Manor Lords

Trade Rule Guide (Set to No Trade Fix)

Manor Lords - Trade Rule Guide (Set to No Trade Fix)

Trade Rules set which resources are imported and exported in Manor Lords. Learn how trade rules work, how to set Trade Rules, what each Trade Rule means, and what to do when the Trade Rule is set to no trade!

How Trade Rules Work

Set Guidelines for Trading

Manor Lords - Set Guidelines for Trading

Trade Rules set the guidelines for the goods that can be imported and exported in your settlement. The rules are set so specific goods or livestock are only exported and imported depending on the settlement's needs.

Minor and Major Trade Differences

When setting rules, there are two types of Trades: Minor and Major Trades. Minor Trades are basic commodities that can be traded with or without routes. The family assigned to the Trading Post will peddle the goods themselves by foot or via horseback.

Major Trades are important commodities that require a trade route to work. For Major Trades, setting rules is not enough - you have to set up a trade route first.

Trade Routes and Trading Post Guide

Buildings Used for Trading

Trade Buildings
Trading Post IconTrading Post Livestock Trading Post IconLivestock Trading Post

Two buildings are used for trading in Manor Lords. The Trading Post is reserved for trading goods and non-living commodities while the Livestock Trading Post deals with animals and livestock. Note that you have to construct these buildings and assign a family to these buildings for them to work.

Different from Pack Stations

Building Description
Pack Station IconPack Station Sets up a Barter Connection, allowing you to send and receive goods between the current and another owned region.
Employ Mules to transport up to 20 goods per trip.

Pack Stations are buildings that facilitate trades between two owned regions. Do not confuse them with Trade Buildings as they cannot initiate trades.

Pack Station - How to Build and Use

How to Set Trade Rules

  1. Select a Trade Building and Go to the Trade Tab
  2. Use the Drop Down Menu to the Left of the Resource
  3. Set a Desired Surplus for Traded Goods

Select a Trade Building and Go to the Trade Tab

Manor Lords - Trading Post

Trade Buildings
Trading Post IconTrading Post Livestock Trading Post IconLivestock Trading Post

To set trade rules, you must first click your region's Trading Post or Livestock Trading Post and go to the Trade Tab.

You can find the drop-down menu that controls each resource's Trade Rules there.
Trading Post and How to Trade

Use the Drop Down Menu to the Left of the Resource

A resource's Trade Rule is set to "No Trade" by default. To change the Trade Rule, click the drop-down menu to the left of the resource. From there you can choose to import, export, full trade, or cancel all trades of that resource for good.

The Trade Rule will remain the same for a resource unless you change it.

Trade Rule Meanings

Trade Rule Effect
No Trade Never trade this good.
Import Buy until the Desired Surplus is reached.
Export Sell until the Desired Surplus is reached.
Full Trade Trade until the Desired Surplus is reached.

There are four trade rules that you can set. No trade means goods won't be bought or sold. Importing a good allows you to spend regional wealth to gain a resource. Exporting sells the resource in exchange for regional wealth.

Full Trade means that you'll always have a certain amount of a good stored in the village. This means that the Trading Post will always import and export your chosen good until it reaches the amount that you've set.

Set a Desired Surplus for Traded Goods

Manor Lords - Desired Surplus
Before you start exporting or importing goods, make sure to set a desired surplus so that the Trading Post knows the specific amount of a resource you want to maintain in your settlement.

The game will automatically adjust trade frequency depending on the surplus set. For example, if you are over the surplus number, the trading post will continue exporting and stop importing.

If you don't set a desired surplus for a resource, you either won't import anything or you'll end up selling all supplies of a resource that you might need.

Trade Rule Set to No Trade Fix

Set a New Trade Rule in the Trade Tab

If you're getting the "Trade Rule Set to No Trade" issue, you just have to click on the drop-down menu on the left of the resource and change the trade rule to something else. All resource trade routes start at "No Trade" by default to avoid unwanted exchange of goods.

Manor Lords Related Guides

Manor Lords - Tips and Tricks

Beginner's Guide: Tips and Tricks

Manor Lords Tips and Tricks

List of Tips and Tricks
Game Setup and Difficulty Options How to Explore World in Third Person
List of All Achievements How to Change Region Name
Character Creation Guide All Seasons and Weather
How to Change Church Bell Sound How to Make a Custom Coat of Arms
What is the Best Scenario? How to Get Clothing Stalls
Best Settings to Change What is Diplomacy and Mechanics
What is the King's Road? How to Get Artisan Workshops
How to Store Exposed Goods How to Fix of Generic Storage Full Alert
Lack of Entertainment Explained What Does Burn Field Do?
What to Do With Dead Oxen How to Make Money Fast
Best Starting Resources How to Fix the Stuck Ox Bug
What is King's Favor? Is There Controller Support?

City Building Tips and Tricks

List of Tips and Tricks
How to Increase Approval to 100% How to Survive Winter
How to Win a Growth Victory Crop Rotation and Fertility Guide
How to Claim Regions How to Get More Families
Trade Rule Guide (Set to No Trade Fix) How to Pay Royal Tax
How to Relocate Buildings How to Cure Diseases
How to Maintain Public Order How to Put Out Fires
How to Check Map and Overlays How to Delete and Remove Roads
How to Get Rid of Homelessness Build Order and What to Build First
How to Assign Workers How to Move Supplies
How to Make Roads How to Limit Work Area
How to Rotate Buildings How to Use the Castle Planner
Best City Layout -

Combat Tips and Tricks

List of Tips and Tricks
How to Beat Restoring the Peace Scenario How to Win a Conquest Victory
How to Win a Domination Victory Combat Guide: How to Battle
How to Stop Bandits From Stealing How to Make Weapons and Armor
How to Survive Raiders -

Comment

1 Anonymous8 months

What version are you playing on? These building's menus don't include this drop down on the current version.

Author

    Walkthrough Menu

    All rights reserved