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Heimdall is a Main Story Boss boss in God of War Ragnarok (GoW Ragnarok). Defeating him unlocks the trophy Comeuppance. Read on to learn about his attack patterns, rewards, and the best tips and strategies for how to beat Heimdall!
Heimdall | |
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Recommended Level | Level 5 (All Difficulties) |
XP Rewards | 3000 Kratos XP (Give Me Balance) |
Trophy | Comeuppance |
Bestiary Entry | |
Heimdall was everything described—a cruel, pompous bully, and a formidable foe. His gifts of intuition were nothing to be ignored, nor his unexpected mastery of the Bifröst. When I struck a blow that should have ended the fight, I tried to heed the voice in my head, that he was beaten, not worth killing. But Heimdall sensed my pity, and it shamed him. His pride would not allow him to accept my mercy... so in the end I game him none. It was not my choice... and yet, I feel satisfied. Have I proved the Norns wrong, or have I proved them right? |
Name | Effect |
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Hilt of Hofud | ・Distorts space and time by creating a Realm Shift. Upgrades increase the duration of this effect. |
Name | Effect |
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Emblem of the Nine Realms |
EMPOWERED SHIFT Increases Melee damage during Realm Shifts. |
Location Summary |
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Heimdall is encountered immediately after defeating Gulltoppr while on the way to rescue Freyr in Vanaheim during Creatures of Prophecy. |
Creatures of Prophecy Quest Walkthrough
Heimdall Tips and Strategies |
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Stun Heimdall with Draupnir's Call Swap Weapons After Phase One Dodge or Parry During Realm Shift Use Draupnir to Break His Armor
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While Heimdall is immune to melee attacks in the first phase of the fight, you can fill up his stun gauge using Draupnir's Call. Toss Draupnir toward Heimdall and lead him to spears stuck in the ground before detonating them to fill up his stun gauge and leave him open for a grapple.
Stun and grab Heimdall thrice to remove his ability to dodge your strikes and move on to the next phase of the fight.
After reaching the second phase, remember that you can swap out of Draupnir and use your higher-leveled Leviathan Axe or Blades of Chaos to maximize your damage output for the rest of the fight.
When Heimdall slows down time to use his Realm Shift move, watch his next attack closely for its yellow or red ring indicator, then dodge or parry accordingly. Successfully avoiding Heimdall's follow-up attack during Realm Shift often leaves him open for a short while.
In the second and third phases of the fight, Heimdall can sometimes cover himself in Bifrost armor, rendering him immune to most attacks. To deal with this, throw spears and land combos with Draupnir to quickly break the armor and stagger him momentarily.
Heimdall Attacks and Moves | ||
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First Phase | Second Phase | Third Phase |
Heimdall rushes toward Kratos and gives him a forceful shove, dealing light damage on hit. Roll sideways out of the attack's path or block it with Kratos' shield to avoid getting hurt.
Heimdall flips his sheathed sword before dashing toward Kratos and shoving the weapon into his gut. This attack is unblockable, so react to its red ring indicator and dodge backward to avoid getting hit.
Heimdall charges up energy in his left hand before releasing a quick unblockable Bifrost bolt toward Kratos, dealing moderate damage on hit. React to the attack's long wind-up and red ring indicator and dodge sideways to avoid the incoming Bifrost projectile.
Heimdall unsheathes Gjallarhorn as he closes the gap toward Kratos, landing a blunt strike with the horn that breaks Kratos' guard and inflicts the Blind debuff for a short period.
This attack has a surprisingly quick wind-up animation, so react to its yellow ring indicator and immediately prepare to parry or evade the incoming strike to avoid getting hurt.
In addition to his attacks in the first phase, Heimdall gains the following new attacks in his second phase.
Heimdall slows down time while closing the gap toward Kratos and prepares to perform one of his unblockable or block-breaking attacks.
To deal with this move, watch Heimdall's movements closely during the slowdown, reacting to the incoming attack's red or yellow ring indicator and dodging or parrying it accordingly.
Heimdall performs a quick upward slash and follows it with a downward overhead slash, dealing moderate damage and breaking Kratos' guard with each strike. React to each slash's yellow ring indicator and parry or dodge them as they come out to avoid getting hit.
Note that Heimdall can end this combo with a Bifrost Sword Explosion, so prepare to dodge out of its radius when it occurs.
Heimdall flourishes his sword, imbuing it with energy before slamming it into the ground to release an unblockable Bifrost explosion, dealing heavy damage and knocking Kratos backward on hit. To deal with this attack, watch for its distinct wind-up animation and red ring indicator and immediately roll backward out of the explosion's radius.
Heimdall can follow this attack up with a Bifrost Bolt, so get ready to dodge sideways to avoid the unblockable projectile when it comes out.
Heimdall gains a completely different moveset in the third phase of the fight, only keeping his Realm Shift from the previous phase.
Heimdall empowers his Bifrost arm before rapidly charging toward Kratos to grab him, dealing high damage and inflicting heavy Bifrost on hit. This attack can cover a lot of distance, so react to its red ring indicator and prepare to dodge sideways to avoid being grabbed by Heimdall.
Heimdall rushes toward Kratos, raising his Bifrost arm to land an unblockable slam on top of Kratos, dealing moderate damage and inflicting Bifrost on contact. To deal with this attack, react to its red ring indicator and roll backward out of the slam's radius.
Later in the phase, Heimdall can perform this attack multiple times in a row and end it with an unblockable blue-ring Bifrost explosion, so always stay alert for follow-up attacks when he uses this move.
Heimdall drags his right hand through the earth, building up a mass of stone and Bifrost that he throws toward Kratos. The incoming projectile follows a linear path, so watch for the attack's distinct animation and dodge sideways or block the rock to avoid getting hit.
Note that Heimdall can continue this attack with a Charging Grab, so prepare to evade this follow-up attack when it occurs.
Heimdall runs toward Kratos to land two reckless punches that deal moderate damage and knock Kratos backward on hit. To deal with this attack, block or dodge the incoming punches to avoid getting hurt.
Heimdall performs a running shove toward Kratos, following it up with a heavy backhand and an unblockable Charging Grab. React to the first two attacks' yellow ring indicators and parry or dodge them when they come out, then prepare to evade sideways to avoid the Charging Grab.
Note that this attack's initial running shove can lead into the Reckless Strikes attack instead, so stay alert for this variation when this attack occurs.
All Story Bosses | |
---|---|
Bjorn | Thor |
The Huntress | Dreki |
Alva | Gryla |
Vanadis (Freya) | Forest Ancient |
Fiske | Nidhogg |
Frost Phantom | Garm |
Gulltoppr | Heimdall |
Frost Ancient | Flame Phantom |
Soul Eater | Hrist and Mist |
Odin |
All Optional Bosses | |
---|---|
The Hateful | Slag Horn |
Crag Jaw | Ash Tyrant |
The Corpse Eater |
How to Beat Heimdall: Boss Fight Guide
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