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This is a ranking page for the hero Ivy - Flurry Embrace from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Winter Ivy.
| Heroes With the Same Name | |
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List of Contents
| Special Heroes - Gift I'll Give Again Featured Heroes | |||
|---|---|---|---|
Winter Ivy[9.5/10] |
Winter Alfred[9.0/10] |
Winter Seiðr[9.5/10] |
Winter Gatekeeper[9.0/10] |
Attention! |
This page is still under construction and will be completed shortly. |
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| Overall Rating | 9.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | TBD |
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Might: 14 Range: 2 Accelerates Special trigger (cooldown count-1). Disables foe's effects that "calculate damage using the lower of foe's Def or Res" during combat (including area-of-effect Specials). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+X (for unit, X = 15; for allies, X = 5) and grants Special cooldown count-1 before each of their attacks during combat (including when they attack twice or perform a follow-up attack), and restores 7 HP after combat. Unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), neutralizes effects that inflict "Special cooldown charge -X" on unit, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
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Cooldown Count = 4 Boosts damage by 70% of unit's Res when Special triggers. If unit's or foe's Special is ready, or unit's or foe's Special triggered before or during this combat, and also, if unit's Res ≥ foe's Res-10, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). |
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Grants Atk/Spd/Def/Res+9. If support partner is on the map, unit can move through foes' spaces and unit can move to a space within 2 spaces of any support partner within 3 spaces. If support partner is not on the map, at start of turn, grants "unit can move 1 extra space" to unit for 1 turn (that turn only; does not stack). At start of player phase or enemy phase, grants 【Potent Follow】 and 【Anathema】 to unit and allies within 2 spaces of unit for 1 turn. Unit deals damage during combat = number of times unit has attacked in the current combat × 5 (excluding area-of-effect Specials; including current attack). If unit's Res > foe's Res, or if unit is within 2 spaces of support partner, or if there is a support partner with Support Rank of S+ on the map, unit attacks twice during combat. If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP (once per combat; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0). |
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At start of player phase or enemy phase, inflicts Spd/Res-7, 【Sabotage】, and 【Schism】 on foes with Res < unit's Res that are within 2 spaces of another foe through their next actions. After start-of-turn skills trigger on unit's player phase, if the number of foes with the 【Sabotage】 effect active on the map ≥ 2, grants 【Canto (1)】 to unit for 1 turn. Inflicts Spd/Res-4 on foe and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials). |
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At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts 【Ploy】 and 【Exposure】 on those foes through their next actions. Inflicts Spd/Res-4 on foes within 3 rows or 3 columns centered on unit and those foes suffer guaranteed follow-up attacks during combat. |
| Harmonized Skill |
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| Grants 【Resonance: Blades】 and 【Resonance: Shields】 to unit and allies from the same titles as unit. Applies 【Divine Vein (Haze)】 on closest foes' spaces and on each space within 2 spaces of those spaces for 2 turns. (Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.) |
| Engage / Fates |
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| Increases scores in Resonant Battles. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (17) |
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★★☆☆☆ |
| Atk (10) |
|
★★★★★ |
| Spd (8) |
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★★★☆☆ |
| Def (4) |
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★☆☆☆☆ |
| Res (13) |
|
★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Winter Ivy are +Res and -Def. Res is Winter Ivy's most important stat as it is the basis for most of Ivy's base kit Res checks, including the brave effect of Tunnel Vision.
+Atk is also a great option to further increase her damage output, as it is applied for each Atk, including the brave hits and the Potent Follow-Up hit.
Winter Ivy's Def is her least important stat and can be safely taken as a bane as it won't impact any of her matchups.
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Note: We are currently working to find out the best skills for this Hero to inherit.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 189 | ||
| HP |
39 |
Rank: 912/1327 |
| Atk |
49 |
Rank: 5/1327 |
| Spd |
34 |
Rank: 726/1327 |
| Def |
19 |
Rank: 1131/1327 |
| Res |
48 |
Rank: 17/1327 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 44 | 68 | 38 | 23 | 53 | 226 | Lv.40 +10 | 44 | 54 | 38 | 23 | 53 | 212 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 46 | 53 | 38 | 23 | 52 | 212 |
| +Atk Lv.40 +10 | 43 | 57 | 38 | 23 | 52 | 213 |
| +Spd Lv.40 +10 | 43 | 53 | 41 | 23 | 52 | 212 |
| +Def Lv.40 +10 | 43 | 53 | 38 | 26 | 52 | 212 |
| +Res Lv.40 +10 | 43 | 53 | 38 | 23 | 55 | 212 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 39 | 63 | 34 | 19 | 48 | 203 |
| 5★ Lv.40 | 39 | 49 | 34 | 19 | 48 | 189 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 17 | 24 | 8 | 4 | 13 | 66 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
|
|
39 | 49 | 34 | 19 | 48 | 189 |
| 37 | 46 | 40 | 16 | 45 | 184 | |
| 36 | 43 | 47 | 16 | 41 | 183 | |
| 40 | 43 | 47 | 22 | 26 | 178 | |
| 45 | 45 | 47 | 21 | 20 | 178 | |
| 38 | 43 | 19 | 32 | 40 | 172 | |
| 41 | 40 | 44 | 23 | 24 | 172 | |
| 39 | 42 | 35 | 16 | 35 | 167 | |
| 39 | 42 | 40 | 17 | 29 | 167 | |
| 38 | 40 | 19 | 36 | 34 | 167 | |
| 40 | 38 | 43 | 20 | 25 | 166 | |
| 40 | 36 | 42 | 16 | 21 | 155 | |
| 36 | 37 | 30 | 17 | 30 | 150 | |
| 42 | 33 | 34 | 17 | 24 | 150 | |
| 35 | 33 | 36 | 20 | 25 | 149 | |
| 34 | 34 | 32 | 20 | 27 | 147 |
Note: Stats bonuses from skills are not taken into account.
