Here are tips and tricks for Manor Lords you need to know to start building your own medieval settlement! From the right scenario to choose to what buildings you need to build, see useful beginner tips for starting out Manor Lords in this guide!
List of Contents
When starting Manor Lords, there are 3 scenarios that will determine the gameplay you will have: Rise to Prosperity, Restoring the Peace, and On the Edge.
You can customize the settings for these scenarios. For players who want to fully build a settlement while conquering different regions, play the “Restoring the Peace” scenario. For beginners or players who just want to relax, we recommend selecting the “Rise to Prosperity” template so you can mainly focus on city building and management.
Scenario | Details |
---|---|
Rise to prosperity | Premise: Fulfill the requirements of your citizens, plan and rule your medieval town as you see fit, without worrying about combat. Victory Conditions: Reach "Large town" settlement level. After that, you may choose to continue in the endless mode. |
Restoring the Peace | Premise: Two territories in the north are claimed by the illegitimate Baron whose castle is located off the map. Bandit camps reside in the other, unclaimed regions. Build and expand at your own pace. When ready, challenge the Baron for the northern territories. Victory Conditions: Conquer every region. |
On the edge | Premise: Grow your city and raise forces as quickly as you can. The lands are pestered by raiders and undefended settlements will quickly perish. Victory Conditions:Survive all the attacks and reach the "Large town" settlement level. |
Game Setup and Difficulty Options
Right away, build Gathering and Storage buildings to start your settlement. This will allow you to start piling up on resources, like Timber and Berries for Food.
Building | Cost | Description |
---|---|---|
Logging Camp |
Timber
x2
|
Workers fell nearby trees to produce Timber. |
Woodcutter's Lodge |
Timber
x1
|
Workers fell nearby trees to produce Firewood. |
Forester's Hut |
Timber
x2
|
Workers plant new trees in the specified zones. |
Forager Hut |
Timber
x1
|
Workers gather Berries from nearby Berry Deposits. Can be upgraded to have a Herb Garden for 2 Planks and 25 Regional Wealth, allowing the production of Herbs. |
Granary |
Timber
x2
Stone
x10
|
Workers collect, store, and distribute goods using the Pantry. Stores up to 500 food resources or Ale. If needed, they will also automatically set up stalls on the marketplace to distribute the stored goods to Burgage Plots. |
Storehouse |
Timber
x2
|
Workers collect, store and distribute goods using Generic Storage. Stores up to 250 non-food resources. If needed, they will also automatically set up stalls on the marketplace to distribute the stored goods to Burgage Plots. |
Build Order and What to Build First
Make sure to connect buildings to roads. This will speed up the transfer of resources from one point to the next, therefore speeding up the construction of buildings.
You can pause the game with Spacebar to give you time to plan out the roads and buildings of your settlement. While paused, you can still lay down roads and place buildings up for construction.
Once the game is resumed, unassigned familiies will begin construction on any placed buildings.
At the beginning of the game, you will have homeless families that will work for you. Building Burgage Plots to house these families so they don't get cold in the Winter and be more productive. These can be found in the Residential Buildings in the construction tab.
Having an Approval Rating higher than 50% will ensure that you get more families. You can do this by constructing a Marketplace or a Church in your settlement. Once you keep the rating higher than 50%, build more Burgage Plots to have more families move in.
At the beginning when expanding your settlement, keep at least one family unassigned. Assigning all of them to a job will prevent them from helping out in constructing new buildings.
The Ox you get from the beginning helps out in the construction of your settlement. Getting another will speed up the process of erecting buildings, so make sure to get a second one as soon as you can!
While playing through Manor Lords, keep an eye out for the season you are in, which will be marked on the lower right corner of the screen. It's important to plan around these seasons to determine which crops to plant and harvest and resources to gather.
Seasons | Details |
---|---|
Spring (Mar-May) |
Frequent raining. Berry Deposits regrow. Ploughing for quick summer harvest possible. |
Summer (Jun-Aug) |
Crop harvests start in late Summer. |
Autumn (Sep-Nov) |
End of harvests. Ploughing and sowing crops recommended for maximum yield next summer. Berries start disappearing. |
Winter (Dec-Feb) |
Berry deposits vanish. Firewood is required for survival. Sheep shearing forbidden. Chance of getting ill. |
All Seasons and Weather Effects
When Winter comes, surviving becomes much more urgent than usual. Be sure to stock up on resources before this season so you can be prepared to go through it.
Food and Fuel consumption increases the more Burgage Plots you build. Be sure to keep these supplies stocked, especially when Winter comes, since the consumption for Fuel increases during the season.
To keep your Food supplies high, forage berries by building Forager Huts near Berry Deposits. You can also gather food by hunting animals. Do this by building Hunting Camps near Wild Animal Deposits.
For Fuel, you need Firewood to keep supplies high. You can get these Firewood by building a Woodcutter's Lodge. To make refueling much more efficient, unlock the Charcoal Kiln from the Development Tree, which will convert 1 Firewood to 2 Charcoals.
Build Trading Posts as soon as you can early in the game. This will allow you to gain Regional Wealth, which can be used in various things, like ordering an ox or a horse or constructing a backyard expansion for each Burgage Plots.
Building | Cost | Trades |
---|---|---|
Trading Post | 4 Timber | Resources |
Livestock Trading Post | 2 Timber | Animals |
When you level up, you get development points that helps in upgrading your settlement. These can range from improving farming or providing armor for your militia.
We recommend getting the Charcoal Burning development point first. This turns Firewood into 2 Charcoals, which can make refueling efficient and helps in surviving the Winter season.
Best Development Points to Get
Seek out and kill bandits in bandit camps early on in the game. Doing this will earn you Influence and Treasury early on in the game, so be sure to prepare your militia as soon as you can
Killing bandits will not only prevent them from stealing your settlement's resources, but will also prevent the Baron from taking over bandit camps, which can help him conquer the whole map.
List of Categories | |
---|---|
News | Tips and Tricks |
Buildings | Developments |
Resources | Recruits |
Policies | - |
Tips and Tricks to Get Your Settlement Started (Beginner's Guide)
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