Manor Lords

Hunting Camp - How to Build and Use

Manor Lords - How to Use Hunting Camps
The Hunting Camp is one of the Gathering buildings available in Manor Lords. Learn what the Hunting Camp does, how to fix Hunters not hunting, how to build and upgrade the Hunting Camp, and tips on how to use the Hunting Camp effectively here!

How to Fix Hunters Not Hunting

Adjust Hunting Limit

Manor Lords - How to Use Hunting Camps Hunting Limit
Hunters not hunting are usually caused by reaching the limit cap you chose for your Hunting Camp. You could remedy this by adjusting the hunting limit of your camp.

Relocate Hunting Camp

Manor Lords - How to Use Hunting Camps Red Border
Wild Animals in certain areas will usually migrate to other locations when Hunting Camps are established within the red border of the area.

It is important that you set up your Hunting Camp just outside the red border of the Wild Animal area to prevent them from migrating to other locations.

How to Relocate Buildings

How to Use Hunting Camp

Hunt Animals to Increase Food Supply

Manor Lords - How to Use Hunting Camps Wild Animals
Hunting Camps are constructed to have assigned families hunt down animals near areas designated as Wild Animals.

Meat is a primary resource produced by Hunting Camps, and can help increase the variety of food available in the market supply.

Trapping and Advanced Skinning are upgrades in the Development skill tree that can help boost your production of Meat.

Collect Hides to Increase Clothes Supply

In addition to Meat, Hides are also one of the main resources produced by Hunting Camps. Hide production can help increase the clothes supply of your settlement, as they serve as the primary material for crafting Shoes.

You can construct Tanneries to convert Hides into Leather, and Cobbler's Workshops to further convert Leather into Shoes.

Hunting Camp Description and Details

Hunting Camp Icon Hunting Camp
Type Gathering
Can Be Moved? Yes
Worker Slots 2
Description and Effects
Workers hunt wild animals and produce meat and hides.
Can set a Hunting Limit - meaning the camp will stop working if the population of the prey drops to equal the limit.

Hunting Camp Resource Production

Raw Material Product/s
Wild Animal
Hides
Meat

Hunting Camp Resource Storage

Resources Quantity
Hides x12
Meat x36

All Related Development Nodes

Development Description & Effect
Trapping IconTrapping
(Main)
Enables hunters to skillfully lay traps in the forest for a passive income of Meat.
Advanced Skinning IconAdvanced Skinning Doubles the amount of meat harvested by hunters and butchers from goat pens.
Required Development:
Trapping
Pelt Extraction IconPelt Extraction Hunters also collect Hides from traps.
Required Development:
Trapping

All Developments and Branches

How to Build the Hunting Camp

Can be built at no cost.

This building does not require any materials to be built.

How to Upgrade the Hunting Camp

No Upgrades.

This building has no available upgrades in the current Early Access build of Manor Lords. Look out for any improvements in future updates!

Manor Lords Related Guides

Manor Lords - Buildings Partial

List of All Buildings

All Building Types

List of Buildings
Gathering IconGathering Mining IconMining Logistics IconLogistics
Residential IconResidential Farming IconFarming Burgage IconBurgage Ext.
Industry IconIndustry Trade IconTrade Administration IconAdministration

All Gathering Buildings

Logging Camp IconLogging Camp WoodcutterWoodcutter's Lodge Sawpit IconSawpit
ForesterForester's Hut Charcoal Kiln IconCharcoal Kiln Hunting Camp IconHunting Camp
Forager Hut IconForager Hut Apiary IconApiary

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