶Reroll Ranking)
Ranking (including Inherit Skill) C
(▶FEH Tier List)

Kaze - Easygoing Ninja: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill makes specials trigger more easily
・Poison strike can deal chip damage
・Casts a strong penalty after combat

Kaze Skills at 5★


Might: 12  Range: 2
Accelerates Special trigger (cooldown count -1). After combat, if unit attacked, inflicts Def/Res -7 on target and foes within 2 spaces of target through their next actions.

Cooldown Count = 3
Boosts damage dealt by 50% of unit’s Res.

If unit initiates combat, deals 10 damage to foe after combat.

After combat, inflicts Atk -7 on foes within 2 spaces of target through their next actions.

Kaze Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (17) Normal HP ★★☆☆☆
Atk (18) No Attack IV ★★★★☆
Spd (10) No Spd IV ★★★★★
Def (4) Def Bane ★★★☆☆
Res (8) No Res IV ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd/-HP

The best IVs for Kaze are +Spd and -HP. A higher Spd stat allows Kaze to deal with less follow-up attacks from foes, and score follow-up attacks of his own. This improves both his offensive and defensive capabilities. His Def is a superbane and his Res is very important for him because of his special, Iceberg so the best bane you can take for Kaze is HP.

Kaze Best Builds

Res Tank Kaze

HOT
Assist Skill IconDraw Back
Special Skill IconIceberg
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Because of Kaze's decent Res stat, he is usually built as a mage check. His Def is really low, so be wary when engaging with physical units. To capitalize on his Res stat, take Distant Def 3 in the A and S slots, and get Atk Ploy 3 in the C slot. Cancel Affinity 3 is in the B slot to counter Raven tomes, but if you do not run into those often, get Quick Riposte 3 or Guard 3 instead. The reason why Kitty Paddle+ is listed over his default Barb Shuriken+ is that the former grants eff. dmg against magic foes. Since it is a rare skill, you can settle for the latter and just get a refine either +Spd or +Res.

Refined Kaze's Needle Kaze

HOT
Assist Skill IconDraw Back
Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build maximized Kaze's Spd to reliably trigger his Kaze's Needle's effect multiple times per combat. A low cooldown Special is used to support this build.

Source Heroes for All Skills

Kaze Best Weapon Refine

Effect of Kaze' Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 14 Range: 2 HP:
Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Res+4 to unit during combat.
Effect:【Dagger 7】
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Res+4 to unit during combat, and also, if unit's Spd > foe's Spd, grants Special cooldown charge +1 and deals +5 damage per unit's attack, including when dealing damage with a Special triggered before combat. (Only highest value applied. Does not stack.)
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Kaze's Needle

Kaze has a new learnable weapon in the form of Kaze's Needle.

The refined version of this weapon gives Kaze Atk/Spd/Res+4 during combat, will help him trigger his Special faster if his Spd is higher, and also allows him to deal more damage.

We recommend getting this refine as it gives Kaze more offensive power, making him capable of one-shotting enemies due to having his Special trigger more often.

Kaze Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
151
HP
HP 34 34
Rank: 1139/1171
Atk
Atk 30 30
Rank: 1072/1171
Spd
Spd 36 36
Rank: 493/1171
Def
Def 17 17
Rank: 1050/1171
Res
Res 34 34
Rank: 239/1171

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 39 46 41 21 39 186
Lv.40 +10 39 34 41 21 39 174

HP Atk Spd Def Res Total
+HP
Lv.40 +10
41 34 40 21 38 174
+Atk
Lv.40 +10
38 37 40 21 38 174
+Spd
Lv.40 +10
38 34 43 21 38 174
+Def
Lv.40 +10
38 34 40 24 38 174
+Res
Lv.40 +10
38 34 40 21 41 174

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 34 42 36 17 34 163
5★ Lv.40 34 30 36 17 34 151
4★ Lv.40 32 27 34 15 32 140
3★ Lv.40 31 26 32 14 30 133

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 17 18 10 4 8 57
4★ Lv.1 16 13 10 3 8 50
3★ Lv.1 16 10 9 3 7 45

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
38 34 23 18 38 151
Kaze Icon Kaze
34 30 36 17 34 151
34 23 37 18 35 147
33 32 34 14 34 147

Note: Stats bonuses from skills are not taken into account.

Kaze Roles, Strengths, and Weaknesses

Kaze Roles

Kaze - Easygoing Ninja Roles
Close Physical AttackClose-Physical Ranged Physical Attack ImageRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
No Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Kaze is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Kaze Strengths

Kaze's Needle is a dagger with Special Acceleration

Kaze's Needle possesses the standard effect of dagger weapons inflicting debuffs after combat.

