Industry Developments oversee the overall development of your manufacturing industry and production existing on your settlement in Manor Lords. See the full industry development tree, all buildings affected by industry developments, and tips on how to use industry developments.
List of Contents
Industry Development Tree | |||||
---|---|---|---|---|---|
Basic Armormaking | → | Advanced Armormaking | → | Master Armormaking | |
→ | Locked | → | Locked | ||
Charcoal Burning | → | Deep Mining | → | Locked | |
→ | Locked | → | Locked |
Development | Description & Effect |
---|---|
Basic Armormaking
(Main) |
Adds new backyard extension: Armorer's Workshop |
Advanced Armormaking | Armorer's Workshop can now produce Mail Armor used to equip citizens of Burgage plots of Level 3 and above, or promoting a new Retinue.
Required Development: Basic Armormaking |
Master Armormaking | Armorer's Workshop can now produce Plate Armor used to upgrade the Retinue.
Required Development: Advanced Armormaking |
Development | Description & Effect |
---|---|
Charcoal Burning
(Main) |
Unlocks new building: Charcoal Kiln |
Deep Mining | Upgrades the Mining Pit into a Deep Mine.
Required Development: Charcoal Burning |
Industry Developments directly upgrade certain buildings to improve their efficiency and performance. Here is the list of buildings that are directly affected by industry developments:
Development | Building(s) Affected |
---|---|
Basic Armormaking | |
Charcoal Burning | |
Advanced Armormaking | |
Deep Mining | |
Master Armormaking |
Industry developments focus more on improving and upgrading the production aspect of your settlement. From creating better armors to providing charcoal for fuel, it is quite important to improve on these developments if your settlement has entered its industrial age.
Deep Mining is the best development to get here as it provides unlimited resources for Mining Pits (Iron and Stone). This is extremely valuable especially when you inevitably start providing weapons and armor to your army.
Getting access to Charcoal Burning makes sure you have enough fuel to sustain the industry buildings as most of them require fuel. Then, when everything has settled down try taking the Armormaking next as expanding to other regions and fighting other Lords are the true endgame.
All Industry Buildings and How to Use
All Development Branches | |
---|---|
Farming | Trade |
Industry | Gathering |
List of All Industry Developments
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