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This is a ranking page for the hero Raphael - Beast of Leicester from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Raphael.
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List of Contents
Attention! |
This page is still under construction and will be completed shortly. |
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| Overall Rating | Information Not Yet Available |
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| Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
Information Not Yet Available (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
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| Rarity | |
| What Kind of Character Are They? | TBD |
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Might: 14 Range: 1 Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat. At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials). |
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Cooldown Count = 4 Boosts damage dealt by 80% of unit’s Def. |
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If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) |
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At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants 【Charge】 to unit for 1 turn. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (26) |
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★★★★★ |
| Atk (10) |
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★★★★★ |
| Spd (9) |
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★★★☆☆ |
| Def (10) |
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★★★★★ |
| Res (7) |
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★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Grand Hero Battle, Raphael will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
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Note: We are currently working to find out the best skills for this Hero to inherit.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 212 | ||
| HP |
59 |
Rank: 2/1322 |
| Atk |
49 |
Rank: 5/1322 |
| Spd |
31 |
Rank: 871/1322 |
| Def |
49 |
Rank: 3/1322 |
| Res |
24 |
Rank: 882/1322 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 64 | 68 | 35 | 54 | 28 | 249 | Lv.40 +10 | 64 | 54 | 35 | 54 | 28 | 235 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 66 | 53 | 35 | 53 | 28 | 235 |
| +Atk Lv.40 +10 | 63 | 57 | 35 | 53 | 28 | 236 |
| +Spd Lv.40 +10 | 63 | 53 | 38 | 53 | 28 | 235 |
| +Def Lv.40 +10 | 63 | 53 | 35 | 57 | 28 | 236 |
| +Res Lv.40 +10 | 63 | 53 | 35 | 53 | 31 | 235 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 59 | 63 | 31 | 49 | 24 | 226 |
| 5★ Lv.40 | 59 | 49 | 31 | 49 | 24 | 212 |
| 4★ Lv.40 | 56 | 47 | 28 | 47 | 22 | 200 |
| 3★ Lv.40 | 54 | 44 | 27 | 44 | 21 | 190 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 26 | 24 | 9 | 10 | 7 | 76 |
| 4★ Lv.1 | 25 | 20 | 8 | 10 | 6 | 69 |
| 3★ Lv.1 | 25 | 17 | 8 | 9 | 6 | 65 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
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59 | 49 | 31 | 49 | 24 | 212 |
| 46 | 50 | 17 | 49 | 45 | 207 | |
| 49 | 50 | 18 | 47 | 42 | 206 | |
| 47 | 48 | 21 | 46 | 43 | 205 | |
| 49 | 46 | 20 | 50 | 40 | 205 | |
| 51 | 45 | 26 | 47 | 31 | 200 | |
| 47 | 45 | 16 | 47 | 41 | 196 | |
| 47 | 45 | 23 | 45 | 35 | 195 | |
| 49 | 41 | 18 | 46 | 31 | 185 | |
| 50 | 45 | 17 | 45 | 28 | 185 | |
| 46 | 45 | 16 | 43 | 35 | 185 | |
| 45 | 42 | 17 | 39 | 36 | 179 | |
| 43 | 37 | 24 | 42 | 33 | 179 | |
| 50 | 39 | 17 | 40 | 33 | 179 | |
| 50 | 40 | 25 | 37 | 26 | 178 | |
| 47 | 40 | 23 | 38 | 26 | 174 | |
| 51 | 40 | 19 | 35 | 29 | 174 | |
| 47 | 41 | 18 | 38 | 30 | 174 | |
| 50 | 38 | 21 | 40 | 24 | 173 | |
| 52 | 36 | 24 | 37 | 19 | 168 |
Note: Stats bonuses from skills are not taken into account.
| Raphael - Beast of Leicester Roles | |||
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Harmonized |
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Raphael is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Attention! |
This page is still under construction and will be completed shortly. |
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Raphael suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.
Axe Armored units are quite abundant in the game, and lacking an exclusive weapon makes Raphael replaceable by better units.
Raphael takes 1.5x damage from armor-effective weapons like Randgríðr, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!
| Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Raphael - Beast of Leicester from 4 Stars to 5 Stars. Raphael - Beast of Leicester is a very useful min-maxed physical tank, so we recommend you Unlock Potential for Raphael - Beast of Leicester if your team lacks a strong min-maxed physical tank.
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 3★ | |
| 8 | 1 | No Effect | 3★ | |
| 10 | 1 | Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat. At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials). |
3★ | |
| 14 | 1 | Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat. At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials). |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 3★ | |
| (Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. | 4★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| If unit’s HP = 100% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 3★ | |
| If unit’s HP ≥ 50% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 3★ | |
| If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 4★ | |
| At start of turn, if any foe is in cardinal directions of unit, grants【Charge】to unit for 1 turn. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
3★ | |
| At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants【Charge】to unit for 1 turn. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
4★ | |
| At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants 【Charge】 to unit for 1 turn. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
5★ |

| Value of Skills | ★★☆☆☆ |
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| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Raphael is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
| Voice Actor (English) |
Zachery T. Rice |
|---|---|
| Illustrator | DAI-XT |
| Appears In |
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▶︎Return to the Green Heroes Page
| Close-Range | Ranged |
|---|---|
Axe |
Green Tome |
Green Breath |
Green Dagger |
Green Beast |
Green Bow |
Raphael Builds and Best IVs



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