Wild Animal is a type of Raw Resource in Manor Lords. See how to get Wild Animal and how to use it as you expand your territory!
List of Contents
Wild Animal Information | |
---|---|
Type | Raw Resource |
Wild Animals can be found naturally in the overworld. Each territory can give about 20 animals, while a Rich Deposit can provide twice the amount. It is recommended to set a limit to your hunting camps to not fully consume the population.
Production Building | End Product |
---|---|
Hunting Camp | Meat |
The primary end product of wild animals is meat to be used as a food resource to your colony.
Byproduct | Production Building | End Product |
---|---|---|
Hides | Tannery | Leather |
Alternatively, hunting camps also produce a byproduct, Hides, which can be crafted into Leather, a tradeable Commodity, using a Tannery.
List of Resources | ||
---|---|---|
Currency | Food | Construction |
Crops | Fuel | Crafting |
Raw Resource | Commodity | Military |
Livestock |
Wild Animal | Iron Deposits | Berry Deposits |
Stone Deposits | Clay Deposits | Trees |
Wild Animal: How to Get and How to Use
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