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This is a ranking page for the hero Lysithea - Duality Prodigy from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Rearmed Lysithea.
| Heroes With the Same Name | |
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List of Contents
| New Heroes - New Heroes: Rearmed Lysithea & Chosen Alfonse Featured Heroes | |||
|---|---|---|---|
Chosen Alfonse[/10] |
Lorenz[/10] |
Rearmed Lysithea[/10] |
Ignatz[/10] |
Attention! |
This page is still under construction and will be completed shortly. |
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| Overall Rating | Information Not Yet Available |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
Information Not Yet Available (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | TBD |
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Might: 14 Range: 2 Accelerates Special trigger (cooldown count-1). At start of turn, and after unit acts (if Canto triggers, after Canto), inflicts Spd/Res-7, 【Panic】, and 【Discord】 on closest foes and foes within 2 spaces of those foes through their next actions. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
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Cooldown Count = 5 "Boosts damage by X% of unit's Atk when Special triggers (if 【Penalty】 effects are active on foe, X = 80; otherwise, X = 70). If unit initiates combat, reduces damage from foe's attacks by 40% during combat (excluding area-of-effect Specials), and also, if foe has any 【Penalty】 effects active, grants Special cooldown count-1 to unit before unit's first attack during combat. |
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At start of turn, deals 1 damage to unit. At start of player phase or enemy phase, grants Atk/Spd+6, 【Preempt Pulse】, and "if unit initiates combat, reduces damage from foe's first attack during combat by 40%" to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd/Def/Res+9 to unit, unit deals +X × 80% damage (excluding area-of-effect Specials), reduces damage from foe's first attack by X × 40% (X = A + B; A = highest total bonuses among unit and allies within 3 spaces of unit; B = highest total penalties among foe and foes within 3 spaces of that foe; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow 100%】 during combat. |
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If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), and foe cannot recover HP during or after combat. If unit initiates combat, inflicts Spd/Res-4 on foe, deals damage = 20% of the greater of foe's Spd or Res (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). |
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If 【Penalty】 if active on foe, grants Atk/Spd+3 to unit during combat, and also, if unit's attack can trigger unit's Special, grants Special cooldown count-X to unit before unit's first attack during combat (X = number of 【Penalty】 effects active on foe, excluding stat penalties; max 2). |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (16) |
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★☆☆☆☆ |
| Atk (10) |
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★★★★★ |
| Spd (9) |
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★★★★★ |
| Def (9) |
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★★☆☆☆ |
| Res (10) |
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★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Rearmed Lysithea are +Spd and -Def. Despite Atk being a stronger stat, we still recommend +Spd due to Lysithea's Spd tier being among the highest in the game. Her innate Null Follow-Up and Potent Follow-Up effects further incentivize taking Spd as a superboon in order to create additional attacking opportunities that may not be possible with other boons.
Def is Lysithea's least important stat and can be safely taken as a bane as reducing it won't impact any of her matchups.
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Note: We are currently working to find out the best skills for this Hero to inherit.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 193 | ||
| HP |
38 |
Rank: 1011/1322 |
| Atk |
49 |
Rank: 5/1322 |
| Spd |
48 |
Rank: 15/1322 |
| Def |
26 |
Rank: 809/1322 |
| Res |
32 |
Rank: 373/1322 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 43 | 68 | 52 | 30 | 37 | 230 | Lv.40 +10 | 43 | 54 | 52 | 30 | 37 | 216 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 45 | 53 | 52 | 30 | 36 | 216 |
| +Atk Lv.40 +10 | 42 | 57 | 52 | 30 | 36 | 217 |
| +Spd Lv.40 +10 | 42 | 53 | 56 | 30 | 36 | 217 |
| +Def Lv.40 +10 | 42 | 53 | 52 | 33 | 36 | 216 |
| +Res Lv.40 +10 | 42 | 53 | 52 | 30 | 39 | 216 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 38 | 63 | 48 | 26 | 32 | 207 |
| 5★ Lv.40 | 38 | 49 | 48 | 26 | 32 | 193 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 16 | 24 | 9 | 9 | 10 | 68 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
|
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38 | 49 | 48 | 26 | 32 | 193 |
| 40 | 47 | 28 | 24 | 49 | 188 | |
| 40 | 47 | 27 | 26 | 48 | 188 | |
| 40 | 48 | 35 | 17 | 48 | 188 | |
| 40 | 48 | 41 | 17 | 41 | 187 | |
| 40 | 45 | 16 | 39 | 43 | 183 | |
| 40 | 45 | 47 | 21 | 30 | 183 | |
| 38 | 47 | 32 | 20 | 45 | 182 | |
| 43 | 45 | 46 | 22 | 26 | 182 | |
| 40 | 45 | 34 | 16 | 47 | 182 | |
| 37 | 41 | 44 | 17 | 38 | 177 | |
| 39 | 42 | 44 | 21 | 31 | 177 | |
| 38 | 46 | 27 | 22 | 44 | 177 | |
| 38 | 45 | 45 | 29 | 20 | 177 | |
| 40 | 45 | 30 | 31 | 31 | 177 | |
| 40 | 44 | 28 | 20 | 45 | 177 | |
| 41 | 39 | 23 | 32 | 36 | 171 | |
| 40 | 42 | 41 | 30 | 18 | 171 | |
| 40 | 41 | 30 | 18 | 42 | 171 | |
| 41 | 37 | 17 | 40 | 36 | 171 | |
| 40 | 39 | 41 | 25 | 21 | 166 | |
| 40 | 38 | 39 | 19 | 30 | 166 | |
| 43 | 37 | 36 | 20 | 30 | 166 | |
| 40 | 40 | 24 | 24 | 37 | 165 | |
| 40 | 36 | 42 | 21 | 26 | 165 | |
| 41 | 34 | 41 | 21 | 25 | 162 | |
| 40 | 38 | 38 | 18 | 28 | 162 | |
| 40 | 33 | 39 | 23 | 27 | 162 | |
| 37 | 35 | 39 | 19 | 31 | 161 | |
| 37 | 35 | 36 | 17 | 31 | 156 | |
| 38 | 34 | 37 | 17 | 25 | 151 |
Note: Stats bonuses from skills are not taken into account.