It also inflicts -7 Def/Res on target unit and all foes within 2 spaces of target and accelerates Kaze's special trigger by 1 counter.

This means that Iceberg will only have a cooldown of 2. This allows for consistent special activations that greatly increase Kaze's damage.

The refined version of this weapon further increases Kaze's offenses, as it gives him Atk/Spd/Res+4 and Special cooldown charge+1 per attack if his Spd is higher.

This potentially places Iceberg on a cooldown of 1 and will allow him to trigger it every combat.

Great at weakening enemies

Poison Strike 3 deals 10 fixed damage to Kaze's target after combat. Since Kaze can also inflict debuffs by attacking, he makes it really easy for his allies to take out the enemies that he has weakened.

Take note that damage from Poison Strike 3 is not lethal. This is why Kaze needs another ally to finish up those whom he has weakened.

Iceberg takes advantage of his high Res

Iceberg, Kaze's special, has a long cooldown but it hits very hard as it adds 50% of Kaze's Res to his damage. This it fitting for him since he already has high Res levels. This means that you can stack a ton of Res into Kaze, building his bulk, but also be able to dish out tons of damage!

As discussed, Barb Shuriken+ puts Iceberg's special cooldown into a fair 2 counters!

Kaze Weaknesses

Low Def

Kaze's Res only sits at 17 at Lv.40. This makes it easy for physical units to take him out. Be mindful of Kaze's positioning in relation to physical units that can easily take him out.

Also be careful of physical units that can hit Kaze with a counterattack!

Should you Unlock Potential?

Should You Unlock Potential for this Hero? C Rank Icon

We Do Not Recommend Unlocking Potential for Kaze - Easygoing Ninja!

We cannot recommend you to Unlock Potential to make Kaze - Easygoing Ninja a 5 Star Hero. Kaze - Easygoing Ninja is difficult to make use of except under specific conditions. Unless Kaze - Easygoing Ninja is a favorite character of yours or you have excess Hero Feathers to spare, we recommend you pass on Unlocking their Potential.

Unlock Potential Tier List

Kaze - List of Skills

Weapons

Skill Name Might Range Effect Learned At
3 2 After combat, inflicts Def/Res -3 on foe through its next action. 3★
5 2 After combat, inflicts Def/Res -3 on foe through its next action. 3★
8 2 Accelerates Special trigger (cooldown count -1). After combat, if unit attacked, inflicts Def/Res -5 on target and foes within 2 spaces of target through their next actions. 3★
12 2 Accelerates Special trigger (cooldown count -1). After combat, if unit attacked, inflicts Def/Res -7 on target and foes within 2 spaces of target through their next actions. 5★
14 2 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Res+4 to unit during combat.
Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. 3★
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Res. 4★

Passives

Skill Name Effect Learned At
If unit initiates combat, deals 4 damage to foe after combat. 3★
If unit initiates combat, deals 7 damage to foe after combat. 4★
If unit initiates combat, deals 10 damage to foe after combat. 5★
After combat, inflicts Atk -3 on foes within 2 spaces of target through their next actions. 3★
After combat, inflicts Atk -5 on foes within 2 spaces of target through their next actions. 3★
After combat, inflicts Atk -7 on foes within 2 spaces of target through their next actions. 4★

Kaze as a Source Hero

Kaze Avatar

Value of Skills ★★★★★

Kaze can be used to inherit the skill Atk Smoke 3. Take note that you can get this skill from Kaze even at 4★ so you should keep him as a Combat Manual even if you do not plan to use him in combat.

How to Get Kaze / Illustrations / Voice Actor / Quotes

How to Get Kaze

Obtain Through Regular Summon

Kaze is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Xander Mobus
Illustrator lack
Appears In

Illustration

Quotes: Special Triggered

Special Triggered Quotes are voice lines that play upon activating a Special attack.

It ends here.
I’ll make this quick...
Please forgive me.
I assure you this is not personal.

Lv 40 5★ Dialogue

Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.

I appreciate you taking the time to talk with me, but you need not pay me attention simply because I’m near.
Think of me as a...as a simple stone, if you will. Always near—
Oh? You talk with me because you want to, not merely out of obligation? Well, you really are too kind.
In that case, if you ever desire to chat, call upon me anytime. I will fulfill such a request with the utmost devotion.
I’m glad to continue serving under your command. I will remain as focused on your protection as ever.

FEH: Related Guides

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