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☆ Free Units - Winter Zelkov

This is a ranking page for the hero Zelkov - Winter Shadow from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Winter Zelkov.
List of Contents
Attention! |
This page is still under construction and will be completed shortly. |
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| Overall Rating | 8.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | TBD |
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Might: 12 Range: 2 For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 and grants Special cooldown count-1 before unit's or ally's first attack during their combat, and also, if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 10 during combat (excluding area-of-effect Specials). Effect: 【Dagger 7】 |
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Cooldown Count = 3 Treats foe's Def/Res as if reduced by 50% during combat. |
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If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) |
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Inflicts Spd/Def-3 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (18) |
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★★★☆☆ |
| Atk (11) |
|
★★★★☆ |
| Spd (10) |
|
★★★★★ |
| Def (7) |
|
★★★★☆ |
| Res (9) |
|
★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Tempest Trials, Winter Zelkov will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
The best IVs for Winter Zelkov are +Spd and -Res. With base 49 Spd, raised to 53 with a superboon, Winter Zelkov is among the fastest units in the game. He will need every point of investment to compete with fast metagame units, especially due to his lack of exclusive skills.
Winter Zelkov's Res is his least important stat and can be safely taken as a bane as it won't impact any of his matchups.
| HOT | |
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| Updated on 12/18/2025 | |
This offensive build uses Winter Zeklov as an offensive unit, with his native Winter Trinket+ providing multiple effects that help both him and his team. Atk/Spd Favor and Lookout Force grant allies bonuses and mobility at the same time.
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| Updated on 12/18/2025 | |
Winter Zelkov's base kit works on a budget as a speedy offensive dagger attacker. Zelkov's Def allows him to soak up one hit from most foes, assuming they don't trigger their Special skills.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 199 | ||
| HP |
40 |
Rank: 561/1332 |
| Atk |
44 |
Rank: 286/1332 |
| Spd |
49 |
Rank: 1/1332 |
| Def |
40 |
Rank: 139/1332 |
| Res |
26 |
Rank: 708/1332 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 45 | 61 | 54 | 44 | 30 | 234 | Lv.40 +10 | 45 | 49 | 54 | 44 | 30 | 222 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 47 | 48 | 53 | 44 | 30 | 222 |
| +Atk Lv.40 +10 | 44 | 51 | 53 | 44 | 30 | 222 |
| +Spd Lv.40 +10 | 44 | 48 | 57 | 44 | 30 | 223 |
| +Def Lv.40 +10 | 44 | 48 | 53 | 47 | 30 | 222 |
| +Res Lv.40 +10 | 44 | 48 | 53 | 44 | 33 | 222 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 40 | 56 | 49 | 40 | 26 | 211 |
| 5★ Lv.40 | 40 | 44 | 49 | 40 | 26 | 199 |
| 4★ Lv.40 | 37 | 42 | 47 | 37 | 24 | 187 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 18 | 23 | 10 | 7 | 9 | 67 |
| 4★ Lv.1 | 17 | 19 | 10 | 6 | 8 | 60 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
|
|
40 | 44 | 49 | 40 | 26 | 199 |
| 41 | 43 | 47 | 35 | 26 | 192 | |
| 41 | 42 | 48 | 37 | 24 | 192 | |
| 38 | 44 | 47 | 36 | 26 | 191 | |
| 38 | 40 | 46 | 19 | 45 | 188 | |
| 40 | 41 | 45 | 37 | 24 | 187 | |
| 44 | 43 | 45 | 34 | 21 | 187 | |
| 43 | 36 | 41 | 24 | 32 | 176 | |
| 45 | 32 | 38 | 24 | 27 | 166 | |
| 39 | 31 | 36 | 24 | 34 | 164 | |
| 44 | 31 | 39 | 22 | 26 | 162 | |
| 45 | 30 | 37 | 26 | 23 | 161 | |
| 39 | 31 | 38 | 24 | 19 | 151 | |
| 39 | 29 | 31 | 25 | 24 | 148 | |
| 42 | 29 | 36 | 22 | 19 | 148 | |
| 31 | 35 | 32 | 22 | 28 | 148 |
Note: Stats bonuses from skills are not taken into account.
Winter Zelkov is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Attention! |
This page is still under construction and will be completed shortly. |
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Winter Zelkov suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.
Infantry Dagger units are quite abundant in the game, and lacking an exclusive weapon makes Winter Zelkov replaceable by better units.
| Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Zelkov - Winter Shadow from 4 Stars to 5 Stars. Zelkov - Winter Shadow is very useful as a fast dagger attacker, so you may find using Unlock Potential on Zelkov - Winter Shadow helpful if your team lacks a party member with this role.
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 3 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 3★ | |
| 5 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 3★ | |
| 8 | 2 | For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 and grants Special cooldown count-1 before unit's or ally's first attack during their combat, and also, if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 10 during combat (excluding area-of-effect Specials). Effect: 【Dagger 5】 |
3★ | |
| 12 | 2 | For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 and grants Special cooldown count-1 before unit's or ally's first attack during their combat, and also, if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 10 during combat (excluding area-of-effect Specials). Effect: 【Dagger 7】 |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 3★ | |
| (Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 4★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 3★ | |
| If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 4★ | |
| If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
| Inflicts Spd/Def-1 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 3★ | |
| Inflicts Spd/Def-2 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 3★ | |
| Inflicts Spd/Def-3 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 4★ |

| Value of Skills | ★★☆☆☆ |
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Winter Zelkov has Winter Trinket+, Atk/Spd Finish 3, and Spd/Def Tempo 3 as inheritable options.
While Winter Trinket+ is a good inheritable Dagger, we recommend using Zelkov as bridge fodder with his Atk/Spd Finish 3, and Spd/Def Tempo 3 skills.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Winter Zelkov is a limited time Hero who can be obtained as a reward for your score in the Tempest Trials. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
| Voice Actor (English) |
David Matranga |
|---|---|
| Illustrator | Akira Egawa |
| Appears In |
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▶︎Return to the Colorless Heroes Page
| Close-Range | Ranged |
|---|---|
Colorless Breath |
Colorless Dagger |
Colorless Beast |
Colorless Bow |
Colorless Tome |
Staff |
Winter Zelkov Builds and Best IVs



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