Winter Ivy is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Attention! |
This page is still under construction and will be completed shortly. |
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Winter Ivy's base 39 HP and 19 Def leave her incredibly vulnerable to physical damage. Offensive physical threats can easily knock her out in one round of attacks even with minimal investment.
Keep her away from foes that deal physical damage to ensure her survival!
As a flying unit, Winter Ivy takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Ivy - Flurry Embrace only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Ivy - Flurry Embrace if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 4 | 2 | No Effect | 5★ | |
| 6 | 2 | No Effect | 5★ | |
| 9 | 2 | No Effect | 5★ | |
| 14 | 2 | Accelerates Special trigger (cooldown count-1). Disables foe's effects that "calculate damage using the lower of foe's Def or Res" during combat (including area-of-effect Specials). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+X (for unit, X = 15; for allies, X = 5) and grants Special cooldown count-1 before each of their attacks during combat (including when they attack twice or perform a follow-up attack), and restores 7 HP after combat. Unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), neutralizes effects that inflict "Special cooldown charge -X" on unit, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 5★ | |
| (Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. | 5★ | |
| (Cooldown Count = 4) Boosts damage by 70% of unit's Res when Special triggers. If unit's or foe's Special is ready, or unit's or foe's Special triggered before or during this combat, and also, if unit's Res ≥ foe's Res-10, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). |
5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| Grants Atk/Spd/Def/Res+9. If support partner is on the map, unit can move through foes' spaces and unit can move to a space within 2 spaces of any support partner within 3 spaces. If support partner is not on the map, at start of turn, grants "unit can move 1 extra space" to unit for 1 turn (that turn only; does not stack). At start of player phase or enemy phase, grants 【Potent Follow】 and 【Anathema】 to unit and allies within 2 spaces of unit for 1 turn. Unit deals damage during combat = number of times unit has attacked in the current combat × 5 (excluding area-of-effect Specials; including current attack). If unit's Res > foe's Res, or if unit is within 2 spaces of support partner, or if there is a support partner with Support Rank of S+ on the map, unit attacks twice during combat. If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP (once per combat; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0). |
5★ | |
| At start of player phase or enemy phase, inflicts Spd/Res-7, 【Sabotage】, and 【Schism】 on foes with Res < unit's Res that are within 2 spaces of another foe through their next actions. After start-of-turn skills trigger on unit's player phase, if the number of foes with the 【Sabotage】 effect active on the map ≥ 2, grants 【Canto (1)】 to unit for 1 turn. Inflicts Spd/Res-4 on foe and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials). |
5★ | |
| At start of turn, if any foe’s Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Res-3 on that foe through its next action. | 5★ | |
| At start of turn, if any foe’s Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Res-5 on that foe through its next action. | 5★ | |
| At start of turn, if any foe’s Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Res-7 on that foe through its next action. | 5★ | |
| Inflicts Spd/Res-2 on foes within 2 spaces during combat. | 5★ | |
| Inflicts Spd/Res-3 on foes within 2 spaces during combat. | 5★ | |
| Inflicts Spd/Res-4 on foes within 2 spaces during combat. | 5★ | |
| At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts 【Ploy】 and 【Exposure】 on those foes through their next actions. Inflicts Spd/Res-4 on foes within 3 rows or 3 columns centered on unit and those foes suffer guaranteed follow-up attacks during combat. |
5★ |

| Value of Skills | ★★★★★ |
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Winter Ivy has Ice Wall, Spd/Res Havoc, and S/R Crux:Ploy as inheritable options.
We recommend acquiring all of these skills at once by inheriting the prerequisite skills first.
Consider keeping a copy of Winter Ivy in your barracks too, as she is a very powerful hero.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Winter Ivy is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
| Event Name | Focus |
|---|---|
![]() Gift I'll Give Again Special Heroes Summon |
Starts:12/14/2025 Ends:01/14/2026 |
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Reba Buhr with Misty Lee |
|---|---|
| Illustrator | Kakage |
| Appears In |
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| Heroes from Special Heroes - Gift I'll Give Again | |||
|---|---|---|---|
Winter Ivy[9.5/10] |
Winter Alfred[9.0/10] |
Winter Seiðr[9.5/10] |
Winter Gatekeeper[9.0/10] |
▶︎Return to the Red Heroes Page
| Close-Range | Ranged |
|---|---|
Sword |
Red Tome |
Red Breath |
Red Dagger |
Red Beast |
Red Bow |
Winter Ivy Builds and Best IVs

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