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Fire Emblem Heroes (FEH)

Raphael Builds and Best IVs

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★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A

FEH Raphael Banner

This is a ranking page for the hero Raphael - Beast of Leicester from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Raphael.

Heroes With the Same Name
Raphael - Beast of Leicester Icon Raphael


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Raphael Rating and Basic Information

Overall Rating Information Not Yet Available
Reroll Ranking (excluding Inherit Skill) -
(▶Reroll Ranking)
Ranking (including Inherit Skill) Information Not Yet Available
(▶FEH Tier List)

Raphael - Beast of Leicester: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? TBD

Raphael Skills at 5★


Might: 14  Range: 1
Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat.
At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials).

Cooldown Count = 4
Boosts damage dealt by 80% of unit’s Def.

If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. )

At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants 【Charge】 to unit for 1 turn.
【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)

Raphael Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (26) HP Superbane ★★★★★
Atk (10) Attack Boon ★★★★★
Spd (9) Spd Bane ★★★☆☆
Def (10) Def Boon ★★★★★
Res (7) No Res IV ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

Neutral IVs by default!

As a hero obtainable only through Grand Hero Battle, Raphael will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.

Raphael Best Builds

武器スキルのアイコン
補助スキルのアイコン
奥義スキルのアイコン
[紋章スキルAのアイコン
[紋章スキルBのアイコン
紋章スキルCのアイコン
聖印のアイコン

Note: We are currently working to find out the best skills for this Hero to inherit.

Raphael Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
212
HP
HP 59 59
Rank: 2/1322
Atk
Atk 49 49
Rank: 5/1322
Spd
Spd 31 31
Rank: 871/1322
Def
Def 49 49
Rank: 3/1322
Res
Res 24 24
Rank: 882/1322

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 64 68 35 54 28 249
Lv.40 +10 64 54 35 54 28 235

HP Atk Spd Def Res Total
+HP
Lv.40 +10
66 53 35 53 28 235
+Atk
Lv.40 +10
63 57 35 53 28 236
+Spd
Lv.40 +10
63 53 38 53 28 235
+Def
Lv.40 +10
63 53 35 57 28 236
+Res
Lv.40 +10
63 53 35 53 31 235

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 59 63 31 49 24 226
5★ Lv.40 59 49 31 49 24 212
4★ Lv.40 56 47 28 47 22 200
3★ Lv.40 54 44 27 44 21 190

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 26 24 9 10 7 76
4★ Lv.1 25 20 8 10 6 69
3★ Lv.1 25 17 8 9 6 65

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Raphael Icon Raphael
59 49 31 49 24 212
46 50 17 49 45 207
49 50 18 47 42 206
47 48 21 46 43 205
49 46 20 50 40 205
51 45 26 47 31 200
47 45 16 47 41 196
47 45 23 45 35 195
49 41 18 46 31 185
50 45 17 45 28 185
46 45 16 43 35 185
45 42 17 39 36 179
43 37 24 42 33 179
50 39 17 40 33 179
50 40 25 37 26 178
47 40 23 38 26 174
51 40 19 35 29 174
47 41 18 38 30 174
50 38 21 40 24 173
52 36 24 37 19 168

Note: Stats bonuses from skills are not taken into account.

Raphael Roles, Strengths, and Weaknesses

Raphael Roles

Raphael - Beast of Leicester Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
No Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Raphael is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Raphael Strengths

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Raphael Weaknesses

Lack of Unique Skills

Raphael suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.

Axe Armored units are quite abundant in the game, and lacking an exclusive weapon makes Raphael replaceable by better units.

Weak to Armor Effective Weapons

Raphael takes 1.5x damage from armor-effective weapons like Randgríðr, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? A Rank Icon

We Recommend You Unlock Potential for Raphael - Beast of Leicester!

We recommend that you use Unlock Potential to bring Raphael - Beast of Leicester from 4 Stars to 5 Stars. Raphael - Beast of Leicester is a very useful min-maxed physical tank, so we recommend you Unlock Potential for Raphael - Beast of Leicester if your team lacks a strong min-maxed physical tank.

Unlock Potential Tier List

Raphael - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 3★
8 1 No Effect 3★
10 1 Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat.
At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials).
3★
14 1 Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat.
At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials).
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 3★
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. 4★

Passives

Skill Name Effect Learned At
If unit’s HP  = 100% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) 3★
If unit’s HP ≥ 50% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) 3★
If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) 4★
At start of turn, if any foe is in cardinal directions of unit, grants【Charge】to unit for 1 turn.
【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
3★
At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants【Charge】to unit for 1 turn.
【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
4★
At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants 【Charge】 to unit for 1 turn.
【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
5★

Raphael as a Source Hero

Raphael Avatar

Value of Skills ★★☆☆☆
List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Raphael?

Top tier hero. Must promote and merge. 0
Votes
Promote if you need his/her archetype. 0
Votes
Promote to 5 stars if you like this hero. 2
Votes
Summon for his/her Skill Inheritance options. 0
Votes
Pass on this hero. 0
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Raphael / Illustrations / Voice Actor / Quotes

How to Get Raphael

Obtain through a Grand Hero Battle

Raphael is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.

Voice Actor and Illustrator Information

Voice Actor
(English)
Zachery T. Rice
Illustrator DAI-XT
Appears In

Illustration

FEH: Related Guides

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▶︎Return to the Green Heroes Page

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Close-Range Ranged
AxeAxe Green TomeGreen Tome
Green BreathGreen Breath Green DaggerGreen Dagger
Green BeastGreen Beast Green BowGreen Bow
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