Rearmed Lysithea is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Attention! |
This page is still under construction and will be completed shortly. |
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Attention! |
This page is still under construction and will be completed shortly. |
|---|
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Lysithea - Duality Prodigy only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Lysithea - Duality Prodigy if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 4 | 2 | No Effect | 5★ | |
| 6 | 2 | No Effect | 5★ | |
| 9 | 2 | No Effect | 5★ | |
| 14 | 2 | Accelerates Special trigger (cooldown count-1). At start of turn, and after unit acts (if Canto triggers, after Canto), inflicts Spd/Res-7, 【Panic】, and 【Discord】 on closest foes and foes within 2 spaces of those foes through their next actions. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
| (Cooldown Count = 4) Boosts Atk by 50%. | 5★ | |
| (Cooldown Count = 5) "Boosts damage by X% of unit's Atk when Special triggers (if 【Penalty】 effects are active on foe, X = 80; otherwise, X = 70). If unit initiates combat, reduces damage from foe's attacks by 40% during combat (excluding area-of-effect Specials), and also, if foe has any 【Penalty】 effects active, grants Special cooldown count-1 to unit before unit's first attack during combat. |
5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| At start of turn, deals 1 damage to unit. At start of player phase or enemy phase, grants Atk/Spd+6, 【Preempt Pulse】, and "if unit initiates combat, reduces damage from foe's first attack during combat by 40%" to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd/Def/Res+9 to unit, unit deals +X × 80% damage (excluding area-of-effect Specials), reduces damage from foe's first attack by X × 40% (X = A + B; A = highest total bonuses among unit and allies within 3 spaces of unit; B = highest total penalties among foe and foes within 3 spaces of that foe; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow 100%】 during combat. |
5★ | |
| If unit initiates combat, deals 4 damage to foe after combat. | 5★ | |
| If unit initiates combat, deals 7 damage to foe after combat. | 5★ | |
| If unit initiates combat, deals 10 damage to foe after combat. | 5★ | |
| If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), and foe cannot recover HP during or after combat. If unit initiates combat, inflicts Spd/Res-4 on foe, deals damage = 20% of the greater of foe's Spd or Res (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). |
5★ | |
| At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
| At the start of every second turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
| At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
| If 【Penalty】 if active on foe, grants Atk/Spd+3 to unit during combat, and also, if unit's attack can trigger unit's Special, grants Special cooldown count-X to unit before unit's first attack during combat (X = number of 【Penalty】 effects active on foe, excluding stat penalties; max 2). | 5★ |

| Value of Skills | ★★★★★ |
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Rearmed Lysithea has Logic, Conjuring Breath, and Creation Pulse as inheritable options.
As a Rearmed Hero, Rearmed Lysithea won't disappear from your barracks upon using her as inheritance fodder once.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Rearmed Lysithea is a limited time Rearmed Hero who can be pulled from their debut banner or focus banners. They do not appear in regular summons.
| Event Name | Focus |
|---|---|
![]() New Heroes: Rearmed Lysithea & Chosen Alfonse New Heroes Summon |
Starts:12/04/2025 Ends:12/24/2025 |
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Janice Roman Roku |
|---|---|
| Illustrator | ne-on |
| Appears In |
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| Heroes from New Heroes - New Heroes: Rearmed Lysithea & Chosen Alfonse | |||
|---|---|---|---|
Chosen Alfonse[/10] |
Lorenz[/10] |
Rearmed Lysithea[/10] |
Ignatz[/10] |
▶︎Return to the Green Heroes Page
| Close-Range | Ranged |
|---|---|
Axe |
Green Tome |
Green Breath |
Green Dagger |
Green Beast |
Green Bow |
Rearmed Lysithea Builds and Best IVs



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